Player Matchup

Fenrir
Fenrir
Anfresito
Fenrir
Level 62
God Stats
1W - 2L
1,289 SR
Queue Stats
29W - 33L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
DraxSenpai
Nu Wa
Level 22
God Stats
48W - 28L
1,649 SR
Queue Stats
50W - 29L
1,524 Elo+
Solo
Anubis
Anubis
Friskytte
Anubis
Level 29
God Stats
16W - 9L
1,576 SR
Queue Stats
228W - 226L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
PunisherD3
Baron Samedi
Level 18
God Stats
26W - 22L
1,494 SR
Queue Stats
146W - 150L
1,731 Elo+
Solo
Neith
Neith
connyuwuu
Neith
Level 4
God Stats
1W - 1L
1,158 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 1
Team Averages
Level 27
1,433 SR
1,451 Elo+

VS

Team Averages
Level 13
1,533 SR
1,432 Elo+
Yemoja
Yemoja
Garotaanime
Yemoja
Level 19
God Stats
15W - 15L
1,418 SR
Queue Stats
54W - 54L
1,313 Elo+
Solo
Kukulkan
Kukulkan
NuGhost
Kukulkan
Level 3
God Stats
1W - 1L
1,675 SR
Queue Stats
2W - 1L
1,719 Elo+
Solo
Ra
Ra
Wuasard
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
gabriellavras
Anubis
Level 15
God Stats
0W - 2L
1,245 SR
Queue Stats
27W - 41L
1,219 Elo+
Solo
Fenrir
Fenrir
salvacao-magoada
Fenrir
Level 27
God Stats
11W - 7L
1,827 SR
Queue Stats
77W - 74L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anfresito
Fenrir
11
5 / 1 / 4
6,718
672
4,553
5,350
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
10
6 / 0 / 8
6,420
642
6,042
4,079
1,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Friskytte
Anubis
11
4 / 1 / 1
6,407
641
5,313
4,539
2,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
PunisherD3
Baron Samedi
10
7 / 3 / 6
6,768
677
6,798
6,946
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
connyuwuu
Neith
9
1 / 1 / 4
5,446
545
1,323
3,618
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 4 / 1
4,856
486
2,761
7,059
2,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
NuGhost
Kukulkan
9
1 / 3 / 1
5,228
523
3,742
5,546
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 0
4,230
423
1,780
5,448
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 6 / 2
4,498
450
1,731
5,174
2,303
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
3 / 5 / 0
5,559
556
2,837
8,259
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
23
Kills
6
6
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anfresito
Fenrir
5
1
4
7
W
Nu Wa
6
0
8
10
W
Anubis
Friskytte
Anubis
4
1
1
4.5
L
Yemoja
1
4
1
0.38
L
Kukulkan
NuGhost
Kukulkan
1
3
1
0.5
W
Baron Samedi
PunisherD3
Baron Samedi
7
3
6
3.33
L
0
5
0
0
W
Neith
connyuwuu
Neith
1
1
4
3
L
1
6
2
0.33
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,029
Damage
12,851
24,532
Taken
31,486
11,969
Mitigated
9,751
8,310
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anfresito
Fenrir
4,553
1,518
0
606
5,350
2,895
3
917
4,433
0
30,905
W
Nu Wa
6,042
2,141
0
1,073
4,079
1,197
455
2,612
1,467
23,949
0
W
Anubis
Friskytte
Anubis
5,313
354
0
2,143
4,539
2,337
376
1,285
3,254
32,295
0
L
Yemoja
2,761
37
195
552
7,059
2,222
0
5,494
1,565
14,585
0
L
Kukulkan
NuGhost
Kukulkan
3,742
443
0
692
5,546
1,694
270
2,034
3,512
22,675
0
W
Baron Samedi
PunisherD3
Baron Samedi
6,798
1,136
760
2,759
6,946
4,403
609
3,131
3,815
21,520
0
L
1,780
228
99
184
5,448
1,068
0
3,462
1,986
12,762
0
W
Neith
connyuwuu
Neith
1,323
373
0
969
3,618
1,137
482
2,069
1,549
0
15,884
L
1,731
489
0
145
5,174
2,303
0
4,521
653
10,854
0
L
2,837
1,033
0
2,056
8,259
2,464
0
2,642
5,617
0
18,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
24,371
230
Minions Killed
147
0
Camps Cleared
0
910,942
Distance Traveled
885,350
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,718
672
57
6
0
208,575
2
W
Nu Wa
6,420
642
32
3
0
185,259
3
W
Anubis
6,407
641
68
7
0
167,423
1
L
Yemoja
4,856
486
16
2
0
180,480
0
L
Kukulkan
5,228
523
43
4
0
181,803
1
W
Baron Samedi
6,768
677
34
3
0
172,301
3
L
Ra
4,230
423
24
2
0
199,242
0
W
Neith
5,446
545
39
4
0
177,384
0
L
Anubis
4,498
450
16
2
0
149,141
2
L
Fenrir
5,559
556
48
5
0
174,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role