Player Matchup

Izanami
Izanami
Silver II
NromalHazard
Izanami
Silver II
Level 148
God Stats
6W - 8L
1,242 SR
Queue Stats
46W - 58L
1,073 MMR
Solo
Anubis
Anubis
Silver III
RapidlyBenched
Anubis
Silver III
Level 66
God Stats
3W - 3L
1,693 SR
Queue Stats
11W - 20L
1,132 MMR
Party 2
Olorun
Olorun
Silver I
Sethbas
Olorun
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
SuperOwnage
Ratatoskr
Silver III
Level 123
God Stats
14W - 9L
1,545 SR
Queue Stats
45W - 48L
1,059 MMR
Solo
Nemesis
Nemesis
Silver III
cliqzy
Nemesis
Silver III
Level 49
God Stats
14W - 13L
1,462 SR
Queue Stats
39W - 61L
754 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,488 SR
1,104 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,489 SR
1,091 MMR
Janus
Janus
Silver I
Andruiss
Janus
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
ExtremeBslap
Arachne
Silver I
Level 68
God Stats
24W - 20L
1,526 SR
Queue Stats
69W - 84L
1,148 MMR
Party 1
Sylvanus
Sylvanus
Silver III
Salazar2001
Sylvanus
Silver III
Level 128
God Stats
26W - 28L
1,564 SR
Queue Stats
316W - 327L
976 MMR
Solo
Chiron
Chiron
Silver III
XSabertorX
Chiron
Silver III
Level 88
God Stats
5W - 9L
1,429 SR
Queue Stats
56W - 69L
902 MMR
Party 1
Anhur
Anhur
Bronze I
terpintime
Anhur
Bronze I
Level 62
God Stats
6W - 11L
1,424 SR
Queue Stats
15W - 26L
929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NromalHazard
Izanami
20
10 / 1 / 6
15,407
616
21,700
21,054
10,397
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 7 / 5
12,097
484
20,464
17,355
8,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Sethbas
Olorun
19
3 / 6 / 4
12,960
518
13,598
19,220
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ratatoskr
SuperOwnage
Ratatoskr
20
6 / 2 / 6
14,118
565
16,427
22,150
22,486
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
cliqzy
Nemesis
20
1 / 8 / 6
12,765
511
5,751
22,126
10,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetScyllaApolloTsukuyomiDanzaburou

VS

Bans
Nu WaCthulhuCu ChulainnGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andruiss
Janus
18
2 / 6 / 5
11,746
470
10,366
13,558
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ExtremeBslap
Arachne
18
11 / 4 / 6
12,831
513
13,426
19,157
11,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Salazar2001
Sylvanus
15
1 / 6 / 11
10,776
431
13,763
27,573
22,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
XSabertorX
Chiron
17
3 / 2 / 9
11,300
452
16,030
12,873
5,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
20
7 / 4 / 2
14,292
572
14,403
26,652
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
22
Kills
24
24
Deaths
22
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
Andruiss
Janus
2
6
5
0.75
L
Arachne
ExtremeBslap
Arachne
11
4
6
3.5
W
Izanami
NromalHazard
Izanami
10
1
6
13
W
2
7
5
0.64
L
Sylvanus
Salazar2001
Sylvanus
1
6
11
1.08
W
Olorun
Sethbas
Olorun
3
6
4
0.83
W
Ratatoskr
SuperOwnage
Ratatoskr
6
2
6
4.5
L
Chiron
XSabertorX
Chiron
3
2
9
3.75
W
Nemesis
cliqzy
Nemesis
1
8
6
0.5
L
Anhur
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,940
Damage
67,988
101,905
Taken
99,813
58,713
Mitigated
53,988
45,064
Healing
36,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Andruiss
Janus
10,366
903
0
415
13,558
4,686
0
3,995
9,488
93,699
0
L
Arachne
ExtremeBslap
Arachne
13,426
8,030
0
5,963
19,157
11,525
1,521
5,992
13,099
0
74,595
W
Izanami
NromalHazard
Izanami
21,700
12,156
0
13,660
21,054
10,397
2,457
8,665
12,389
0
137,061
W
20,464
283
61
7,121
17,355
8,152
522
6,556
10,799
79,850
0
L
Sylvanus
Salazar2001
Sylvanus
13,763
1,635
1,733
8,622
27,573
22,743
463
10,386
17,062
45,069
0
W
Olorun
Sethbas
Olorun
13,598
6,013
1,401
8,143
19,220
7,248
3,816
3,754
15,466
96,699
0
W
Ratatoskr
SuperOwnage
Ratatoskr
16,427
3,475
0
8,897
22,150
22,486
1,003
2,653
19,497
0
77,254
L
Chiron
XSabertorX
Chiron
16,030
4,451
2,676
6,330
12,873
5,290
351
5,767
7,056
0
78,580
W
Nemesis
cliqzy
Nemesis
5,751
1,908
0
5,781
22,126
10,430
4,006
3,216
18,910
0
93,826
L
Anhur
14,403
9,780
0
10,419
26,652
9,744
893
8,226
17,926
0
93,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,347
Gold Earned
60,945
766
Minions Killed
631
0
Camps Cleared
0
2,357,779
Distance Traveled
2,268,438
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,746
470
161
6
0
467,962
3
L
Arachne
12,831
513
101
4
0
507,340
8
W
Izanami
15,407
616
215
9
0
451,677
6
W
Anubis
12,097
484
105
4
0
412,796
5
L
Sylvanus
10,776
431
58
2
0
401,145
5
W
Olorun
12,960
518
152
6
0
459,040
5
W
Ratatoskr
14,118
565
165
7
0
519,659
6
L
Chiron
11,300
452
127
5
0
469,675
0
W
Nemesis
12,765
511
129
5
0
514,607
0
L
Anhur
14,292
572
184
7
0
422,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role