Player Matchup

Serqet
Serqet
FunStuffz
Serqet
Level 18
God Stats
3W - 3L
1,742 SR
Queue Stats
43W - 27L
1,589 Elo+
Solo
Neith
Neith
Lochitor
Neith
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Ymir
Ymir
NorseSod
Ymir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
TrickyBriganti
Vamana
Level 26
God Stats
5W - 9L
1,500 SR
Queue Stats
155W - 206L
1,402 Elo+
Solo
Scylla
Scylla
shimular
Scylla
Level 17
God Stats
30W - 22L
1,606 SR
Queue Stats
183W - 149L
1,553 Elo+
Party 1
Team Averages
Level 15
1,570 SR
1,509 Elo+

VS

Team Averages
Level 14
1,372 SR
1,365 Elo+
Artemis
Artemis
Emblix
Artemis
Level 2
God Stats
0W - 3L
1,279 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 2
Ymir
Ymir
VIKRAZ1978
Ymir
Level 25
God Stats
7W - 5L
1,426 SR
Queue Stats
58W - 55L
1,449 Elo+
Party 3
Neith
Neith
estumama
Neith
Level 5
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 5L
1,395 Elo+
Party 3
Set
Set
helloyou49
Set
Level 29
God Stats
1W - 3L
1,388 SR
Queue Stats
21W - 19L
1,344 Elo+
Solo
Susano
Susano
whywhynot
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FunStuffz
Serqet
15
7 / 1 / 6
9,433
555
8,793
10,995
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Lochitor
Neith
12
2 / 3 / 4
7,730
455
6,333
7,297
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
8
1 / 5 / 5
6,599
388
2,061
6,958
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 0 / 4
8,754
515
8,637
11,043
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
shimular
Scylla
14
10 / 3 / 8
9,378
552
15,014
7,938
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emblix
Artemis
12
2 / 8 / 1
7,558
445
5,735
11,486
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 4 / 1
7,563
445
8,725
16,107
11,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
estumama
Neith
10
1 / 4 / 5
7,247
426
3,545
7,769
2,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 1
6,419
378
1,202
8,260
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
whywhynot
Susano
10
1 / 6 / 0
6,610
389
5,105
9,112
2,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
27
Kills
12
12
Deaths
27
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Emblix
Artemis
2
8
1
0.31
W
Serqet
FunStuffz
Serqet
7
1
6
10
W
Neith
Lochitor
Neith
2
3
4
1.33
W
Ymir
1
5
5
0.7
W
7
0
4
9
L
7
4
1
1.88
L
Neith
estumama
Neith
1
4
5
0.88
L
1
5
1
0.3
W
Scylla
shimular
Scylla
10
3
8
4.67
L
Susano
whywhynot
Susano
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,838
Damage
24,312
44,231
Taken
52,734
18,253
Mitigated
21,999
13,788
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Emblix
Artemis
5,735
2,914
0
1,759
11,486
3,257
689
2,725
7,851
0
26,555
W
Serqet
FunStuffz
Serqet
8,793
3,858
0
4,792
10,995
4,132
678
297
10,698
0
62,322
W
Neith
Lochitor
Neith
6,333
3,569
0
3,266
7,297
2,162
588
2,287
5,010
0
36,971
W
Ymir
2,061
672
0
348
6,958
2,946
0
3,811
3,147
6,465
0
W
8,637
3,446
0
4,129
11,043
6,659
753
378
10,665
0
44,419
L
8,725
1,803
393
1,279
16,107
11,822
0
6,624
9,176
33,690
0
L
Neith
estumama
Neith
3,545
1,609
0
1,004
7,769
2,222
0
3,770
3,843
0
22,298
L
1,202
564
0
960
8,260
2,423
431
1,257
6,309
0
15,601
W
Scylla
shimular
Scylla
15,014
1,706
0
1,253
7,938
2,354
0
1,952
5,986
42,516
0
L
Susano
whywhynot
Susano
5,105
1,036
0
0
9,112
2,275
0
1,850
6,834
0
25,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,894
Gold Earned
35,397
326
Minions Killed
209
0
Camps Cleared
0
1,451,368
Distance Traveled
1,424,878
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,558
445
48
3
0
232,212
2
W
Serqet
9,433
555
102
6
0
347,661
4
W
Neith
7,730
455
62
4
0
239,204
1
W
Ymir
6,599
388
11
1
0
220,316
1
W
Vamana
8,754
515
69
4
0
328,401
2
L
Ymir
7,563
445
27
2
0
302,549
0
L
Neith
7,247
426
47
3
0
250,633
2
L
Set
6,419
378
42
2
0
345,041
4
W
Scylla
9,378
552
82
5
0
315,786
1
L
Susano
6,610
389
45
3
0
294,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role