Player Matchup

Anhur
Anhur
KacinWeed
Anhur
Level 26
God Stats
20W - 12L
1,308 SR
Queue Stats
176W - 136L
1,588 Elo+
Solo
Ymir
Ymir
MrZukky
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Set
Set
ReiMathew_
Set
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 47L
1,587 Elo+
Solo
Neith
Neith
khyosh
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,404 Elo+
Solo
Ra
Ra
lllXenalll
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,396 Elo+
Party 1
Team Averages
Level 12
1,462 SR
1,495 Elo+

VS

Team Averages
Level 17
1,416 SR
1,514 Elo+
Nemesis
Nemesis
Aeeew
Nemesis
Level 8
God Stats
2W - 2L
1,341 SR
Queue Stats
49W - 30L
1,432 Elo+
Solo
Neith
Neith
BerHat4713
Neith
Level 29
God Stats
3W - 2L
1,575 SR
Queue Stats
60W - 45L
1,723 Elo+
Solo
Jormungandr
Jormungandr
Jowsnowzk
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,313 Elo+
Solo
Tyr
Tyr
Lukrezio
Tyr
Level 27
God Stats
6W - 5L
1,370 SR
Queue Stats
59W - 63L
1,574 Elo+
Solo
Anubis
Anubis
zFrenetic
Anubis
Level 8
God Stats
6W - 5L
1,293 SR
Queue Stats
322W - 289L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KacinWeed
Anhur
15
0 / 2 / 1
8,656
577
7,001
11,782
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
MrZukky
Ymir
12
3 / 6 / 2
8,068
538
6,420
14,164
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 5 / 1
8,504
567
7,426
11,434
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
khyosh
Neith
9
0 / 5 / 1
6,303
420
4,724
10,038
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 11 / 0
6,872
458
5,820
10,190
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aeeew
Nemesis
12
3 / 2 / 7
7,612
507
5,259
9,441
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
6 / 6 / 5
8,621
575
10,629
12,219
3,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Jowsnowzk
Jormungandr
13
5 / 0 / 11
8,277
552
5,057
7,933
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 0 / 4
8,396
560
6,977
11,981
10,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
zFrenetic
Anubis
16
13 / 2 / 4
9,678
645
13,998
9,345
4,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
9
Kills
29
29
Deaths
10
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aeeew
Nemesis
3
2
7
3.25
W
Neith
6
6
5
1.42
W
Jormungandr
Jowsnowzk
Jormungandr
5
0
11
10.5
L
Anhur
KacinWeed
Anhur
0
2
1
0.25
W
2
0
4
4
L
Ymir
MrZukky
Ymir
3
6
2
0.67
L
4
5
1
0.9
L
Neith
khyosh
Neith
0
5
1
0.1
L
2
11
0
0.18
W
Anubis
zFrenetic
Anubis
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,391
Damage
41,920
57,608
Taken
50,919
24,563
Mitigated
27,834
9,325
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aeeew
Nemesis
5,259
2,567
0
3,896
9,441
3,147
256
1,322
8,119
0
37,336
W
Neith
10,629
6,646
0
4,939
12,219
3,955
273
2,296
9,923
0
44,101
W
Jormungandr
Jowsnowzk
Jormungandr
5,057
1,493
0
1,253
7,933
5,259
621
2,814
5,119
24,658
0
L
Anhur
KacinWeed
Anhur
7,001
4,436
0
3,911
11,782
4,690
860
1,378
10,404
0
63,243
W
6,977
758
0
7,562
11,981
10,573
606
2,341
9,640
0
53,603
L
Ymir
MrZukky
Ymir
6,420
1,064
0
760
14,164
8,758
0
5,677
8,487
22,236
0
L
7,426
3,481
0
1,365
11,434
5,871
0
3,644
7,790
0
55,397
L
Neith
khyosh
Neith
4,724
3,244
0
2,695
10,038
2,763
0
2,589
7,449
0
28,926
L
5,820
1,142
140
454
10,190
2,481
82
5,767
4,423
39,965
0
W
Anubis
zFrenetic
Anubis
13,998
720
0
5,990
9,345
4,900
1,152
3,467
5,878
61,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
42,584
385
Minions Killed
374
0
Camps Cleared
0
1,280,104
Distance Traveled
1,374,586
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,612
507
69
5
0
309,566
1
W
Neith
8,621
575
74
5
0
246,513
0
W
Jormungandr
8,277
552
33
2
0
279,121
0
L
Anhur
8,656
577
133
9
0
236,746
0
W
Tyr
8,396
560
103
7
0
276,548
5
L
Ymir
8,068
538
32
2
0
287,869
4
L
Set
8,504
567
99
7
0
292,026
3
L
Neith
6,303
420
54
4
0
208,229
0
L
Ra
6,872
458
67
4
0
255,234
2
W
Anubis
9,678
645
95
6
0
262,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role