Player Matchup

Susano
Susano
BilboDoCondado
Susano
Level 120
God Stats
1W - 1L
1,907 SR
Queue Stats
43W - 30L
1,633 Elo+
Party 1
Pele
Pele
FedexzasBR
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
RafaelLucas
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
SHURAkill
Hera
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 39L
1,734 Elo+
Party 1
Zhong Kui
Zhong Kui
Sereguinha
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 142
1,581 SR
1,573 Elo+

VS

Team Averages
Level 113
1,521 SR
1,505 Elo+
Cerberus
Cerberus
ALXPPF
Cerberus
Level 136
God Stats
7W - 10L
1,391 SR
Queue Stats
594W - 577L
1,523 Elo+
Solo
Horus
Horus
ChrolloLucilfër
Horus
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
267W - 243L
1,465 Elo+
Solo
Sobek
Sobek
LittleMambaa
Sobek
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SexyBuster
Janus
Level 124
God Stats
2W - 0L
1,714 SR
Queue Stats
52W - 53L
1,475 Elo+
Solo
Chiron
Chiron
mizumei
Chiron
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 55L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 10 / 6
9,538
681
17,733
17,689
6,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 9
8,806
629
11,680
15,631
5,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 2 / 4
10,129
724
15,782
12,838
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
17
4 / 7 / 6
10,915
780
10,971
9,400
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Sereguinha
Zhong Kui
17
0 / 5 / 10
9,298
664
13,893
23,406
17,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALXPPF
Cerberus
16
4 / 4 / 19
10,532
752
10,016
18,914
18,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 2 / 23
11,163
797
9,742
23,946
20,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 8 / 17
9,568
683
9,350
18,600
20,707
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
20
4 / 4 / 22
11,549
825
20,066
16,718
8,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
mizumei
Chiron
20
16 / 1 / 11
12,886
920
23,310
14,528
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
19
Kills
31
31
Deaths
19
35
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALXPPF
Cerberus
4
4
19
3.38
L
7
10
6
1
W
6
2
23
8.75
L
1
7
9
0.79
W
1
8
17
1.19
L
7
2
4
4.5
L
Hera
4
7
6
1
L
Zhong Kui
Sereguinha
Zhong Kui
0
5
10
1
W
Janus
4
4
22
3.75
W
Chiron
mizumei
Chiron
16
1
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,059
Damage
72,484
78,964
Taken
92,706
38,303
Mitigated
75,957
27,512
Healing
51,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALXPPF
Cerberus
10,016
501
1,957
4,601
18,914
18,482
398
7,742
11,172
20,100
0
L
17,733
1,869
208
433
17,689
6,385
228
7,594
10,095
0
24,649
W
9,742
4,026
10,477
13,166
23,946
20,896
149
9,401
14,545
0
12,132
L
11,680
897
1,034
1,439
15,631
5,628
0
7,472
8,159
0
18,788
W
9,350
379
0
1,744
18,600
20,707
165
6,066
12,534
17,096
0
L
15,782
1,298
7,221
6,863
12,838
5,010
114
7,404
5,434
46,094
0
L
Hera
10,971
1,465
264
277
9,400
3,685
0
4,761
4,639
24,622
0
L
Zhong Kui
Sereguinha
Zhong Kui
13,893
1,013
1,503
8,270
23,406
17,595
176
12,201
11,205
20,347
0
W
Janus
20,066
1,557
2,419
4,899
16,718
8,049
1,239
8,312
8,406
49,425
0
W
Chiron
mizumei
Chiron
23,310
10,465
5,894
6,689
14,528
7,823
3,417
9,125
5,403
0
51,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,686
Gold Earned
55,698
143
Minions Killed
192
0
Camps Cleared
0
1,092,230
Distance Traveled
1,365,308
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,532
752
41
3
0
280,410
3
L
Susano
9,538
681
14
1
0
209,066
0
W
Horus
11,163
797
4
0
0
248,625
1
L
Pele
8,806
629
16
1
0
252,799
0
W
Sobek
9,568
683
14
1
0
266,747
5
L
Ra
10,129
724
56
4
0
259,300
5
L
Hera
10,915
780
32
2
0
172,166
0
L
Zhong Kui
9,298
664
25
2
0
198,899
1
W
Janus
11,549
825
92
7
0
300,774
1
W
Chiron
12,886
920
41
3
0
268,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role