Player Matchup

Discordia
Discordia
Dannte94
Discordia
Level 117
God Stats
1W - 2L
1,582 SR
Queue Stats
15W - 16L
1,747 Elo+
Party 2
Yemoja
Yemoja
LHS22
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 167L
1,523 Elo+
Solo
Set
Set
Liiiliiith93
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,626 Elo+
Party 2
Ra
Ra
asofayfo
Ra
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 113L
1,596 Elo+
Solo
Vamana
Vamana
juuuush28
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,487 Elo+
Solo
Team Averages
Level 63
1,516 SR
1,596 Elo+

VS

Team Averages
Level 91
1,425 SR
1,526 Elo+
Ra
Ra
Aleee1998
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Ch3gun
Hera
Level 15
God Stats
1W - 3L
1,340 SR
Queue Stats
2W - 5L
1,401 Elo+
Solo
Tyr
Tyr
ElPelusah
Tyr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Maestir
Zhong Kui
Level 159
God Stats
2W - 1L
1,283 SR
Queue Stats
74W - 58L
1,729 Elo+
Party 1
Serqet
Serqet
V4LKY
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dannte94
Discordia
14
5 / 3 / 1
8,582
858
8,812
6,098
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
LHS22
Yemoja
15
3 / 1 / 3
8,604
860
4,309
7,307
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 7 / 7
7,121
712
2,859
10,671
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 5
6,832
683
5,116
8,296
2,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
juuuush28
Vamana
12
0 / 4 / 5
6,499
650
1,435
7,873
4,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
8,642
864
7,510
6,943
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Ch3gun
Hera
14
3 / 2 / 6
8,083
808
4,704
5,906
2,156
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 3 / 12
8,687
869
9,477
10,101
7,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Maestir
Zhong Kui
15
6 / 2 / 9
9,378
938
7,583
8,535
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
V4LKY
Serqet
14
3 / 2 / 4
7,969
797
4,249
5,992
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
10
Kills
21
21
Deaths
10
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Hera
Ch3gun
Hera
3
2
6
3
L
Discordia
Dannte94
Discordia
5
3
1
1.83
W
4
3
12
3.33
L
Yemoja
LHS22
Yemoja
3
1
3
4.5
L
1
7
7
0.64
W
Zhong Kui
Maestir
Zhong Kui
6
2
9
5.25
W
Serqet
V4LKY
Serqet
3
2
4
2.5
L
1
6
5
0.58
L
Vamana
juuuush28
Vamana
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,531
Damage
33,523
40,245
Taken
37,477
19,826
Mitigated
21,383
4,373
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,510
928
1,130
2,314
6,943
2,822
604
3,737
3,064
34,858
0
W
Hera
Ch3gun
Hera
4,704
1,569
0
680
5,906
2,156
762
2,879
2,789
29,644
0
L
Discordia
Dannte94
Discordia
8,812
367
0
309
6,098
2,352
0
3,721
2,377
27,363
0
W
9,477
741
0
3,081
10,101
7,009
146
4,790
5,123
0
18,555
L
Yemoja
LHS22
Yemoja
4,309
622
414
959
7,307
5,416
1
1,807
5,342
23,960
0
L
2,859
1,032
0
600
10,671
4,234
0
5,574
4,955
0
9,734
W
Zhong Kui
Maestir
Zhong Kui
7,583
622
0
2,922
8,535
6,180
1,738
3,252
5,099
28,152
0
W
Serqet
V4LKY
Serqet
4,249
687
0
250
5,992
3,216
376
3,133
2,799
0
17,564
L
5,116
268
212
502
8,296
2,985
1
4,475
3,600
14,824
0
L
Vamana
juuuush28
Vamana
1,435
356
792
585
7,873
4,839
0
4,533
3,340
0
14,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,638
Gold Earned
42,759
187
Minions Killed
256
4
Camps Cleared
11
817,237
Distance Traveled
970,797
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,642
864
80
8
0
186,997
1
W
Hera
8,083
808
59
6
3
189,037
0
L
Discordia
8,582
858
69
7
0
166,875
0
W
Tyr
8,687
869
27
3
1
210,933
0
L
Yemoja
8,604
860
43
4
1
161,870
1
L
Set
7,121
712
16
2
0
148,610
0
W
Zhong Kui
9,378
938
52
5
3
186,484
2
W
Serqet
7,969
797
38
4
4
197,346
1
L
Ra
6,832
683
27
3
2
160,572
3
L
Vamana
6,499
650
32
3
1
179,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role