Player Matchup

Nemesis
Nemesis
Destroyeriii
Nemesis
Level 24
God Stats
5W - 3L
1,549 SR
Queue Stats
47W - 39L
1,520 Elo+
Party 2
Anhur
Anhur
GuiGS09
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,315 Elo+
Solo
Olorun
Olorun
HandleBarFarm
Olorun
Level 28
God Stats
6W - 3L
1,678 SR
Queue Stats
134W - 133L
1,464 Elo+
Solo
Izanami
Izanami
Mcshulk
Izanami
Level 17
God Stats
2W - 4L
1,303 SR
Queue Stats
36W - 31L
1,429 Elo+
Party 2
Tyr
Tyr
ViejoSabroson7v7
Tyr
Level 18
God Stats
30W - 29L
1,350 SR
Queue Stats
88W - 70L
1,534 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,452 Elo+

VS

Team Averages
Level 29
1,503 SR
1,477 Elo+
Ne Zha
Ne Zha
DadsBangTeens
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Bellona
Bellona
KingDinokRah
Bellona
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,405 Elo+
Party 1
Khepri
Khepri
PotatoStrangler
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Janus
Janus
francos57
Janus
Level 27
God Stats
1W - 2L
1,306 SR
Queue Stats
42W - 50L
1,469 Elo+
Solo
Danzaburou
Danzaburou
gamerchris80
Danzaburou
Level 27
God Stats
18W - 17L
1,709 SR
Queue Stats
126W - 114L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Destroyeriii
Nemesis
9
3 / 1 / 2
5,446
545
5,492
7,122
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
GuiGS09
Anhur
1
0 / 0 / 0
3,396
340
0
0
0
10
4 / 2 / 1
6,027
603
3,258
4,350
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Mcshulk
Izanami
9
1 / 2 / 2
5,304
530
4,397
6,652
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
3 / 0 / 0
5,127
513
3,434
3,187
1,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,716
572
1,900
7,050
2,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
KingDinokRah
Bellona
8
1 / 3 / 0
5,137
514
1,876
7,227
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 2 / 2
4,745
475
949
4,900
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
francos57
Janus
9
1 / 3 / 1
5,256
526
3,090
4,982
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
gamerchris80
Danzaburou
8
1 / 2 / 1
5,164
516
4,569
6,664
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
11
Kills
5
5
Deaths
13
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
Nemesis
Destroyeriii
Nemesis
3
1
2
4
L
Anhur
GuiGS09
Anhur
0
0
0
0
L
4
2
1
2.25
W
Bellona
KingDinokRah
Bellona
1
3
0
0.33
L
Izanami
Mcshulk
Izanami
1
2
2
1
W
0
2
2
0.5
L
3
0
0
3
W
Janus
francos57
Janus
1
3
1
0.5
W
Danzaburou
gamerchris80
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,581
Damage
12,384
21,311
Taken
30,823
5,876
Mitigated
11,488
7,247
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,900
910
0
1,784
7,050
2,966
0
1,379
5,559
0
30,247
L
Nemesis
Destroyeriii
Nemesis
5,492
2,952
0
2,354
7,122
1,837
0
1,681
5,416
0
25,078
L
Anhur
GuiGS09
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
3,258
932
0
1,403
4,350
1,375
920
1,960
2,290
23,081
0
W
Bellona
KingDinokRah
Bellona
1,876
795
0
1,862
7,227
3,636
472
0
7,227
0
22,875
L
Izanami
Mcshulk
Izanami
4,397
2,963
0
1,690
6,652
1,634
0
398
6,229
0
26,411
W
949
136
170
1,135
4,900
1,832
0
0
4,900
10,806
0
L
3,434
296
0
1,800
3,187
1,030
0
0
3,187
0
16,060
W
Janus
francos57
Janus
3,090
190
0
1,704
4,982
1,297
577
1,553
3,215
20,973
0
W
Danzaburou
gamerchris80
Danzaburou
4,569
2,011
0
3,175
6,664
1,757
628
0
6,664
0
28,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,300
Gold Earned
26,018
180
Minions Killed
228
0
Camps Cleared
0
685,371
Distance Traveled
787,321
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,716
572
59
6
0
173,052
0
L
Nemesis
5,446
545
45
5
0
211,605
2
L
Anhur
3,396
340
0
0
0
0
0
L
Olorun
6,027
603
51
5
0
185,046
2
W
Bellona
5,137
514
56
6
0
164,502
1
L
Izanami
5,304
530
49
5
0
171,076
0
W
Khepri
4,745
475
18
2
0
152,854
0
L
Tyr
5,127
513
35
4
0
117,644
0
W
Janus
5,256
526
39
4
0
149,321
3
W
Danzaburou
5,164
516
56
6
0
147,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role