Player Matchup

Cernunnos
Cernunnos
Bradzilla24
Cernunnos
Level 124
God Stats
16W - 3L
1,987 SR
Queue Stats
160W - 108L
1,669 Elo+
Party 3
Chang'e
Chang'e
TH3MILKYBA7KIDD
Chang'e
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 94L
1,584 Elo+
Party 3
Sylvanus
Sylvanus
camero1969
Sylvanus
Level 47
God Stats
6W - 4L
1,611 SR
Queue Stats
100W - 90L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
ismokemorethanu3
Zhong Kui
Level 48
God Stats
1W - 2L
1,546 SR
Queue Stats
113W - 100L
1,608 Elo+
Party 1
Loki
Loki
xBrownBrownx499
Loki
Level 28
God Stats
3W - 2L
1,491 SR
Queue Stats
186W - 114L
1,661 Elo+
Party 3
Team Averages
Level 63
1,627 SR
1,612 Elo+

VS

Team Averages
Level 77
1,532 SR
1,570 Elo+
Hun Batz
Hun Batz
BEN BAM BAM
Hun Batz
Level 109
God Stats
3W - 1L
1,854 SR
Queue Stats
385W - 408L
1,503 Elo+
Party 4
Osiris
Osiris
Cebbss
Osiris
Level 23
God Stats
1W - 3L
1,306 SR
Queue Stats
263W - 267L
1,528 Elo+
Party 4
Yemoja
Yemoja
DerpyAsianPotato
Yemoja
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,789 Elo+
Party 2
Artemis
Artemis
Swifty Ski11zz
Artemis
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 312L
1,493 Elo+
Party 4
Nu Wa
Nu Wa
ThatNerdLOL
Nu Wa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 316L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bradzilla24
Cernunnos
10
4 / 0 / 1
6,115
612
6,813
4,679
1,300
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 5
5,692
569
2,430
3,772
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
camero1969
Sylvanus
9
1 / 2 / 3
5,221
522
2,803
4,539
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
10
1 / 3 / 0
6,084
608
3,819
7,371
3,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
6 / 0 / 1
6,130
613
5,273
5,744
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BEN BAM BAM
Hun Batz
10
2 / 3 / 0
5,240
524
3,689
7,232
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Cebbss
Osiris
10
2 / 1 / 1
5,641
564
5,414
5,991
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 1
4,813
481
2,133
6,944
2,265
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 1
4,484
448
1,813
5,787
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 0
5,012
501
2,896
5,266
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
4
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BEN BAM BAM
Hun Batz
2
3
0
0.67
W
Cernunnos
Bradzilla24
Cernunnos
4
0
1
4.5
L
Osiris
Cebbss
Osiris
2
1
1
2.5
L
0
2
1
0.25
L
0
2
1
0.25
W
0
0
5
2.5
L
0
4
0
0
W
Sylvanus
camero1969
Sylvanus
1
2
3
1.25
W
Zhong Kui
1
3
0
0.33
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,138
Damage
15,945
26,105
Taken
31,220
10,577
Mitigated
11,201
9,571
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BEN BAM BAM
Hun Batz
3,689
966
0
2,834
7,232
2,136
0
1,835
5,329
0
23,986
W
Cernunnos
Bradzilla24
Cernunnos
6,813
3,040
0
2,561
4,679
1,300
788
1,394
3,173
0
30,730
L
Osiris
Cebbss
Osiris
5,414
1,381
0
2,425
5,991
4,556
0
2,773
3,218
0
25,406
L
2,133
460
565
2,338
6,944
2,265
0
1,656
5,244
10,416
0
L
1,813
1,060
0
2,011
5,787
1,041
0
1,004
4,783
0
23,481
W
2,430
326
137
1,524
3,772
982
205
1,201
2,379
24,879
0
L
2,896
198
0
500
5,266
1,203
0
1,204
3,932
27,733
0
W
Sylvanus
camero1969
Sylvanus
2,803
1,357
338
904
4,539
2,684
441
1,001
3,501
17,207
5,721
W
Zhong Kui
3,819
464
0
3,207
7,371
3,935
135
290
6,961
24,984
0
W
5,273
2,012
0
900
5,744
1,676
0
541
5,062
0
27,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
25,190
274
Minions Killed
226
0
Camps Cleared
0
858,417
Distance Traveled
879,350
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,240
524
55
6
0
193,407
2
W
Cernunnos
6,115
612
64
6
0
169,951
1
L
Osiris
5,641
564
52
5
0
190,996
4
L
Yemoja
4,813
481
16
2
0
148,629
2
L
Artemis
4,484
448
57
6
0
159,593
1
W
Chang'e
5,692
569
55
6
0
183,252
1
L
Nu Wa
5,012
501
46
5
0
186,725
0
W
Sylvanus
5,221
522
44
4
0
162,759
2
W
Zhong Kui
6,084
608
63
6
0
137,633
0
W
Loki
6,130
613
48
5
0
204,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role