Player Matchup

Skadi
Skadi
ChanceBuckle252
Skadi
Level 21
God Stats
21W - 14L
1,597 SR
Queue Stats
74W - 64L
1,568 Elo+
Party 2
Ymir
Ymir
Darrr1
Ymir
Level 22
God Stats
36W - 18L
1,751 SR
Queue Stats
187W - 179L
1,611 Elo+
Party 2
Pele
Pele
KitSwipez
Pele
Level 29
God Stats
23W - 23L
1,572 SR
Queue Stats
136W - 154L
1,532 Elo+
Solo
Hachiman
Hachiman
thewinnerbeast4
Hachiman
Level 5
God Stats
13W - 10L
1,071 SR
Queue Stats
29W - 23L
1,116 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zxentropyxz
Cu Chulainn
Level 29
God Stats
17W - 11L
1,584 SR
Queue Stats
55W - 47L
1,578 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,481 Elo+

VS

Team Averages
Level 19
1,470 SR
1,475 Elo+
Cerberus
Cerberus
Hotsauce4985
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
LiLEvilestDruid
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,472 Elo+
Solo
Discordia
Discordia
codhisattva93
Discordia
Level 29
God Stats
18W - 22L
1,538 SR
Queue Stats
79W - 90L
1,545 Elo+
Party 1
Thor
Thor
samhisattva89
Thor
Level 29
God Stats
0W - 2L
1,310 SR
Queue Stats
76W - 77L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
simon_mara
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 7
8,047
503
8,170
9,089
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
Darrr1
Ymir
12
6 / 1 / 14
9,143
571
6,149
11,352
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
15
12 / 0 / 5
9,879
617
11,041
10,731
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
10
3 / 7 / 5
7,354
460
3,733
9,873
3,297
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
zxentropyxz
Cu Chulainn
13
10 / 0 / 7
9,030
564
9,070
9,548
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hotsauce4985
Cerberus
8
0 / 11 / 3
5,940
371
1,509
13,377
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 8 / 3
7,002
438
6,380
13,590
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
codhisattva93
Discordia
11
7 / 4 / 3
7,410
463
13,912
7,457
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
5,979
374
2,449
8,082
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
simon_mara
Kukulkan
7
0 / 13 / 1
5,569
348
2,048
10,803
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
37
Kills
10
11
Deaths
40
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
Ymir
Darrr1
Ymir
6
1
14
13
L
Cerberus
Hotsauce4985
Cerberus
0
11
3
0.14
W
Pele
12
0
5
14.5
L
3
8
3
0.56
L
Discordia
codhisattva93
Discordia
7
4
3
2.13
L
0
4
1
0.13
L
Kukulkan
simon_mara
Kukulkan
0
13
1
0.04
W
Hachiman
3
7
5
0.79
W
Cu Chulainn
zxentropyxz
Cu Chulainn
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,163
Damage
26,298
50,593
Taken
53,309
24,340
Mitigated
19,581
14,583
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,170
3,516
889
1,759
9,089
2,936
4,109
3,979
4,848
0
29,659
W
Ymir
Darrr1
Ymir
6,149
2,301
0
2,911
11,352
6,865
1,522
4,131
6,947
33,840
0
L
Cerberus
Hotsauce4985
Cerberus
1,509
56
0
1,560
13,377
6,834
0
3,224
9,978
11,266
0
W
Pele
11,041
3,366
0
5,582
10,731
4,063
1,781
1,764
8,919
0
60,769
L
6,380
2,206
444
1,640
13,590
5,625
0
2,394
11,096
0
18,267
L
Discordia
codhisattva93
Discordia
13,912
721
83
1,545
7,457
2,074
305
348
7,059
32,508
0
L
2,449
355
0
1,882
8,082
2,220
0
616
7,441
0
20,371
L
Kukulkan
simon_mara
Kukulkan
2,048
557
0
0
10,803
2,828
0
438
10,265
22,362
0
W
Hachiman
3,733
2,857
0
0
9,873
3,297
1,064
4,791
4,620
0
19,713
W
Cu Chulainn
zxentropyxz
Cu Chulainn
9,070
1,422
234
3,208
9,548
7,179
805
1,696
7,790
6,228
35,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,453
Gold Earned
31,900
310
Minions Killed
156
0
Camps Cleared
0
1,452,263
Distance Traveled
1,293,310
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,047
503
63
4
0
287,439
0
W
Ymir
9,143
571
38
2
0
323,355
4
L
Cerberus
5,940
371
20
1
0
308,139
0
W
Pele
9,879
617
98
6
0
290,751
2
L
Ullr
7,002
438
19
1
0
244,331
1
L
Discordia
7,410
463
26
2
0
225,830
0
L
Thor
5,979
374
56
4
0
223,821
1
L
Kukulkan
5,569
348
35
2
0
291,189
0
W
Hachiman
7,354
460
41
3
0
249,513
0
W
Cu Chulainn
9,030
564
70
4
0
301,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role