Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
MoistTurkey7437
Cupid
Bronze III
Level 30
God Stats
2W - 3L
1,495 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
PrayForCandy
Sobek
Bronze III
Level 126
God Stats
1W - 1L
1,520 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
SouthbridgeOgre
Vulcan
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,503 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,567 SR
1,501 MMR
Ymir
Ymir
Bronze III
Lexar-Gaming
Ymir
Bronze III
Level 128
God Stats
16W - 7L
1,627 SR
Queue Stats
240W - 227L
1,494 MMR
Solo
He Bo
He Bo
Silver I
MISSEDTHEPLANE
He Bo
Silver I
Level 158
God Stats
2W - 3L
1,582 SR
Queue Stats
55W - 54L
1,512 MMR
Solo
Izanami
Izanami
Bronze III
Melkiades10
Izanami
Bronze III
Level 31
God Stats
0W - 2L
1,722 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Tangassi897
Awilix
Gold III
Level 114
God Stats
2W - 5L
1,404 SR
Queue Stats
82W - 87L
1,502 MMR
Solo
Bellona
Bellona
Bronze III
XxSpartan6132xX
Bellona
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 2 / 1
3,528
706
984
3,034
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
6
0 / 1 / 0
3,360
672
1,201
3,233
2,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

6
2 / 0 / 1
3,692
738
1,540
1,934
388
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
1 / 0 / 0
3,357
671
1,150
2,294
961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 1
3,500
700
1,281
2,320
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Cu ChulainnDanzaburou

VS

Bans
ScyllaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
921
184
0
0
0
5
0 / 2 / 2
3,148
630
1,425
2,236
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Melkiades10
Izanami
3
0 / 3 / 0
2,871
574
420
2,065
251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
7
3 / 0 / 1
3,919
784
2,241
3,564
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,181
636
1,582
2,396
1,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
1
0.75
W
Chaac
 
Chaac
0
1
0
0
L
0
0
0
0
L
0
2
2
0.5
L
Izanami
Melkiades10
Izanami
0
3
0
0
W
2
0
1
2.5
W
1
0
0
1
W
1
1
1
1.5
L
Awilix
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,156
Damage
5,668
12,815
Taken
10,261
4,972
Mitigated
3,096
6,358
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
984
137
0
1,156
3,034
795
0
318
2,684
0
12,839
W
Chaac
 
Chaac
1,201
357
0
1,818
3,233
2,279
0
0
3,083
0
11,975
L
0
0
0
0
0
0
0
0
0
0
0
L
1,425
84
0
430
2,236
534
0
864
1,372
9,986
0
L
Izanami
Melkiades10
Izanami
420
336
0
48
2,065
251
0
266
1,799
0
6,174
W
1,540
1,149
0
971
1,934
388
0
0
1,934
0
10,241
W
1,150
376
0
1,432
2,294
961
0
0
2,269
4,432
0
W
1,281
258
0
981
2,320
549
216
995
1,245
13,422
0
L
Awilix
2,241
862
0
1,228
3,564
922
0
1,041
2,523
0
11,551
L
1,582
907
0
246
2,396
1,389
0
260
2,136
0
9,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,437
Gold Earned
14,040
102
Minions Killed
80
0
Camps Cleared
0
481,116
Distance Traveled
370,596
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,528
706
33
7
0
118,996
1
W
Chaac
3,360
672
24
5
0
88,188
2
L
Ymir
921
184
0
0
0
0
0
L
He Bo
3,148
630
16
3
0
83,240
1
L
Izanami
2,871
574
12
2
0
74,342
1
W
Cupid
3,692
738
13
3
0
89,943
0
W
Sobek
3,357
671
10
2
0
95,059
0
W
Vulcan
3,500
700
22
4
0
88,930
0
L
Awilix
3,919
784
32
6
0
105,908
1
L
Bellona
3,181
636
20
4
0
107,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role