Player Matchup

Sun Wukong
Sun Wukong
PumpkinRhino262
Sun Wukong
Level 35
God Stats
2W - 5L
1,392 SR
Queue Stats
160W - 201L
1,336 Elo+
Party 3
The Morrigan
The Morrigan
Qaky
The Morrigan
Level 29
God Stats
1W - 3L
1,390 SR
Queue Stats
112W - 143L
1,334 Elo+
Party 3
Ganesha
Ganesha
Wilkins_YT
Ganesha
Level 53
God Stats
15W - 13L
1,623 SR
Queue Stats
138W - 130L
1,430 Elo+
Party 1
Bellona
Bellona
destruction713
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 96L
1,374 Elo+
Party 1
Neith
Neith
fatgorilla09
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,393 Elo+
Party 1
Team Averages
Level 33
1,481 SR
1,373 Elo+

VS

Team Averages
Level 90
1,547 SR
1,420 Elo+
Tiamat
Tiamat
DummyThiccNess
Tiamat
Level 67
God Stats
12W - 12L
1,446 SR
Queue Stats
38W - 34L
1,415 Elo+
Party 2
Tyr
Tyr
FatQuasit
Tyr
Level 124
God Stats
5W - 3L
1,666 SR
Queue Stats
63W - 62L
1,442 Elo+
Party 2
Ares
Ares
WellThen135
Ares
Level 121
God Stats
4W - 3L
1,613 SR
Queue Stats
78W - 70L
1,457 Elo+
Party 2
Sol
Sol
YouGotNackered
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
davidreyno2014
Sun Wukong
Level 95
God Stats
7W - 7L
1,511 SR
Queue Stats
360W - 445L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PumpkinRhino262
Sun Wukong
6
0 / 6 / 1
4,244
424
3,735
7,225
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Qaky
The Morrigan
7
0 / 4 / 0
4,070
407
680
4,076
1,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Wilkins_YT
Ganesha
7
0 / 2 / 3
4,571
457
3,400
5,934
2,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
1 / 4 / 0
4,593
459
924
5,634
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 3 / 1
4,529
453
3,426
5,845
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
7,226
723
5,547
3,106
1,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
6 / 1 / 2
5,505
551
5,842
7,768
2,794
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 0 / 3
6,205
621
3,885
4,851
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 5
5,200
520
4,661
5,856
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
davidreyno2014
Sun Wukong
7
1 / 0 / 0
4,712
471
586
2,057
1,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
19
19
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
6
1
2
7
L
Sun Wukong
PumpkinRhino262
Sun Wukong
0
6
1
0.08
L
The Morrigan
Qaky
The Morrigan
0
4
0
0
W
4
0
3
5.5
L
Ganesha
Wilkins_YT
Ganesha
0
2
3
0.75
W
1
2
5
1.75
W
Sun Wukong
davidreyno2014
Sun Wukong
1
0
0
1
L
1
4
0
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,165
Damage
20,521
28,714
Taken
23,638
10,957
Mitigated
8,787
4,564
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,547
958
0
1,535
3,106
1,538
1,942
503
2,603
36,224
0
W
5,842
1,179
270
1,635
7,768
2,794
0
1,584
6,184
0
16,772
L
Sun Wukong
PumpkinRhino262
Sun Wukong
3,735
1,279
0
638
7,225
2,775
0
3,275
3,950
0
15,549
L
The Morrigan
Qaky
The Morrigan
680
135
0
181
4,076
1,322
160
3,073
998
11,511
385
W
3,885
506
0
2,447
4,851
1,781
0
411
4,440
31,844
0
L
Ganesha
Wilkins_YT
Ganesha
3,400
88
0
1,412
5,934
2,715
0
2,121
3,813
14,204
0
W
4,661
1,313
0
2,563
5,856
1,422
1,086
1,405
4,451
20,771
0
W
Sun Wukong
davidreyno2014
Sun Wukong
586
242
0
1,099
2,057
1,252
429
0
2,057
0
9,384
L
924
212
0
1,102
5,634
2,477
486
3,245
2,389
0
10,633
L
3,426
1,549
234
997
5,845
1,668
0
2,379
3,466
0
13,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,007
Gold Earned
28,848
117
Minions Killed
237
0
Camps Cleared
0
853,035
Distance Traveled
882,908
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,226
723
85
9
0
196,091
3
W
Tyr
5,505
551
18
2
0
202,903
1
L
Sun Wukong
4,244
424
27
3
0
171,831
0
L
The Morrigan
4,070
407
18
2
0
130,666
2
W
Ares
6,205
621
77
8
0
210,977
3
L
Ganesha
4,571
457
8
1
0
211,121
0
W
Sol
5,200
520
42
4
0
173,923
1
W
Sun Wukong
4,712
471
15
2
0
99,014
0
L
Bellona
4,593
459
31
3
0
181,264
0
L
Neith
4,529
453
33
3
0
158,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role