Player Matchup

Cupid
Cupid
Gold IV
Bofl
Cupid
Gold IV
Level 159
God Stats
1W - 2L
2,129 SR
Queue Stats
43W - 34L
1,718 MMR
Solo
Freya
Freya
Gold I
ChrisPocket
Freya
Gold I
Level 158
God Stats
0W - 2L
1,311 SR
Queue Stats
86W - 73L
1,710 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
FerReyesSol
Cu Chulainn
Gold I
Level 128
God Stats
1W - 2L
1,781 SR
Queue Stats
62W - 70L
1,710 MMR
Party 2
Aphrodite
Aphrodite
Gold II
SCCRISTANCHO
Aphrodite
Gold II
Level 140
God Stats
6W - 5L
1,747 SR
Queue Stats
59W - 57L
1,761 MMR
Solo
Ymir
Ymir
Gold I
TeoMaster1111
Ymir
Gold I
Level 136
God Stats
2W - 1L
1,828 SR
Queue Stats
32W - 33L
1,710 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,759 SR
1,722 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,609 SR
1,729 MMR
Awilix
Awilix
Gold I
GamerGoddess726
Awilix
Gold I
Level 85
God Stats
25W - 17L
1,408 SR
Queue Stats
134W - 111L
1,754 MMR
Party 1
Achilles
Achilles
Gold I
Skuodas
Achilles
Gold I
Level 66
God Stats
3W - 2L
1,680 SR
Queue Stats
131W - 124L
1,716 MMR
Party 1
Anhur
Anhur
Platinum II
Sureshotken
Anhur
Platinum II
Level 133
God Stats
58W - 61L
1,640 SR
Queue Stats
382W - 367L
1,706 MMR
Solo
Hades
Hades
Platinum IV
TexasWarrior09
Hades
Platinum IV
Level 155
God Stats
113W - 69L
1,816 SR
Queue Stats
205W - 189L
1,758 MMR
Solo
Sobek
Sobek
Gold V
skillswagchump
Sobek
Gold V
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 63L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bofl
Cupid
10
0 / 4 / 2
5,685
517
2,983
8,690
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 0
5,918
538
2,584
7,778
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
FerReyesSol
Cu Chulainn
8
0 / 6 / 1
5,131
466
4,650
10,366
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
SCCRISTANCHO
Aphrodite
11
1 / 3 / 1
6,182
562
3,623
6,467
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 2 / 2
5,668
515
3,426
8,465
4,213
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TsukuyomiSetDanzaburouApolloPersephone

VS

Bans
ScyllaNemesisCthulhuFenrirGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 2
7,921
720
8,155
6,221
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Skuodas
Achilles
10
2 / 1 / 4
6,214
565
2,997
4,810
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 3
6,536
594
7,094
7,568
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 1 / 5
6,820
620
4,411
7,000
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 5
6,980
635
7,049
9,428
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
18
18
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bofl
Cupid
0
4
2
0.25
L
2
3
0
0.67
L
Cu Chulainn
FerReyesSol
Cu Chulainn
0
6
1
0.08
W
11
2
2
6
L
Aphrodite
SCCRISTANCHO
Aphrodite
1
3
1
0.5
W
Achilles
Skuodas
Achilles
2
1
4
4
W
2
1
3
3.5
L
3
2
2
2
W
0
1
5
2.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
29,706
41,766
Taken
35,027
14,690
Mitigated
18,308
14,475
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bofl
Cupid
2,983
1,630
0
3,001
8,690
1,345
0
0
8,690
0
30,756
L
2,584
754
0
2,832
7,778
2,050
0
257
7,521
30,892
0
L
Cu Chulainn
FerReyesSol
Cu Chulainn
4,650
1,474
0
2,425
10,366
4,757
0
5,234
4,626
0
23,172
W
8,155
2,501
0
1,586
6,221
2,209
0
1,237
4,984
0
37,884
L
Aphrodite
SCCRISTANCHO
Aphrodite
3,623
424
1,406
3,078
6,467
2,325
0
2,116
4,351
39,923
0
W
Achilles
Skuodas
Achilles
2,997
239
0
1,312
4,810
2,919
0
707
4,103
0
16,084
W
7,094
3,232
0
4,164
7,568
2,240
908
2,082
5,486
0
41,851
L
3,426
712
138
1,595
8,465
4,213
0
3,301
5,118
19,578
0
W
4,411
721
246
4,641
7,000
2,829
0
4,351
2,649
46,812
0
W
7,049
1,124
0
4,175
9,428
8,111
0
1,256
8,172
33,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
34,471
297
Minions Killed
352
0
Camps Cleared
0
1,069,865
Distance Traveled
1,150,770
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,685
517
64
6
0
200,176
2
L
Freya
5,918
538
63
6
0
209,057
2
L
Cu Chulainn
5,131
466
50
5
0
212,356
2
W
Awilix
7,921
720
66
6
0
264,470
2
L
Aphrodite
6,182
562
88
8
0
215,057
4
W
Achilles
6,214
565
39
4
0
256,618
1
W
Anhur
6,536
594
64
6
0
194,264
4
L
Ymir
5,668
515
32
3
0
233,219
1
W
Hades
6,820
620
109
10
0
218,976
4
W
Sobek
6,980
635
74
7
0
216,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role