Player Matchup

Cu Chulainn
Cu Chulainn
Catrop-_-
Cu Chulainn
Level 67
God Stats
0W - 14L
1,172 SR
Queue Stats
411W - 599L
1,356 Elo+
Party 2
Merlin
Merlin
Jowsnowzk
Merlin
Level 13
God Stats
0W - 2L
1,153 SR
Queue Stats
7W - 15L
1,340 Elo+
Solo
Neith
Neith
Lesassi
Neith
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 45L
1,500 Elo+
Party 2
Chaac
Chaac
Shabrokan
Chaac
Level 24
God Stats
1W - 1L
1,732 SR
Queue Stats
36W - 40L
1,407 Elo+
Solo
Pele
Pele
TCG_NakaGada
Pele
Level 29
God Stats
10W - 18L
1,594 SR
Queue Stats
56W - 92L
1,337 Elo+
Party 2
Team Averages
Level 27
1,430 SR
1,388 Elo+

VS

Team Averages
Level 18
1,454 SR
1,340 Elo+
Rama
Rama
Buxudowisk
Rama
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
234W - 319L
1,378 Elo+
Solo
Anubis
Anubis
Friskytte
Anubis
Level 29
God Stats
16W - 9L
1,551 SR
Queue Stats
228W - 226L
1,431 Elo+
Solo
Cerberus
Cerberus
Nabucolocooo
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
adrianoviniOP
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,173 Elo+
Party 1
Terra
Terra
gabrielcena
Terra
Level 14
God Stats
2W - 6L
1,221 SR
Queue Stats
8W - 17L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Catrop-_-
Cu Chulainn
9
0 / 4 / 1
6,547
327
4,541
12,145
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Jowsnowzk
Merlin
16
3 / 4 / 1
9,888
494
8,184
11,319
3,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Lesassi
Neith
13
2 / 4 / 3
8,174
409
10,486
9,381
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Shabrokan
Chaac
16
7 / 3 / 2
10,589
529
12,449
15,867
11,698
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 6
9,558
478
9,823
12,022
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
10,529
526
8,034
13,904
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Friskytte
Anubis
18
10 / 4 / 2
11,432
572
16,377
15,176
9,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Nabucolocooo
Cerberus
13
0 / 4 / 4
8,792
440
3,559
13,886
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
adrianoviniOP
Sun Wukong
15
5 / 3 / 2
9,774
489
9,672
13,139
7,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 8
7,749
387
3,577
10,694
11,479
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
15
Kills
18
18
Deaths
16
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Cu Chulainn
Catrop-_-
Cu Chulainn
0
4
1
0.13
W
Anubis
Friskytte
Anubis
10
4
2
2.75
L
Merlin
Jowsnowzk
Merlin
3
4
1
0.88
L
Neith
Lesassi
Neith
2
4
3
0.88
W
Cerberus
Nabucolocooo
Cerberus
0
4
4
0.5
L
Chaac
Shabrokan
Chaac
7
3
2
2.67
L
3
3
6
2
W
Sun Wukong
adrianoviniOP
Sun Wukong
5
3
2
2
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,483
Damage
41,219
60,734
Taken
66,799
25,460
Mitigated
41,543
15,270
Healing
30,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,034
6,628
0
7,811
13,904
4,417
5,064
2,964
10,940
0
72,076
L
Cu Chulainn
Catrop-_-
Cu Chulainn
4,541
800
0
3,597
12,145
3,407
0
4,839
7,306
0
17,504
W
Anubis
Friskytte
Anubis
16,377
801
542
8,709
15,176
9,225
202
4,449
10,727
72,762
0
L
Merlin
Jowsnowzk
Merlin
8,184
1,330
0
3,346
11,319
3,615
618
5,461
5,858
62,706
0
L
Neith
Lesassi
Neith
10,486
5,490
0
2,838
9,381
3,140
515
2,689
6,692
0
41,877
W
Cerberus
Nabucolocooo
Cerberus
3,559
375
0
3,948
13,886
8,844
402
321
13,565
48,664
0
L
Chaac
Shabrokan
Chaac
12,449
5,577
0
4,353
15,867
11,698
147
5,902
9,965
0
56,315
L
9,823
2,985
0
1,136
12,022
3,600
531
4,622
7,400
0
76,170
W
Sun Wukong
adrianoviniOP
Sun Wukong
9,672
3,003
0
5,633
13,139
7,578
908
0
13,139
0
38,826
W
3,577
1,215
1,937
2,376
10,694
11,479
0
450
10,244
8,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
48,276
433
Minions Killed
468
0
Camps Cleared
0
1,618,666
Distance Traveled
1,675,940
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,529
526
132
7
0
281,064
0
L
Cu Chulainn
6,547
327
20
1
0
249,342
0
W
Anubis
11,432
572
125
6
0
351,847
1
L
Merlin
9,888
494
119
6
0
307,658
0
L
Neith
8,174
409
87
4
0
320,936
0
W
Cerberus
8,792
440
132
7
0
349,711
1
L
Chaac
10,589
529
90
5
0
354,171
2
L
Pele
9,558
478
117
6
0
386,559
1
W
Sun Wukong
9,774
489
72
4
0
375,340
2
W
Terra
7,749
387
7
0
0
317,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role