Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Fortressdnb
Eset
Level 29
God Stats
12W - 8L
1,675 SR
Queue Stats
142W - 156L
1,474 Elo+
Party 1
King Arthur
King Arthur
JakeBBB
King Arthur
Level 25
God Stats
5W - 6L
1,597 SR
Queue Stats
104W - 111L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
OldestSoul
Danzaburou
Level 29
God Stats
17W - 16L
1,597 SR
Queue Stats
169W - 182L
1,477 Elo+
Party 1
Bakasura
Bakasura
Yoooel
Bakasura
Level 25
God Stats
18W - 17L
1,268 SR
Queue Stats
92W - 77L
1,496 Elo+
Party 1
Team Averages
Level 27
1,527 SR
1,487 Elo+

VS

Team Averages
Level 13
1,378 SR
1,283 Elo+
Hel
Hel
EheyFhey
Hel
Level 12
God Stats
0W - 6L
1,264 SR
Queue Stats
33W - 34L
1,380 Elo+
Party 2
Bastet
Bastet
Eren0016
Bastet
Level 18
God Stats
6W - 5L
1,341 SR
Queue Stats
14W - 21L
1,103 Elo+
Solo
Olorun
Olorun
QuerNano
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,393 Elo+
Party 2
Chernobog
Chernobog
Reledu
Chernobog
Level 8
God Stats
4W - 7L
1,500 SR
Queue Stats
17W - 24L
1,177 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TuntherDarknes
Tsukuyomi
Level 12
God Stats
0W - 2L
1,283 SR
Queue Stats
24W - 29L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 13
7,380
568
6,347
6,020
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
7 / 1 / 1
8,050
619
7,788
5,123
1,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JakeBBB
King Arthur
12
1 / 2 / 2
7,271
559
3,042
7,526
4,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
OldestSoul
Danzaburou
11
6 / 2 / 6
7,200
554
7,319
8,615
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Yoooel
Bakasura
14
9 / 0 / 5
8,550
658
7,378
7,967
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 2
4,700
362
2,107
7,726
1,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Eren0016
Bastet
9
3 / 1 / 2
6,567
505
5,443
7,811
2,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
QuerNano
Olorun
9
1 / 6 / 2
6,041
465
1,501
8,845
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Reledu
Chernobog
9
1 / 6 / 3
5,699
438
3,045
8,829
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
TuntherDarknes
Tsukuyomi
10
1 / 3 / 2
6,283
483
5,609
7,677
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
23
Kills
6
6
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
13
6.5
L
0
7
2
0.14
L
Bastet
Eren0016
Bastet
3
1
2
4
W
7
1
1
7.5
W
King Arthur
JakeBBB
King Arthur
1
2
2
1
W
Danzaburou
OldestSoul
Danzaburou
6
2
6
4.5
L
Olorun
QuerNano
Olorun
1
6
2
0.33
L
Chernobog
Reledu
Chernobog
1
6
3
0.42
L
Tsukuyomi
TuntherDarknes
Tsukuyomi
1
3
2
0.67
W
Bakasura
Yoooel
Bakasura
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,874
Damage
17,705
35,251
Taken
40,888
15,558
Mitigated
13,106
11,744
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,347
751
1,478
1,880
6,020
3,714
647
825
5,195
19,183
0
L
2,107
268
1,479
1,744
7,726
1,932
0
2,536
4,920
9,638
0
L
Bastet
Eren0016
Bastet
5,443
2,228
0
0
7,811
2,128
0
1,908
5,737
0
21,082
W
7,788
458
0
1,215
5,123
1,714
1,064
615
4,508
38,741
0
W
King Arthur
JakeBBB
King Arthur
3,042
180
0
500
7,526
4,335
515
340
7,186
0
38,048
W
Danzaburou
OldestSoul
Danzaburou
7,319
2,894
0
4,262
8,615
2,908
393
1,148
7,467
0
38,010
L
Olorun
QuerNano
Olorun
1,501
850
437
517
8,845
3,679
0
4,275
3,825
19,859
869
L
Chernobog
Reledu
Chernobog
3,045
1,971
0
1,127
8,829
2,759
0
4,058
4,495
0
15,416
L
Tsukuyomi
TuntherDarknes
Tsukuyomi
5,609
1,533
0
2,296
7,677
2,608
0
917
6,660
0
31,302
W
Bakasura
Yoooel
Bakasura
7,378
4,827
0
2,409
7,967
2,887
1,424
613
7,354
0
40,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
29,290
346
Minions Killed
177
0
Camps Cleared
0
1,215,993
Distance Traveled
1,232,042
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,380
568
34
3
0
237,919
2
L
Hel
4,700
362
14
1
0
237,115
1
L
Bastet
6,567
505
30
2
0
277,351
5
W
Eset
8,050
619
72
6
0
250,023
0
W
King Arthur
7,271
559
75
6
0
236,004
3
W
Danzaburou
7,200
554
63
5
0
214,314
6
L
Olorun
6,041
465
41
3
0
234,037
2
L
Chernobog
5,699
438
28
2
0
215,380
1
L
Tsukuyomi
6,283
483
64
5
0
268,159
3
W
Bakasura
8,550
658
102
8
0
277,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role