Player Matchup

Kukulkan
Kukulkan
Cryocamell
Kukulkan
Level 29
God Stats
11W - 8L
1,681 SR
Queue Stats
111W - 99L
1,636 Elo+
Solo
Bakasura
Bakasura
FurryForestHam
Bakasura
Level 16
God Stats
12W - 10L
1,626 SR
Queue Stats
122W - 109L
1,621 Elo+
Party 1
Chang'e
Chang'e
Icydragoon123
Chang'e
Level 18
God Stats
15W - 14L
1,615 SR
Queue Stats
111W - 92L
1,660 Elo+
Party 1
Bellona
Bellona
Jakes2ndmum
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,816 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheRealCthulu
Ah Muzen Cab
Level 132
God Stats
2W - 1L
1,642 SR
Queue Stats
3W - 2L
1,816 Elo+
Party 2
Team Averages
Level 40
1,613 SR
1,710 Elo+

VS

Team Averages
Level 17
1,598 SR
1,658 Elo+
Bastet
Bastet
IHelpT0ny
Bastet
Level 25
God Stats
1W - 1L
1,291 SR
Queue Stats
6W - 2L
1,731 Elo+
Solo
Tiamat
Tiamat
LeonhardtOfYore
Tiamat
Level 16
God Stats
10W - 4L
1,596 SR
Queue Stats
41W - 26L
1,673 Elo+
Party 3
Pele
Pele
SmurfingWhyNot
Pele
Level 13
God Stats
2W - 2L
1,729 SR
Queue Stats
167W - 120L
1,714 Elo+
Solo
Cerberus
Cerberus
Vinxxs
Cerberus
Level 17
God Stats
15W - 7L
1,905 SR
Queue Stats
245W - 235L
1,680 Elo+
Party 3
Neith
Neith
sshawaa
Neith
Level 14
God Stats
4W - 3L
1,471 SR
Queue Stats
18W - 15L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cryocamell
Kukulkan
16
2 / 6 / 0
9,628
507
8,665
10,809
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
0 / 4 / 0
7,335
386
2,744
12,173
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
14
1 / 3 / 1
8,194
431
4,284
10,759
3,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Jakes2ndmum
Bellona
11
0 / 2 / 1
6,974
367
1,122
6,094
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
TheRealCthulu
Ah Muzen Cab
13
2 / 5 / 2
7,989
420
6,867
13,852
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IHelpT0ny
Bastet
19
3 / 0 / 4
11,362
598
11,653
10,129
5,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 0 / 6
9,593
505
4,488
5,894
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 4
9,618
506
8,334
10,934
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Vinxxs
Cerberus
14
4 / 2 / 5
9,339
492
7,558
11,237
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
sshawaa
Neith
15
5 / 1 / 2
9,399
495
6,217
6,550
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
20
20
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cryocamell
Kukulkan
2
6
0
0.33
L
Bakasura
0
4
0
0
W
Bastet
IHelpT0ny
Bastet
3
0
4
5
L
Chang'e
1
3
1
0.5
L
Bellona
Jakes2ndmum
Bellona
0
2
1
0.25
W
3
0
6
6
W
5
2
4
3.5
L
Ah Muzen Cab
TheRealCthulu
Ah Muzen Cab
2
5
2
0.6
W
Cerberus
Vinxxs
Cerberus
4
2
5
3.25
W
Neith
sshawaa
Neith
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,682
Damage
38,250
53,687
Taken
44,744
19,403
Mitigated
23,106
15,538
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cryocamell
Kukulkan
8,665
76
0
240
10,809
4,003
0
2,319
8,310
69,708
0
L
Bakasura
2,744
2,168
0
3,866
12,173
3,821
0
3,019
9,020
0
34,401
W
Bastet
IHelpT0ny
Bastet
11,653
2,564
0
2,055
10,129
5,541
1,480
3,407
6,647
0
83,531
L
Chang'e
4,284
173
1,874
3,835
10,759
3,582
470
1,686
9,073
52,446
0
L
Bellona
Jakes2ndmum
Bellona
1,122
201
0
1,091
6,094
3,919
0
0
6,094
0
20,807
W
4,488
486
0
2,206
5,894
3,981
2,851
2,458
3,436
46,168
0
W
8,334
1,949
0
5,176
10,934
3,915
0
2,435
8,359
0
61,186
L
Ah Muzen Cab
TheRealCthulu
Ah Muzen Cab
6,867
3,212
0
4,632
13,852
4,078
0
4,662
9,144
0
43,310
W
Cerberus
Vinxxs
Cerberus
7,558
276
0
2,176
11,237
7,196
567
2,402
8,835
33,162
0
W
Neith
sshawaa
Neith
6,217
2,814
0
2,832
6,550
2,473
1,679
2,247
4,303
0
53,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
49,311
431
Minions Killed
581
0
Camps Cleared
0
1,693,164
Distance Traveled
1,781,289
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,628
507
144
8
0
311,250
1
L
Bakasura
7,335
386
82
4
0
326,454
0
W
Bastet
11,362
598
172
9
0
387,036
0
L
Chang'e
8,194
431
92
5
0
373,149
4
L
Bellona
6,974
367
38
2
0
327,870
0
W
Tiamat
9,593
505
118
6
0
346,804
4
W
Pele
9,618
506
103
5
0
341,159
7
L
Ah Muzen Cab
7,989
420
75
4
0
354,441
6
W
Cerberus
9,339
492
53
3
0
375,906
12
W
Neith
9,399
495
135
7
0
330,384
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role