Player Matchup

Arachne
Arachne
OceanicLine4200
Arachne
Level 7
God Stats
1W - 4L
1,232 SR
Queue Stats
6W - 9L
1,461 Elo+
Solo
Yemoja
Yemoja
Thmw227
Yemoja
Level 28
God Stats
10W - 12L
1,355 SR
Queue Stats
38W - 39L
1,397 Elo+
Solo
Anhur
Anhur
amantzou123
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,422 Elo+
Solo
Nemesis
Nemesis
e33romanov
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 119L
1,489 Elo+
Solo
Skadi
Skadi
sylaSix
Skadi
Level 4
God Stats
0W - 3L
1,208 SR
Queue Stats
0W - 4L
1,157 Elo+
Solo
Team Averages
Level 12
1,359 SR
1,385 Elo+

VS

Team Averages
Level 16
1,483 SR
1,497 Elo+
Tiamat
Tiamat
Csv Cookies
Tiamat
Level 15
God Stats
7W - 7L
1,429 SR
Queue Stats
78W - 81L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
ShikaDanMaru
Cthulhu
Level 25
God Stats
14W - 13L
1,711 SR
Queue Stats
338W - 389L
1,404 Elo+
Party 1
Set
Set
Trunkete1412
Set
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 59L
1,402 Elo+
Solo
Mulan
Mulan
jimmy---1312
Mulan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,747 Elo+
Solo
Freya
Freya
tetezgaming
Freya
Level 18
God Stats
4W - 6L
1,274 SR
Queue Stats
294W - 333L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 3 / 0
16,102
619
34,011
27,030
17,157
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Thmw227
Yemoja
16
1 / 7 / 11
10,361
399
12,804
21,616
19,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 12 / 7
9,566
368
3,892
18,868
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
e33romanov
Nemesis
11
0 / 16 / 8
8,514
327
5,207
17,747
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
sylaSix
Skadi
14
0 / 15 / 9
9,106
350
12,862
22,695
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 4 / 14
12,463
479
11,615
15,039
9,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ShikaDanMaru
Cthulhu
17
11 / 6 / 16
12,607
485
24,099
30,051
32,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
7 / 9 / 20
12,402
477
12,187
21,598
9,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
18 / 4 / 3
14,835
571
23,203
22,041
30,969
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
14 / 5 / 7
13,938
536
16,631
17,703
6,993
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
113
28
Kills
53
53
Deaths
28
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
4
14
2.5
L
27
3
0
9
W
Cthulhu
ShikaDanMaru
Cthulhu
11
6
16
3.17
L
Yemoja
Thmw227
Yemoja
1
7
11
0.93
W
7
9
20
1.89
L
0
12
7
0.29
L
Nemesis
e33romanov
Nemesis
0
16
8
0.25
W
18
4
3
4.88
L
Skadi
sylaSix
Skadi
0
15
9
0.3
W
14
5
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,776
Damage
87,735
107,956
Taken
106,432
56,305
Mitigated
89,075
11,953
Healing
36,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,615
1,099
0
6,490
15,039
9,378
1,903
600
14,439
79,044
0
L
34,011
25,726
0
5,992
27,030
17,157
0
13,766
13,027
0
114,338
W
Cthulhu
ShikaDanMaru
Cthulhu
24,099
1,970
263
9,593
30,051
32,010
1,209
4,215
25,836
60,475
0
L
Yemoja
Thmw227
Yemoja
12,804
636
913
0
21,616
19,088
0
12,380
8,886
39,399
0
W
12,187
6,293
0
5,617
21,598
9,725
2,468
2,697
18,901
0
60,064
L
3,892
1,242
0
2,566
18,868
6,438
969
8,039
10,704
0
32,031
L
Nemesis
e33romanov
Nemesis
5,207
903
0
485
17,747
6,286
68
7,092
10,493
0
16,725
W
23,203
3,550
462
6,448
22,041
30,969
3,421
2,195
19,846
1,000
90,318
L
Skadi
sylaSix
Skadi
12,862
6,888
0
1,997
22,695
7,336
710
10,806
11,568
0
38,570
W
16,631
6,029
0
7,149
17,703
6,993
2,185
3,097
14,606
74,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,649
Gold Earned
66,245
323
Minions Killed
518
0
Camps Cleared
0
2,153,765
Distance Traveled
2,252,041
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,463
479
126
5
0
449,251
4
L
Arachne
16,102
619
148
6
0
542,872
0
W
Cthulhu
12,607
485
89
3
0
457,455
0
L
Yemoja
10,361
399
49
2
0
475,065
0
W
Set
12,402
477
76
3
0
428,436
0
L
Anhur
9,566
368
59
2
0
420,954
2
L
Nemesis
8,514
327
19
1
0
353,204
0
W
Mulan
14,835
571
145
6
0
442,623
0
L
Skadi
9,106
350
48
2
0
361,670
1
W
Freya
13,938
536
82
3
0
474,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role