Player Matchup

Ymir
Ymir
JConnah
Ymir
Level 152
God Stats
4W - 3L
1,460 SR
Queue Stats
38W - 26L
1,623 Elo+
Party 3
Apollo
Apollo
JosephAidan1732
Apollo
Level 15
God Stats
4W - 1L
1,767 SR
Queue Stats
26W - 8L
1,718 Elo+
Party 3
Cerberus
Cerberus
Kangaboo
Cerberus
Level 79
God Stats
51W - 37L
1,531 SR
Queue Stats
541W - 524L
1,468 Elo+
Party 1
Pele
Pele
Sheep1957
Pele
Level 29
God Stats
33W - 40L
1,490 SR
Queue Stats
235W - 231L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
TheSynchroniser
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 76
1,550 SR
1,561 Elo+

VS

Team Averages
Level 66
1,687 SR
1,515 Elo+
Neith
Neith
AtoMiiK Kaizer
Neith
Level 4
God Stats
1W - 3L
1,792 SR
Queue Stats
488W - 426L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LOUKAS34
Cu Chulainn
Level 103
God Stats
21W - 17L
1,550 SR
Queue Stats
661W - 605L
1,516 Elo+
Party 2
Da Ji
Da Ji
LaKToZ_FR
Da Ji
Level 32
God Stats
2W - 5L
1,500 SR
Queue Stats
311W - 295L
1,505 Elo+
Solo
Vulcan
Vulcan
Lory8585
Vulcan
Level 67
God Stats
17W - 14L
1,772 SR
Queue Stats
636W - 613L
1,531 Elo+
Party 2
Khepri
Khepri
Mikou8585
Khepri
Level 122
God Stats
10W - 9L
1,819 SR
Queue Stats
848W - 775L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JConnah
Ymir
13
1 / 1 / 13
8,750
515
6,452
11,997
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 1 / 5
10,813
636
7,287
11,563
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Kangaboo
Cerberus
16
3 / 2 / 4
9,639
567
8,055
14,195
11,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
15
2 / 1 / 10
9,221
542
6,349
8,469
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
15
9 / 2 / 6
9,983
587
9,780
6,000
2,141
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,473
381
2,803
5,820
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
LOUKAS34
Cu Chulainn
14
2 / 3 / 2
8,848
520
10,600
13,881
10,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
LaKToZ_FR
Da Ji
13
2 / 7 / 2
8,267
486
6,980
14,600
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Lory8585
Vulcan
14
1 / 5 / 2
8,125
478
6,606
7,068
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Mikou8585
Khepri
12
1 / 3 / 2
8,177
481
3,550
11,547
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
22
Kills
7
7
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ymir
JConnah
Ymir
1
1
13
7.5
W
7
1
5
9.5
W
Cerberus
Kangaboo
Cerberus
3
2
4
2.5
L
Cu Chulainn
LOUKAS34
Cu Chulainn
2
3
2
1
L
Da Ji
LaKToZ_FR
Da Ji
2
7
2
0.43
L
Vulcan
Lory8585
Vulcan
1
5
2
0.4
L
Khepri
Mikou8585
Khepri
1
3
2
0.67
W
Pele
2
1
10
7
W
Kukulkan
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,923
Damage
30,539
52,224
Taken
52,916
32,657
Mitigated
28,731
23,232
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,803
1,804
0
55
5,820
1,424
0
1,982
3,838
0
21,807
W
Ymir
JConnah
Ymir
6,452
1,727
0
1,986
11,997
11,392
512
1,993
9,842
21,481
0
W
7,287
4,061
0
8,583
11,563
4,723
4,034
3,399
8,112
0
83,172
W
Cerberus
Kangaboo
Cerberus
8,055
648
0
6,478
14,195
11,385
35
472
13,685
58,840
0
L
Cu Chulainn
LOUKAS34
Cu Chulainn
10,600
3,024
0
3,814
13,881
10,399
304
8,131
5,750
0
51,479
L
Da Ji
LaKToZ_FR
Da Ji
6,980
1,743
0
4,292
14,600
5,348
0
6,297
8,303
0
54,332
L
Vulcan
Lory8585
Vulcan
6,606
1,790
0
575
7,068
2,699
0
3,576
3,492
46,784
0
L
Khepri
Mikou8585
Khepri
3,550
551
0
1,380
11,547
8,861
0
4,301
7,246
25,923
0
W
Pele
6,349
2,436
0
5,288
8,469
3,016
1,381
1,123
7,286
0
64,360
W
Kukulkan
9,780
907
0
897
6,000
2,141
3,507
2,637
3,143
62,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,406
Gold Earned
39,890
544
Minions Killed
383
0
Camps Cleared
0
1,663,060
Distance Traveled
1,537,332
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,473
381
52
3
0
290,963
0
W
Ymir
8,750
515
32
2
0
306,691
2
W
Apollo
10,813
636
154
9
0
328,578
2
W
Cerberus
9,639
567
123
7
0
354,566
3
L
Cu Chulainn
8,848
520
107
6
0
305,747
2
L
Da Ji
8,267
486
94
6
0
314,659
4
L
Vulcan
8,125
478
85
5
0
308,541
4
L
Khepri
8,177
481
45
3
0
317,422
3
W
Pele
9,221
542
116
7
0
365,210
1
W
Kukulkan
9,983
587
119
7
0
308,015
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role