Player Matchup

Anubis
Anubis
DLetemplier
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 134L
1,578 Elo+
Party 1
Skadi
Skadi
H0tpepperz
Skadi
Level 27
God Stats
13W - 16L
1,894 SR
Queue Stats
260W - 284L
1,513 Elo+
Solo
Bastet
Bastet
NaDeZisT1
Bastet
Level 13
God Stats
6W - 3L
1,628 SR
Queue Stats
17W - 14L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
SundayLime
Erlang Shen
Level 13
God Stats
4W - 0L
1,686 SR
Queue Stats
106W - 94L
1,520 Elo+
Party 1
Ymir
Ymir
bubba1016
Ymir
Level 7
God Stats
3W - 4L
1,585 SR
Queue Stats
12W - 11L
1,440 Elo+
Party 1
Team Averages
Level 15
1,659 SR
1,512 Elo+

VS

Team Averages
Level 16
1,487 SR
1,459 Elo+
Bellona
Bellona
Oichi18
Bellona
Level 6
God Stats
2W - 3L
1,195 SR
Queue Stats
6W - 7L
1,363 Elo+
Solo
Set
Set
SanguineKing1
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
TheRealLiquify
Hou Yi
Level 12
God Stats
6W - 8L
1,742 SR
Queue Stats
115W - 96L
1,549 Elo+
Solo
Geb
Geb
buddy716
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,429 Elo+
Party 2
Neith
Neith
josephho2
Neith
Level 4
God Stats
1W - 2L
1,498 SR
Queue Stats
8W - 15L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
13 / 1 / 2
10,496
656
15,978
10,188
6,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
15
7 / 4 / 9
9,340
584
12,617
10,406
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
NaDeZisT1
Bastet
13
7 / 2 / 6
8,408
526
7,259
9,147
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
SundayLime
Erlang Shen
14
0 / 2 / 1
8,119
507
4,498
11,941
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 6 / 16
8,184
512
4,497
14,549
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Oichi18
Bellona
14
3 / 1 / 1
8,363
523
5,945
11,421
8,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 7 / 4
8,370
523
7,027
14,510
5,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
8 / 8 / 1
8,438
527
8,520
13,663
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 9
7,668
479
7,749
12,723
9,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
josephho2
Neith
11
0 / 7 / 0
6,500
406
2,221
10,297
2,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
27
Kills
15
15
Deaths
28
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
13
1
2
14
W
Skadi
7
4
9
2.88
W
Bastet
NaDeZisT1
Bastet
7
2
6
5
L
Bellona
Oichi18
Bellona
3
1
1
3.5
L
3
7
4
0.71
W
Erlang Shen
SundayLime
Erlang Shen
0
2
1
0.25
L
8
8
1
1.06
W
Ymir
0
6
16
1.33
L
1
5
9
1.1
L
Neith
josephho2
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,849
Damage
31,462
56,231
Taken
62,614
27,716
Mitigated
30,888
19,035
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,978
1,018
0
5,667
10,188
6,083
354
1,279
8,909
70,267
0
W
Skadi
12,617
6,967
510
3,302
10,406
3,503
2,954
1,390
9,016
0
59,745
W
Bastet
NaDeZisT1
Bastet
7,259
1,888
0
2,101
9,147
3,089
0
1,454
7,693
0
34,617
L
Bellona
Oichi18
Bellona
5,945
2,928
0
3,532
11,421
8,740
0
1,897
9,524
0
51,891
L
7,027
3,463
0
4,028
14,510
5,596
0
4,297
10,213
0
35,578
W
Erlang Shen
SundayLime
Erlang Shen
4,498
1,953
0
6,839
11,941
4,830
617
604
11,337
0
45,855
L
8,520
3,676
0
2,055
13,663
3,917
231
3,226
10,437
0
36,461
W
Ymir
4,497
1,270
0
616
14,549
10,211
183
3,022
11,527
19,968
0
L
7,749
1,223
636
1,332
12,723
9,816
0
4,733
7,990
23,622
0
L
Neith
josephho2
Neith
2,221
927
0
1,758
10,297
2,819
894
6,322
3,975
0
23,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,547
Gold Earned
39,339
409
Minions Killed
318
0
Camps Cleared
0
1,490,051
Distance Traveled
1,345,832
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,496
656
129
8
0
257,911
2
W
Skadi
9,340
584
90
6
0
279,462
1
W
Bastet
8,408
526
54
3
0
348,936
0
L
Bellona
8,363
523
112
7
0
285,369
3
L
Set
8,370
523
68
4
0
273,893
0
W
Erlang Shen
8,119
507
102
6
0
310,622
1
L
Hou Yi
8,438
527
61
4
0
247,239
0
W
Ymir
8,184
512
34
2
0
293,120
0
L
Geb
7,668
479
28
2
0
312,671
1
L
Neith
6,500
406
49
3
0
226,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role