Player Matchup

Thanatos
Thanatos
Alejo250509
Thanatos
Level 24
God Stats
6W - 14L
1,248 SR
Queue Stats
235W - 259L
1,438 Elo+
Solo
Cupid
Cupid
GOODDZZILLA
Cupid
Level 18
God Stats
6W - 2L
1,837 SR
Queue Stats
83W - 63L
1,547 Elo+
Solo
Scylla
Scylla
Nickls-02
Scylla
Level 19
God Stats
4W - 8L
1,490 SR
Queue Stats
163W - 155L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
ValexEE
Tsukuyomi
Level 8
God Stats
4W - 0L
1,864 SR
Queue Stats
54W - 30L
1,708 Elo+
Solo
Ares
Ares
jzbabyfacekilla
Ares
Level 16
God Stats
25W - 23L
1,635 SR
Queue Stats
78W - 73L
1,762 Elo+
Solo
Team Averages
Level 17
1,615 SR
1,609 Elo+

VS

Team Averages
Level 42
1,418 SR
1,610 Elo+
Sylvanus
Sylvanus
B4RNYARD D0G
Sylvanus
Level 8
God Stats
0W - 3L
1,297 SR
Queue Stats
11W - 10L
1,697 Elo+
Party 1
Hou Yi
Hou Yi
FOGHORN LEGH0RN
Hou Yi
Level 155
God Stats
0W - 5L
1,294 SR
Queue Stats
194W - 207L
1,600 Elo+
Party 1
Mulan
Mulan
GamStricker
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,610 Elo+
Solo
Loki
Loki
andresquitian
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,595 Elo+
Solo
Set
Set
minanazer23
Set
Level 14
God Stats
0W - 5L
1,500 SR
Queue Stats
25W - 41L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alejo250509
Thanatos
16
3 / 5 / 3
10,894
474
7,109
13,680
5,839
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 0 / 6
13,191
574
12,887
14,210
6,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Nickls-02
Scylla
20
4 / 1 / 2
12,986
565
4,914
6,402
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
ValexEE
Tsukuyomi
19
10 / 4 / 6
13,054
568
18,244
26,037
20,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 1 / 5
10,907
474
8,040
14,975
19,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B4RNYARD D0G
Sylvanus
17
3 / 2 / 2
10,414
453
8,936
13,654
16,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 2
9,401
409
8,119
14,191
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 8 / 1
6,500
283
1,299
7,898
3,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

19
6 / 4 / 2
12,016
522
11,311
19,544
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 11 / 2
9,362
407
3,377
17,187
7,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
26
Kills
11
11
Deaths
28
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alejo250509
Thanatos
3
5
3
0.9
L
Sylvanus
B4RNYARD D0G
Sylvanus
3
2
2
2
L
1
3
2
0.67
W
5
0
6
8
L
0
8
1
0.06
W
Scylla
Nickls-02
Scylla
4
1
2
5
W
Tsukuyomi
ValexEE
Tsukuyomi
10
4
6
3.25
L
6
4
2
1.75
W
4
1
5
6.5
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,194
Damage
33,042
75,304
Taken
72,474
54,948
Mitigated
41,505
30,762
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alejo250509
Thanatos
7,109
1,322
0
6,300
13,680
5,839
2,083
1,579
12,060
0
43,688
L
Sylvanus
B4RNYARD D0G
Sylvanus
8,936
2,817
1,044
3,378
13,654
16,853
0
2,809
10,605
41,920
9,860
L
8,119
3,649
0
4,721
14,191
5,809
1,098
3,994
10,122
0
65,016
W
12,887
9,365
169
10,664
14,210
6,414
6,684
1,454
12,756
0
103,264
L
1,299
462
0
728
7,898
3,376
32
1,463
6,299
0
7,117
W
Scylla
Nickls-02
Scylla
4,914
1,338
0
1,694
6,402
2,543
0
49
6,228
98,939
0
W
Tsukuyomi
ValexEE
Tsukuyomi
18,244
5,316
0
11,637
26,037
20,662
3,864
3,590
21,294
0
88,760
L
11,311
1,581
0
4,402
19,544
8,367
0
2,971
16,228
0
75,086
W
8,040
385
0
298
14,975
19,490
1,966
1,673
13,252
31,593
0
L
3,377
1,660
0
1,386
17,187
7,100
530
1,476
15,508
0
48,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,032
Gold Earned
47,693
628
Minions Killed
421
0
Camps Cleared
0
2,024,801
Distance Traveled
1,557,464
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,894
474
88
4
0
453,946
4
L
Sylvanus
10,414
453
76
3
0
347,783
9
L
Hou Yi
9,401
409
114
5
0
289,445
5
W
Cupid
13,191
574
173
8
0
339,008
6
L
Mulan
6,500
283
10
0
0
217,348
1
W
Scylla
12,986
565
187
8
0
435,974
3
W
Tsukuyomi
13,054
568
132
6
0
385,186
0
L
Loki
12,016
522
124
5
0
378,517
4
W
Ares
10,907
474
48
2
0
410,687
7
L
Set
9,362
407
97
4
0
324,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role