Player Matchup

Raijin
Raijin
Eibreji
Raijin
Level 88
God Stats
4W - 1L
1,822 SR
Queue Stats
227W - 228L
1,531 Elo+
Party 1
Serqet
Serqet
Indrute
Serqet
Level 93
God Stats
13W - 21L
1,435 SR
Queue Stats
316W - 317L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Manowar666
Cu Chulainn
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 29L
1,467 Elo+
Solo
Geb
Geb
SJRW
Geb
Level 26
God Stats
38W - 25L
1,606 SR
Queue Stats
127W - 111L
1,533 Elo+
Party 1
Izanami
Izanami
ckeane01
Izanami
Level 68
God Stats
80W - 46L
1,774 SR
Queue Stats
196W - 189L
1,536 Elo+
Party 1
Team Averages
Level 83
1,627 SR
1,518 Elo+

VS

Team Averages
Level 86
1,500 SR
1,486 Elo+
Arachne
Arachne
FaillenAngel
Arachne
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 43L
1,425 Elo+
Party 2
Hades
Hades
PaintedBlou
Hades
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 50L
1,522 Elo+
Party 2
Anhur
Anhur
Sykers
Anhur
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 46L
1,515 Elo+
Party 3
Tiamat
Tiamat
TripleAsh
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Bakasura
Bakasura
krekta2
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 67L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Eibreji
Raijin
18
14 / 4 / 7
12,078
604
19,178
13,210
5,284
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Indrute
Serqet
15
2 / 6 / 12
9,492
475
9,886
16,121
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Manowar666
Cu Chulainn
16
7 / 4 / 6
10,540
527
12,513
22,564
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
SJRW
Geb
12
1 / 6 / 9
8,634
432
6,832
16,623
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ckeane01
Izanami
18
8 / 5 / 7
11,112
556
12,923
15,252
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FaillenAngel
Arachne
16
6 / 5 / 5
9,666
483
13,977
20,094
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 6 / 5
9,489
474
7,349
15,333
8,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Sykers
Anhur
16
7 / 7 / 6
11,081
554
17,184
18,097
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
TripleAsh
Tiamat
13
0 / 8 / 8
7,931
397
9,729
12,807
7,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
krekta2
Bakasura
19
9 / 6 / 4
11,458
573
13,720
19,684
11,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
53
32
Kills
25
25
Deaths
32
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
Eibreji
Raijin
14
4
7
4.38
L
Arachne
FaillenAngel
Arachne
6
5
5
1.7
W
Serqet
Indrute
Serqet
2
6
12
1.33
W
Cu Chulainn
Manowar666
Cu Chulainn
7
4
6
2.5
L
3
6
5
0.92
W
Geb
SJRW
Geb
1
6
9
0.92
L
Anhur
Sykers
Anhur
7
7
6
1.43
L
Tiamat
TripleAsh
Tiamat
0
8
8
0.5
W
Izanami
ckeane01
Izanami
8
5
7
2.3
L
Bakasura
krekta2
Bakasura
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,332
Damage
61,959
83,770
Taken
86,015
44,412
Mitigated
40,672
25,083
Healing
26,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Eibreji
Raijin
19,178
1,145
0
3,856
13,210
5,284
189
3,712
9,064
74,786
0
L
Arachne
FaillenAngel
Arachne
13,977
8,723
0
9,437
20,094
7,059
864
5,594
14,231
0
47,909
W
Serqet
Indrute
Serqet
9,886
1,769
0
5,222
16,121
5,440
0
3,390
12,155
0
44,558
W
Cu Chulainn
Manowar666
Cu Chulainn
12,513
3,921
0
7,502
22,564
13,951
542
3,412
18,475
612
53,328
L
7,349
590
236
3,641
15,333
8,663
0
5,830
9,209
34,129
0
W
Geb
SJRW
Geb
6,832
1,307
0
1,784
16,623
13,531
0
3,652
12,194
18,725
0
L
Anhur
Sykers
Anhur
17,184
9,322
0
4,889
18,097
6,302
0
4,587
12,717
0
66,405
L
Tiamat
TripleAsh
Tiamat
9,729
521
0
2,076
12,807
7,271
259
6,599
5,735
30,747
0
W
Izanami
ckeane01
Izanami
12,923
7,922
0
6,719
15,252
6,206
852
2,912
11,710
0
76,881
L
Bakasura
krekta2
Bakasura
13,720
9,838
0
5,829
19,684
11,377
1,194
2,455
15,761
0
64,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,856
Gold Earned
49,625
490
Minions Killed
383
0
Camps Cleared
0
1,763,354
Distance Traveled
1,691,897
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,078
604
131
7
0
367,404
6
L
Arachne
9,666
483
79
4
0
392,898
5
W
Serqet
9,492
475
79
4
0
412,140
4
W
Cu Chulainn
10,540
527
98
5
0
324,493
0
L
Hades
9,489
474
46
2
0
324,054
1
W
Geb
8,634
432
29
1
0
338,645
2
L
Anhur
11,081
554
88
4
0
325,025
5
L
Tiamat
7,931
397
50
3
0
324,796
5
W
Izanami
11,112
556
153
8
0
320,672
5
L
Bakasura
11,458
573
120
6
0
325,124
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role