Player Matchup

Cu Chulainn
Cu Chulainn
Melson Samdela
Cu Chulainn
Level 24
God Stats
17W - 18L
1,515 SR
Queue Stats
190W - 196L
1,321 Elo+
Solo
Set
Set
Temp_631684
Set
Level 14
God Stats
3W - 9L
1,388 SR
Queue Stats
22W - 28L
1,406 Elo+
Solo
Thanatos
Thanatos
W5R__39
Thanatos
Level 29
God Stats
6W - 4L
1,649 SR
Queue Stats
178W - 258L
1,337 Elo+
Party 1
Skadi
Skadi
sachadu3836
Skadi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 22L
1,297 Elo+
Solo
Kukulkan
Kukulkan
turkiturki33
Kukulkan
Level 26
God Stats
31W - 27L
1,496 SR
Queue Stats
81W - 114L
1,383 Elo+
Party 1
Team Averages
Level 23
1,510 SR
1,349 Elo+

VS

Team Averages
Level 16
1,503 SR
1,310 Elo+
Sol
Sol
ChimmZer
Sol
Level 26
God Stats
3W - 1L
1,508 SR
Queue Stats
13W - 9L
1,351 Elo+
Solo
Yemoja
Yemoja
EarthquackeOne
Yemoja
Level 17
God Stats
11W - 13L
1,454 SR
Queue Stats
55W - 77L
1,287 Elo+
Solo
Skadi
Skadi
I-Was-Here-Johny
Skadi
Level 17
God Stats
5W - 3L
1,613 SR
Queue Stats
10W - 10L
1,453 Elo+
Party 2
Cerberus
Cerberus
Kosmiczny_2137
Cerberus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 9L
1,030 Elo+
Party 2
King Arthur
King Arthur
Mazurson18
King Arthur
Level 14
God Stats
1W - 1L
1,438 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Melson Samdela
Cu Chulainn
20
6 / 1 / 5
13,082
569
12,232
12,430
11,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 5 / 5
11,816
514
8,090
18,459
10,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
W5R__39
Thanatos
15
1 / 5 / 0
9,357
407
3,640
17,035
9,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 9 / 0
9,599
417
8,665
15,617
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
turkiturki33
Kukulkan
16
3 / 9 / 0
10,326
449
13,504
14,614
5,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 9
12,530
545
17,193
20,750
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 1 / 18
11,868
516
2,368
7,025
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
21 / 0 / 2
13,580
590
25,976
12,412
4,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
13
0 / 6 / 1
8,113
353
1,777
11,018
5,103
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Mazurson18
King Arthur
14
1 / 4 / 1
8,984
391
2,439
12,523
5,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
14
Kills
29
29
Deaths
14
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
1
1
18
10
W
21
0
2
22
W
Cerberus
0
6
1
0.08
W
King Arthur
Mazurson18
King Arthur
1
4
1
0.38
L
Cu Chulainn
Melson Samdela
Cu Chulainn
6
1
5
8.5
L
3
5
5
1.1
L
Thanatos
W5R__39
Thanatos
1
5
0
0.2
L
1
9
0
0.11
L
Kukulkan
turkiturki33
Kukulkan
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,131
Damage
49,753
78,155
Taken
63,728
41,943
Mitigated
31,288
19,946
Healing
27,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,193
5,389
0
10,834
20,750
8,229
3,702
6,117
14,583
83,369
0
W
2,368
392
7,810
3,893
7,025
7,407
1,861
2,762
4,263
24,200
0
W
25,976
13,794
0
2,701
12,412
4,982
6,237
1,340
11,022
0
98,464
W
Cerberus
1,777
170
0
946
11,018
5,103
226
1,416
9,302
11,107
0
W
King Arthur
Mazurson18
King Arthur
2,439
94
0
1,416
12,523
5,567
378
2,660
9,615
0
30,507
L
Cu Chulainn
Melson Samdela
Cu Chulainn
12,232
2,660
0
4,342
12,430
11,884
1,009
2,411
10,019
8,772
80,699
L
8,090
4,774
0
6,430
18,459
10,068
0
4,133
14,326
0
88,681
L
Thanatos
W5R__39
Thanatos
3,640
636
0
7,225
17,035
9,315
0
3,573
13,462
0
53,718
L
8,665
3,562
0
1,749
15,617
5,029
0
5,100
10,517
0
59,135
L
Kukulkan
turkiturki33
Kukulkan
13,504
855
0
200
14,614
5,647
246
6,121
8,493
59,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,180
Gold Earned
55,075
636
Minions Killed
420
0
Camps Cleared
0
2,050,584
Distance Traveled
2,008,128
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,530
545
148
6
0
355,829
1
W
Yemoja
11,868
516
36
2
0
438,879
0
W
Skadi
13,580
590
153
7
0
434,970
4
W
Cerberus
8,113
353
28
1
0
351,562
0
W
King Arthur
8,984
391
55
2
0
426,888
3
L
Cu Chulainn
13,082
569
180
8
0
433,821
4
L
Set
11,816
514
159
7
0
443,070
1
L
Thanatos
9,357
407
87
4
0
435,972
0
L
Skadi
9,599
417
107
5
0
372,048
0
L
Kukulkan
10,326
449
103
4
0
365,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role