Player Matchup

Athena
Athena
Crysteks
Athena
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,414 Elo+
Party 2
Arachne
Arachne
DeadPool XI02
Arachne
Level 133
God Stats
14W - 7L
1,779 SR
Queue Stats
309W - 261L
1,528 Elo+
Party 3
Eset
Eset
NarumiyaMei1
Eset
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,426 Elo+
Party 2
Bellona
Bellona
Odidillio
Bellona
Level 85
God Stats
19W - 17L
1,576 SR
Queue Stats
75W - 82L
1,383 Elo+
Party 3
Artemis
Artemis
Vizkosity
Artemis
Level 107
God Stats
2W - 2L
1,290 SR
Queue Stats
7W - 7L
1,422 Elo+
Party 2
Team Averages
Level 111
1,529 SR
1,435 Elo+

VS

Team Averages
Level 99
1,451 SR
1,503 Elo+
Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Reflect_____x
Ymir
Level 63
God Stats
31W - 33L
1,666 SR
Queue Stats
291W - 322L
1,488 Elo+
Party 1
King Arthur
King Arthur
Sikked-
King Arthur
Level 89
God Stats
7W - 7L
1,235 SR
Queue Stats
292W - 291L
1,519 Elo+
Party 1
Loki
Loki
SolarHdx3
Loki
Level 79
God Stats
35W - 34L
1,427 SR
Queue Stats
188W - 173L
1,487 Elo+
Party 1
Tiamat
Tiamat
cubanito-mode103
Tiamat
Level 148
God Stats
19W - 26L
1,426 SR
Queue Stats
643W - 632L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crysteks
Athena
12
1 / 0 / 5
7,151
511
4,586
8,239
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
14
5 / 1 / 4
8,300
593
7,064
10,112
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 3
8,908
636
5,032
6,189
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Odidillio
Bellona
13
2 / 0 / 1
7,597
543
3,736
7,032
6,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Vizkosity
Artemis
12
4 / 2 / 0
6,862
490
6,073
5,185
1,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 3 / 1
6,526
466
3,170
8,318
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 1
6,306
450
3,277
12,393
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Sikked-
King Arthur
12
0 / 3 / 0
6,917
494
5,900
10,554
7,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
12
1 / 1 / 1
7,028
502
2,793
5,962
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 0
6,658
476
2,976
8,440
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
2
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
Athena
Crysteks
Athena
1
0
5
3.5
W
Arachne
5
1
4
7
W
3
0
3
4.5
W
Bellona
Odidillio
Bellona
2
0
1
2.5
L
1
3
1
0.5
L
King Arthur
Sikked-
King Arthur
0
3
0
0
L
Loki
1
1
1
1.5
W
Artemis
Vizkosity
Artemis
4
2
0
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,491
Damage
18,116
36,757
Taken
45,667
18,511
Mitigated
23,930
10,156
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,170
1,268
0
2,855
8,318
2,181
150
1,664
6,654
0
45,029
W
Athena
Crysteks
Athena
4,586
1,231
0
1,652
8,239
4,787
262
1,386
6,828
27,192
0
W
Arachne
7,064
4,981
0
4,756
10,112
3,383
590
1,230
8,807
0
46,417
W
5,032
305
0
1,286
6,189
2,183
995
2,522
3,667
66,787
0
W
Bellona
Odidillio
Bellona
3,736
2,307
0
1,248
7,032
6,639
10
0
6,724
0
38,638
L
3,277
1,167
0
2,271
12,393
7,797
259
2,021
10,372
23,340
0
L
King Arthur
Sikked-
King Arthur
5,900
793
0
3,291
10,554
7,373
162
708
9,846
0
42,202
L
Loki
2,793
454
0
2,938
5,962
1,874
0
465
5,497
0
43,934
W
Artemis
Vizkosity
Artemis
6,073
3,003
0
1,214
5,185
1,519
644
1,115
4,070
0
32,132
L
2,976
342
66
2,102
8,440
4,705
100
4,760
3,680
39,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,818
Gold Earned
33,435
414
Minions Killed
377
0
Camps Cleared
0
1,410,821
Distance Traveled
1,280,748
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,526
466
79
6
0
236,311
5
W
Athena
7,151
511
44
3
0
309,001
0
W
Arachne
8,300
593
91
7
0
305,556
2
W
Eset
8,908
636
135
10
0
275,017
0
W
Bellona
7,597
543
91
7
0
305,193
3
L
Ymir
6,306
450
43
3
0
249,218
4
L
King Arthur
6,917
494
74
5
0
262,294
0
L
Loki
7,028
502
98
7
0
315,242
1
W
Artemis
6,862
490
53
4
0
216,054
0
L
Tiamat
6,658
476
83
6
0
217,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role