Player Matchup

Artio
Artio
FeedaAquiPls
Artio
Level 26
God Stats
49W - 30L
1,650 SR
Queue Stats
95W - 85L
1,485 Elo+
Party 1
Nemesis
Nemesis
Jhlima
Nemesis
Level 28
God Stats
42W - 27L
1,655 SR
Queue Stats
205W - 210L
1,483 Elo+
Party 1
Anubis
Anubis
Markitozzz
Anubis
Level 18
God Stats
5W - 0L
1,818 SR
Queue Stats
125W - 102L
1,488 Elo+
Party 3
Sun Wukong
Sun Wukong
dellam00tz
Sun Wukong
Level 29
God Stats
3W - 4L
1,236 SR
Queue Stats
54W - 39L
1,538 Elo+
Party 3
Cupid
Cupid
guismote
Cupid
Level 17
God Stats
24W - 11L
1,845 SR
Queue Stats
46W - 32L
1,516 Elo+
Party 3
Team Averages
Level 24
1,641 SR
1,502 Elo+

VS

Team Averages
Level 12
1,571 SR
1,513 Elo+
Nemesis
Nemesis
Aeeew
Nemesis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 30L
1,673 Elo+
Solo
Achilles
Achilles
DFelipe
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
LittleJumpXD
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,318 Elo+
Party 2
Scylla
Scylla
jazmichi
Scylla
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 62L
1,443 Elo+
Solo
Medusa
Medusa
racconbr
Medusa
Level 8
God Stats
2W - 1L
1,854 SR
Queue Stats
11W - 4L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,530
503
2,808
7,660
5,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Jhlima
Nemesis
12
3 / 2 / 2
6,946
631
4,235
7,104
2,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Markitozzz
Anubis
12
7 / 1 / 2
7,156
651
7,875
7,184
3,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
dellam00tz
Sun Wukong
12
2 / 0 / 1
6,904
628
5,920
6,354
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
guismote
Cupid
10
3 / 2 / 4
6,576
598
4,910
7,081
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aeeew
Nemesis
10
1 / 1 / 2
6,009
546
3,582
6,860
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
DFelipe
Achilles
9
1 / 3 / 0
5,427
493
3,543
7,889
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
8
0 / 4 / 4
5,384
489
2,691
7,829
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
jazmichi
Scylla
9
1 / 6 / 1
5,224
475
2,621
7,773
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
racconbr
Medusa
9
3 / 2 / 0
5,383
489
6,716
6,962
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
6
6
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aeeew
Nemesis
1
1
2
2
L
Achilles
DFelipe
Achilles
1
3
0
0.33
W
1
1
4
3
W
Nemesis
Jhlima
Nemesis
3
2
2
2
L
Athena
0
4
4
0.5
W
Anubis
Markitozzz
Anubis
7
1
2
8
W
Sun Wukong
dellam00tz
Sun Wukong
2
0
1
2.5
W
Cupid
guismote
Cupid
3
2
4
2.5
L
Scylla
jazmichi
Scylla
1
6
1
0.25
L
Medusa
racconbr
Medusa
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,748
Damage
19,153
35,383
Taken
37,313
17,698
Mitigated
13,980
16,857
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aeeew
Nemesis
3,582
1,643
0
3,487
6,860
1,683
0
1,950
4,910
0
26,273
L
Achilles
DFelipe
Achilles
3,543
958
0
2,685
7,889
4,383
0
149
7,215
0
19,212
W
2,808
130
264
2,910
7,660
5,468
308
1,298
6,362
8,208
0
W
Nemesis
Jhlima
Nemesis
4,235
2,248
0
2,466
7,104
2,832
204
740
6,339
0
40,388
L
Athena
2,691
1,395
0
1,200
7,829
4,132
103
2,769
5,060
11,924
0
W
Anubis
Markitozzz
Anubis
7,875
962
0
3,947
7,184
3,528
454
2,661
4,523
30,075
0
W
Sun Wukong
dellam00tz
Sun Wukong
5,920
1,191
0
3,749
6,354
3,538
255
0
5,904
0
31,311
W
Cupid
guismote
Cupid
4,910
1,973
283
3,238
7,081
2,332
626
613
6,468
0
31,156
L
Scylla
jazmichi
Scylla
2,621
194
0
760
7,773
1,822
0
3,403
4,370
17,921
0
L
Medusa
racconbr
Medusa
6,716
3,303
0
2,924
6,962
1,960
0
2,412
4,550
0
27,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
27,427
285
Minions Killed
197
0
Camps Cleared
0
1,097,516
Distance Traveled
1,017,358
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,009
546
58
5
0
241,062
1
L
Achilles
5,427
493
43
4
0
227,099
2
W
Artio
5,530
503
12
1
0
233,488
6
W
Nemesis
6,946
631
86
8
0
271,666
5
L
Athena
5,384
489
21
2
0
191,126
0
W
Anubis
7,156
651
55
5
0
178,186
0
W
Sun Wukong
6,904
628
76
7
0
216,019
3
W
Cupid
6,576
598
56
5
0
198,157
1
L
Scylla
5,224
475
30
3
0
169,963
2
L
Medusa
5,383
489
45
4
0
188,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role