Player Matchup

Jing Wei
Jing Wei
Cooli
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ScreamShock
Achilles
Level 105
God Stats
13W - 17L
1,500 SR
Queue Stats
236W - 249L
1,469 Elo+
Solo
Set
Set
Snoyp27
Set
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,550 Elo+
Solo
Discordia
Discordia
bolya
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Йегринна
Nox
Level 62
God Stats
36W - 28L
1,569 SR
Queue Stats
101W - 113L
1,404 Elo+
Party 1
Team Averages
Level 97
1,514 SR
1,485 Elo+

VS

Team Averages
Level 85
1,500 SR
1,458 Elo+
Ra
Ra
Filu01
Ra
Level 68
God Stats
16W - 16L
1,537 SR
Queue Stats
1,067W - 1,101L
1,518 Elo+
Solo
Cabrakan
Cabrakan
MRBEAN1171
Cabrakan
Level 58
God Stats
36W - 34L
1,539 SR
Queue Stats
73W - 93L
1,475 Elo+
Solo
Nox
Nox
MrKeepItPetty
Nox
Level 108
God Stats
506W - 536L
1,421 SR
Queue Stats
2,659W - 2,732L
1,493 Elo+
Solo
Rama
Rama
Prismar
Rama
Level 103
God Stats
20W - 25L
1,281 SR
Queue Stats
683W - 696L
1,433 Elo+
Solo
Mercury
Mercury
knaq
Mercury
Level 89
God Stats
3W - 1L
1,719 SR
Queue Stats
13W - 13L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cooli
Jing Wei
14
0 / 1 / 1
8,417
842
5,559
4,151
1,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
ScreamShock
Achilles
14
1 / 3 / 0
8,522
852
4,039
15,438
17,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
14
0 / 7 / 1
8,585
859
8,730
11,983
5,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
bolya
Discordia
15
0 / 0 / 1
8,944
894
7,656
659
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 1
8,500
850
4,805
4,969
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

230

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 0 / 7
9,899
990
8,841
6,152
3,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
MRBEAN1171
Cabrakan
16
1 / 1 / 11
10,067
1,007
6,336
9,791
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 0 / 5
9,480
948
2,370
5,227
2,192
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Prismar
Rama
16
2 / 0 / 6
9,900
990
8,962
7,996
3,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
knaq
Mercury
15
5 / 0 / 5
9,560
956
8,036
5,118
1,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
1
Kills
13
13
Deaths
1
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cooli
Jing Wei
0
1
1
0.5
W
Ra
3
0
7
6.5
W
Cabrakan
MRBEAN1171
Cabrakan
1
1
11
6.5
W
2
0
5
4.5
W
Rama
Prismar
Rama
2
0
6
5
L
Achilles
ScreamShock
Achilles
1
3
0
0.33
L
Set
0
7
1
0.07
L
Discordia
bolya
Discordia
0
0
1
0.5
W
Mercury
knaq
Mercury
5
0
5
7.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
34,545
37,200
Taken
34,284
26,951
Mitigated
20,602
2,363
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cooli
Jing Wei
5,559
3,837
0
285
4,151
1,713
0
881
3,270
0
20,103
W
Ra
8,841
250
3,198
646
6,152
3,208
0
1,990
4,112
30,906
0
W
Cabrakan
MRBEAN1171
Cabrakan
6,336
978
0
1,458
9,791
10,099
0
2,362
7,265
14,313
0
W
2,370
69
0
156
5,227
2,192
0
3,048
2,155
15,526
0
W
Rama
Prismar
Rama
8,962
5,183
0
1,270
7,996
3,143
0
3,273
4,674
0
35,222
L
Achilles
ScreamShock
Achilles
4,039
610
0
552
15,438
17,650
0
7,094
8,344
304
8,972
L
Set
8,730
2,727
0
634
11,983
5,151
0
7,105
4,878
0
19,953
L
Discordia
bolya
Discordia
7,656
111
0
0
659
225
0
427
232
42,849
0
W
Mercury
knaq
Mercury
8,036
3,444
0
248
5,118
1,960
0
2,092
2,903
0
16,693
L
4,805
150
0
892
4,969
2,212
0
2,040
2,929
17,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
48,906
173
Minions Killed
173
5
Camps Cleared
11
989,959
Distance Traveled
1,018,711
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,417
842
36
4
0
153,004
0
W
Ra
9,899
990
54
5
1
230,904
0
W
Cabrakan
10,067
1,007
13
1
2
193,304
1
W
Nox
9,480
948
28
3
1
190,567
0
W
Rama
9,900
990
61
6
4
182,376
0
L
Achilles
8,522
852
8
1
0
211,385
1
L
Set
8,585
859
30
3
3
205,733
0
L
Discordia
8,944
894
76
8
0
217,097
5
W
Mercury
9,560
956
17
2
3
221,560
0
L
Nox
8,500
850
23
2
2
202,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role