Player Matchup

Anubis
Anubis
Adry888
Anubis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 75L
1,666 Elo+
Solo
Tyr
Tyr
MasterOfIron
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,641 Elo+
Party 3
Athena
Athena
PoederPrins
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 50L
1,659 Elo+
Party 3
Apollo
Apollo
Serexs
Apollo
Level 25
God Stats
3W - 2L
1,819 SR
Queue Stats
6W - 4L
1,900 Elo+
Party 1
Loki
Loki
vitazo69
Loki
Level 8
God Stats
3W - 2L
1,796 SR
Queue Stats
6W - 5L
1,900 Elo+
Party 1
Team Averages
Level 16
1,623 SR
1,753 Elo+

VS

Team Averages
Level 31
1,520 SR
1,615 Elo+
Artio
Artio
 
Artio
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
RasmusLuktarKiss
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,648 Elo+
Solo
Aphrodite
Aphrodite
Rejuvinating
Aphrodite
Level 5
God Stats
225W - 129L
1,598 SR
Queue Stats
285W - 211L
1,692 Elo+
Party 2
Thanatos
Thanatos
THEJOKERDEN
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 50L
1,606 Elo+
Solo
Olorun
Olorun
tmslc
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adry888
Anubis
20
13 / 2 / 5
12,782
639
21,212
13,636
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 8
7,926
396
5,075
12,910
5,125
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
19
6 / 3 / 11
11,883
594
14,928
21,382
14,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Serexs
Apollo
15
3 / 7 / 10
9,617
481
9,086
12,250
3,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
15
7 / 5 / 7
10,663
533
8,323
13,511
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
5 / 5 / 14
10,869
543
13,397
21,513
20,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 6 / 6
10,434
522
11,563
14,960
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Rejuvinating
Aphrodite
17
0 / 4 / 0
9,999
500
4,535
12,693
6,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
THEJOKERDEN
Thanatos
17
11 / 6 / 2
10,781
539
12,711
16,084
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
tmslc
Olorun
13
0 / 9 / 6
7,608
380
3,028
14,121
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
30
Kills
24
24
Deaths
30
41
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
5
5
14
2.4
W
Anubis
Adry888
Anubis
13
2
5
7.75
W
1
7
8
0.71
W
Athena
6
3
11
3.83
L
8
6
6
1.83
L
Aphrodite
Rejuvinating
Aphrodite
0
4
0
0
W
Apollo
Serexs
Apollo
3
7
10
1.14
L
Thanatos
THEJOKERDEN
Thanatos
11
6
2
2
L
Olorun
tmslc
Olorun
0
9
6
0.33
W
Loki
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,624
Damage
45,234
73,689
Taken
79,371
33,124
Mitigated
43,288
26,974
Healing
32,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
13,397
734
349
6,152
21,513
20,986
0
7,628
13,679
32,429
0
W
Anubis
Adry888
Anubis
21,212
1,015
0
9,056
13,636
5,776
1,403
4,952
8,659
87,797
0
W
5,075
2,204
0
2,793
12,910
5,125
387
3,521
9,389
0
17,217
W
Athena
14,928
5,297
0
8,486
21,382
14,673
709
5,017
15,965
78,591
0
L
11,563
7,677
0
3,769
14,960
5,712
304
5,911
8,897
0
67,516
L
Aphrodite
Rejuvinating
Aphrodite
4,535
181
256
6,799
12,693
6,495
930
5,274
7,417
67,093
0
W
Apollo
Serexs
Apollo
9,086
4,963
0
2,825
12,250
3,295
298
3,589
8,661
0
44,879
L
Thanatos
THEJOKERDEN
Thanatos
12,711
4,521
0
12,243
16,084
6,655
0
6,342
9,438
0
68,154
L
Olorun
tmslc
Olorun
3,028
1,384
110
2,606
14,121
3,440
0
9,841
3,800
28,131
0
W
Loki
8,323
2,564
0
3,814
13,511
4,255
0
3,411
10,055
0
48,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,871
Gold Earned
49,691
457
Minions Killed
459
0
Camps Cleared
0
1,891,941
Distance Traveled
1,726,708
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,869
543
23
1
0
381,033
3
W
Anubis
12,782
639
140
7
0
336,440
1
W
Tyr
7,926
396
17
1
0
389,721
4
W
Athena
11,883
594
156
8
0
401,850
2
L
Anhur
10,434
522
132
7
0
316,951
4
L
Aphrodite
9,999
500
158
8
0
321,431
6
W
Apollo
9,617
481
72
4
0
355,400
1
L
Thanatos
10,781
539
107
5
0
346,596
0
L
Olorun
7,608
380
39
2
0
360,697
3
W
Loki
10,663
533
72
4
0
408,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role