Player Matchup

Cu Chulainn
Cu Chulainn
Fishflakess
Cu Chulainn
Level 17
God Stats
7W - 5L
1,509 SR
Queue Stats
25W - 24L
1,480 Elo+
Solo
Tyr
Tyr
Manuchors
Tyr
Level 22
God Stats
7W - 5L
1,432 SR
Queue Stats
17W - 15L
1,484 Elo+
Solo
Ra
Ra
PunisherD3
Ra
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
146W - 150L
1,695 Elo+
Solo
Bakasura
Bakasura
zFrenetic
Bakasura
Level 8
God Stats
7W - 4L
1,707 SR
Queue Stats
322W - 289L
1,502 Elo+
Solo
Hachiman
Hachiman
zXIMENESz
Hachiman
Level 28
God Stats
7W - 9L
1,715 SR
Queue Stats
126W - 169L
1,494 Elo+
Solo
Team Averages
Level 19
1,573 SR
1,531 Elo+

VS

Team Averages
Level 21
1,572 SR
1,474 Elo+
Anhur
Anhur
KacinWeed
Anhur
Level 26
God Stats
20W - 12L
1,500 SR
Queue Stats
176W - 136L
1,615 Elo+
Solo
Hou Yi
Hou Yi
Lukrezio
Hou Yi
Level 27
God Stats
3W - 1L
1,908 SR
Queue Stats
59W - 63L
1,587 Elo+
Solo
Ra
Ra
TomyKecha
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,100 Elo+
Party 1
Loki
Loki
lSimonelJuriol
Loki
Level 29
God Stats
4W - 6L
1,452 SR
Queue Stats
94W - 88L
1,569 Elo+
Solo
Janus
Janus
mircots
Janus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fishflakess
Cu Chulainn
17
5 / 1 / 6
10,768
598
11,195
12,879
11,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 2
9,311
517
7,320
14,795
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
0 / 3 / 5
9,230
513
8,471
8,457
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
zFrenetic
Bakasura
15
8 / 4 / 3
9,912
551
7,750
13,120
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
zXIMENESz
Hachiman
17
4 / 2 / 1
11,067
615
10,026
13,412
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KacinWeed
Anhur
16
4 / 2 / 5
9,819
546
12,433
16,228
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Lukrezio
Hou Yi
16
1 / 3 / 2
9,117
507
6,216
17,214
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 7 / 0
5,870
326
473
5,921
1,234
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
10 / 3 / 2
10,114
562
15,804
13,275
7,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
mircots
Janus
9
0 / 5 / 1
6,506
361
3,517
6,873
1,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
20
Kills
15
15
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Fishflakess
Cu Chulainn
5
1
6
8
L
Anhur
KacinWeed
Anhur
4
2
5
3.25
L
Hou Yi
Lukrezio
Hou Yi
1
3
2
0.67
W
3
5
2
0.8
W
0
3
5
0.83
L
0
7
0
0
L
10
3
2
3.67
L
Janus
mircots
Janus
0
5
1
0.1
W
Bakasura
zFrenetic
Bakasura
8
4
3
2.38
W
Hachiman
zXIMENESz
Hachiman
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,762
Damage
38,443
62,663
Taken
59,511
32,509
Mitigated
24,321
23,549
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Fishflakess
Cu Chulainn
11,195
1,262
0
3,911
12,879
11,010
954
2,764
10,115
9,326
48,081
L
Anhur
KacinWeed
Anhur
12,433
6,877
0
6,550
16,228
6,870
549
5,219
9,690
0
69,370
L
Hou Yi
Lukrezio
Hou Yi
6,216
2,612
200
7,255
17,214
6,590
415
2,229
14,582
0
61,866
W
7,320
1,009
0
2,762
14,795
9,363
0
422
14,373
0
38,783
W
8,471
1,032
1,229
4,190
8,457
2,510
1,898
139
8,318
54,452
0
L
473
125
0
747
5,921
1,234
231
308
5,222
10,771
0
L
15,804
4,974
0
2,890
13,275
7,939
0
1,486
11,574
0
71,676
L
Janus
mircots
Janus
3,517
696
0
1,384
6,873
1,688
231
290
6,198
28,379
0
W
Bakasura
zFrenetic
Bakasura
7,750
4,870
0
4,483
13,120
4,461
4,007
665
12,455
0
40,911
W
Hachiman
zXIMENESz
Hachiman
10,026
6,165
0
6,974
13,412
5,165
1,467
0
13,412
0
68,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,288
Gold Earned
41,426
487
Minions Killed
404
0
Camps Cleared
0
1,690,854
Distance Traveled
1,306,263
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,768
598
116
6
0
312,071
3
L
Anhur
9,819
546
129
7
0
304,744
2
L
Hou Yi
9,117
507
110
6
0
287,594
3
W
Tyr
9,311
517
57
3
0
356,515
8
W
Ra
9,230
513
106
6
0
357,317
9
L
Ra
5,870
326
18
1
0
192,767
1
L
Loki
10,114
562
107
6
0
336,117
5
L
Janus
6,506
361
40
2
0
185,041
1
W
Bakasura
9,912
551
91
5
0
372,884
5
W
Hachiman
11,067
615
117
7
0
292,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role