Player Matchup

Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ItsBomberBoy
Ares
Level 14
God Stats
9W - 4L
1,665 SR
Queue Stats
10W - 6L
1,394 Elo+
Party 1
Mulan
Mulan
ShadowEmperor99
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,638 Elo+
Party 1
Zhong Kui
Zhong Kui
XVIFaded
Zhong Kui
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,355 Elo+
Party 1
Neith
Neith
dedemitan
Neith
Level 15
God Stats
7W - 3L
1,537 SR
Queue Stats
10W - 5L
1,451 Elo+
Party 1
Team Averages
Level 46
1,540 SR
1,468 Elo+

VS

Team Averages
Level 21
1,479 SR
1,428 Elo+
Neith
Neith
GrandeTexas
Neith
Level 27
God Stats
1W - 6L
1,479 SR
Queue Stats
69W - 73L
1,445 Elo+
Solo
Hera
Hera
The_Richard1027
Hera
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,339 Elo+
Solo
Set
Set
denleaderp
Set
Level 18
God Stats
3W - 6L
1,302 SR
Queue Stats
140W - 152L
1,420 Elo+
Solo
Tiamat
Tiamat
repoagent001
Tiamat
Level 19
God Stats
13W - 11L
1,597 SR
Queue Stats
21W - 24L
1,531 Elo+
Solo
Mulan
Mulan
tusami3
Mulan
Level 29
God Stats
20W - 15L
1,518 SR
Queue Stats
528W - 513L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
13 / 0 / 0
11,318
629
15,692
12,435
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 4
8,404
467
3,080
12,438
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 5 / 1
8,364
465
7,080
12,368
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
XVIFaded
Zhong Kui
11
0 / 2 / 2
7,326
407
1,730
4,710
2,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
dedemitan
Neith
12
2 / 6 / 2
7,972
443
6,596
10,111
3,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,364
465
12,855
11,510
3,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 9 / 2
8,093
450
5,241
9,397
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 1
8,046
447
4,533
14,054
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
8
0 / 1 / 1
6,512
362
1,345
3,777
1,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
tusami3
Mulan
14
3 / 1 / 2
8,961
498
5,714
11,874
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
18
Kills
13
14
Deaths
20
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
13
0
0
13
L
5
2
2
3
W
2
1
4
4
W
1
5
1
0.3
L
3
9
2
0.44
W
Zhong Kui
XVIFaded
Zhong Kui
0
2
2
0.5
W
Neith
dedemitan
Neith
2
6
2
0.5
L
2
7
1
0.36
L
Tiamat
0
1
1
0.5
L
Mulan
tusami3
Mulan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,178
Damage
29,688
52,062
Taken
50,612
26,117
Mitigated
19,694
8,498
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,692
4,630
0
2,707
12,435
5,151
446
2,007
10,378
0
86,745
L
12,855
5,415
0
3,658
11,510
3,834
650
1,920
9,590
0
41,392
W
3,080
374
0
713
12,438
7,886
1,109
1,560
10,878
15,510
0
W
7,080
1,930
0
1,076
12,368
6,901
501
615
11,378
0
35,214
L
5,241
2,395
0
0
9,397
2,352
674
1,191
8,206
32,971
0
W
Zhong Kui
XVIFaded
Zhong Kui
1,730
0
0
1,946
4,710
2,626
2,246
1,166
3,544
23,903
0
W
Neith
dedemitan
Neith
6,596
4,543
0
2,056
10,111
3,553
2,886
1,238
8,873
0
35,302
L
4,533
2,601
0
2,968
14,054
4,826
504
1,657
12,397
0
45,958
L
Tiamat
1,345
73
0
856
3,777
1,812
316
42
3,735
16,207
0
L
Mulan
tusami3
Mulan
5,714
1,792
0
2,373
11,874
6,870
1,662
0
11,374
0
43,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
39,976
346
Minions Killed
331
0
Camps Cleared
0
1,505,298
Distance Traveled
1,431,640
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,318
629
150
8
0
378,625
0
L
Neith
8,364
465
54
3
0
291,552
0
W
Ares
8,404
467
14
1
0
341,592
1
W
Mulan
8,364
465
62
3
0
314,982
0
L
Hera
8,093
450
54
3
0
288,946
0
W
Zhong Kui
7,326
407
48
3
0
151,236
0
W
Neith
7,972
443
72
4
0
318,863
1
L
Set
8,046
447
83
5
0
308,587
0
L
Tiamat
6,512
362
38
2
0
185,279
0
L
Mulan
8,961
498
102
6
0
357,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role