Player Matchup

Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CoRamoss
Cthulhu
Level 128
God Stats
8W - 3L
1,566 SR
Queue Stats
63W - 61L
1,588 Elo+
Solo
Thanatos
Thanatos
DetSejeV
Thanatos
Level 26
God Stats
1W - 4L
1,314 SR
Queue Stats
6W - 18L
1,043 Elo+
Party 1
Poseidon
Poseidon
Elfikos
Poseidon
Level 69
God Stats
1W - 0L
1,269 SR
Queue Stats
4W - 15L
1,043 Elo+
Party 1
Team Averages
Level 62
1,412 SR
1,293 Elo+

VS

Team Averages
Level 28
1,569 SR
1,514 Elo+
Anhur
Anhur
Dramabeat
Anhur
Level 52
God Stats
0W - 1L
1,521 SR
Queue Stats
9W - 8L
1,556 Elo+
Party 2
Ymir
Ymir
Lavoiej20
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
dshoemake1
Janus
Level 28
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
zalwil
Arachne
Level 15
God Stats
1W - 1L
1,863 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 1 / 2
5,329
1,066
3,590
3,942
2,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
CoRamoss
Cthulhu
10
2 / 0 / 2
5,741
1,148
2,981
2,468
990
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
DetSejeV
Thanatos
10
2 / 3 / 1
5,395
1,079
952
4,037
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
Elfikos
Poseidon
10
1 / 3 / 2
5,295
1,059
2,865
3,257
692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dramabeat
Anhur
9
1 / 2 / 4
5,249
1,050
2,182
3,296
1,084
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
1 / 2 / 1
4,821
964
937
4,392
2,013
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
8
0 / 1 / 0
4,564
913
1,227
2,397
648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Arachne
zalwil
Arachne
11
5 / 1 / 0
5,566
1,113
3,479
4,175
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
7
7
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
2
2
W
Cthulhu
CoRamoss
Cthulhu
2
0
2
3
W
Thanatos
DetSejeV
Thanatos
2
3
1
0.83
L
Anhur
Dramabeat
Anhur
1
2
4
1.5
W
Poseidon
Elfikos
Poseidon
1
3
2
0.67
L
Ymir
1
2
1
0.75
L
Janus
0
1
0
0
L
Arachne
zalwil
Arachne
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,388
Damage
7,825
13,704
Taken
14,260
5,445
Mitigated
5,962
3,461
Healing
2,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,590
763
0
1,422
3,942
2,500
0
1,244
2,648
0
12,472
W
Cthulhu
CoRamoss
Cthulhu
2,981
140
135
135
2,468
990
448
986
1,466
12,134
0
W
Thanatos
DetSejeV
Thanatos
952
0
0
1,644
4,037
1,263
471
224
3,813
0
7,354
L
Anhur
Dramabeat
Anhur
2,182
980
0
159
3,296
1,084
0
2,104
1,192
0
8,098
W
Poseidon
Elfikos
Poseidon
2,865
197
0
125
3,257
692
334
223
3,034
16,200
0
L
Ymir
937
578
0
310
4,392
2,013
0
1,879
2,346
2,301
0
L
Janus
1,227
43
0
750
2,397
648
0
919
1,328
7,837
0
L
Arachne
zalwil
Arachne
3,479
2,053
0
1,266
4,175
2,217
0
1,388
2,787
0
11,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,760
Gold Earned
20,200
100
Minions Killed
48
7
Camps Cleared
4
393,508
Distance Traveled
370,565
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,329
1,066
16
3
1
92,678
1
W
Cthulhu
5,741
1,148
38
8
2
100,279
2
W
Thanatos
5,395
1,079
15
3
1
109,607
1
L
Anhur
5,249
1,050
15
3
1
112,639
0
W
Poseidon
5,295
1,059
31
6
3
90,944
2
L
Ymir
4,821
964
2
0
0
95,234
0
L
Janus
4,564
913
16
3
1
61,472
1
L
Arachne
5,566
1,113
15
3
2
101,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role