Player Matchup

Chang'e
Chang'e
Dorag0n
Chang'e
Level 129
God Stats
11W - 13L
1,622 SR
Queue Stats
145W - 148L
1,584 Elo+
Solo
Guan Yu
Guan Yu
LuBu951
Guan Yu
Level 129
God Stats
1W - 0L
1,295 SR
Queue Stats
54W - 66L
1,437 Elo+
Solo
Janus
Janus
VelMeDaddy
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
VonSeal
Danzaburou
Level 108
God Stats
15W - 11L
1,766 SR
Queue Stats
76W - 81L
1,604 Elo+
Solo
Osiris
Osiris
園SuA
Osiris
Level 88
God Stats
3W - 1L
1,313 SR
Queue Stats
171W - 142L
1,582 Elo+
Party 2
Team Averages
Level 123
1,499 SR
1,541 Elo+

VS

Team Averages
Level 131
1,691 SR
1,641 Elo+
Ganesha
Ganesha
Blarglim
Ganesha
Level 126
God Stats
1W - 2L
1,867 SR
Queue Stats
22W - 19L
1,609 Elo+
Party 1
Chang'e
Chang'e
Siany
Chang'e
Level 124
God Stats
4W - 2L
1,912 SR
Queue Stats
34W - 24L
1,682 Elo+
Party 1
Horus
Horus
TheFlyingCarpet
Horus
Level 153
God Stats
0W - 1L
1,428 SR
Queue Stats
93W - 102L
1,598 Elo+
Solo
Anhur
Anhur
chainslasher
Anhur
Level 127
God Stats
7W - 8L
1,597 SR
Queue Stats
105W - 96L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
mrDeMT
Baron Samedi
Level 126
God Stats
9W - 7L
1,652 SR
Queue Stats
103W - 91L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dorag0n
Chang'e
16
5 / 1 / 13
9,675
880
13,534
8,162
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LuBu951
Guan Yu
15
4 / 0 / 17
9,433
858
5,685
11,209
7,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
15
2 / 3 / 9
8,663
788
10,080
7,210
1,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
VonSeal
Danzaburou
16
8 / 2 / 11
10,713
974
11,189
10,134
3,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
園SuA
Osiris
15
5 / 2 / 17
9,767
888
12,397
11,362
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blarglim
Ganesha
13
0 / 5 / 5
7,464
679
5,393
14,690
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Siany
Chang'e
14
3 / 3 / 1
7,911
719
6,706
11,124
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 4
7,372
670
4,264
14,452
12,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 7 / 3
9,278
843
7,412
13,368
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
mrDeMT
Baron Samedi
13
0 / 5 / 4
6,831
621
6,166
8,675
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
25
24
Kills
8
8
Deaths
25
67
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Blarglim
Ganesha
0
5
5
0.5
W
Chang'e
Dorag0n
Chang'e
5
1
13
11.5
W
Guan Yu
LuBu951
Guan Yu
4
0
17
12.5
L
Chang'e
Siany
Chang'e
3
3
1
1.17
L
0
5
4
0.4
W
Janus
2
3
9
2.17
W
Danzaburou
VonSeal
Danzaburou
8
2
11
6.75
L
5
7
3
0.93
L
Baron Samedi
mrDeMT
Baron Samedi
0
5
4
0.4
W
Osiris
園SuA
Osiris
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,885
Damage
29,941
48,077
Taken
62,309
23,189
Mitigated
38,829
21,720
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Blarglim
Ganesha
5,393
470
0
1,342
14,690
12,595
0
6,608
7,923
16,035
0
W
Chang'e
Dorag0n
Chang'e
13,534
1,408
4,233
2,477
8,162
2,716
445
3,355
4,697
38,725
0
W
Guan Yu
LuBu951
Guan Yu
5,685
1,100
4,697
3,340
11,209
7,923
543
3,121
7,920
0
11,234
L
Chang'e
Siany
Chang'e
6,706
220
1,335
4,872
11,124
4,188
1
5,086
6,038
24,752
0
L
4,264
2,031
1,568
2,988
14,452
12,679
0
4,566
9,677
0
17,564
W
Janus
10,080
585
585
292
7,210
1,579
525
1,707
5,483
35,665
0
W
Danzaburou
VonSeal
Danzaburou
11,189
5,154
0
2,466
10,134
3,968
1,938
5,159
4,783
0
34,393
L
7,412
3,400
0
1,753
13,368
5,082
0
5,246
8,122
0
22,988
L
Baron Samedi
mrDeMT
Baron Samedi
6,166
437
690
622
8,675
4,285
0
2,643
6,032
24,738
0
W
Osiris
園SuA
Osiris
12,397
4,680
0
3,630
11,362
7,003
1,014
4,771
6,442
0
28,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,251
Gold Earned
38,856
239
Minions Killed
204
12
Camps Cleared
5
1,133,630
Distance Traveled
954,119
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,464
679
4
0
0
183,878
3
W
Chang'e
9,675
880
70
6
2
231,955
3
W
Guan Yu
9,433
858
12
1
1
220,426
0
L
Chang'e
7,911
719
68
6
3
200,236
2
L
Horus
7,372
670
24
2
1
210,063
4
W
Janus
8,663
788
68
6
3
235,051
3
W
Danzaburou
10,713
974
53
5
0
226,506
1
L
Anhur
9,278
843
57
5
1
179,621
2
L
Baron Samedi
6,831
621
51
5
0
180,321
5
W
Osiris
9,767
888
36
3
6
219,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role