Player Matchup

Bakasura
Bakasura
Azure-Witcher
Bakasura
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
332W - 403L
1,431 Elo+
Party 1
Anubis
Anubis
DarkZiro93
Anubis
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
52W - 84L
1,065 Elo+
Solo
Heimdallr
Heimdallr
JMD10_12_14
Heimdallr
Level 27
God Stats
12W - 20L
1,556 SR
Queue Stats
183W - 225L
1,429 Elo+
Party 1
Scylla
Scylla
Kinady
Scylla
Level 17
God Stats
4W - 7L
1,154 SR
Queue Stats
104W - 83L
1,372 Elo+
Solo
Yemoja
Yemoja
T_Lid
Yemoja
Level 5
God Stats
1W - 4L
1,510 SR
Queue Stats
84W - 98L
1,380 Elo+
Party 1
Team Averages
Level 25
1,444 SR
1,335 Elo+

VS

Team Averages
Level 26
1,507 SR
1,318 Elo+
Hades
Hades
Culture-Ebola
Hades
Level 48
God Stats
11W - 8L
1,661 SR
Queue Stats
94W - 145L
1,311 Elo+
Party 2
Cerberus
Cerberus
GeneralCryptha
Cerberus
Level 16
God Stats
1W - 2L
1,374 SR
Queue Stats
66W - 79L
1,310 Elo+
Party 2
Cernunnos
Cernunnos
GeneralNERBz
Cernunnos
Level 20
God Stats
27W - 38L
1,502 SR
Queue Stats
71W - 96L
1,349 Elo+
Party 2
Guan Yu
Guan Yu
Killerdei
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 38L
1,207 Elo+
Solo
Serqet
Serqet
YaBoyKlabuster
Serqet
Level 29
God Stats
5W - 6L
1,497 SR
Queue Stats
290W - 361L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azure-Witcher
Bakasura
6
2 / 6 / 0
4,732
430
4,182
8,978
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
DarkZiro93
Anubis
6
0 / 9 / 1
4,472
407
1,119
6,578
1,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
JMD10_12_14
Heimdallr
10
0 / 1 / 2
5,320
484
4,902
6,492
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Kinady
Scylla
9
2 / 3 / 0
5,540
504
3,309
4,647
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
T_Lid
Yemoja
8
0 / 3 / 1
4,799
436
920
4,813
1,618
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 4
7,672
697
10,103
7,599
3,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
9
0 / 3 / 6
5,633
512
2,048
7,022
3,165
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
GeneralNERBz
Cernunnos
10
8 / 1 / 0
6,351
577
6,646
6,043
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Killerdei
Guan Yu
9
2 / 1 / 3
5,446
495
1,799
4,927
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 0 / 7
5,988
544
2,452
5,232
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
22
22
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Azure-Witcher
Bakasura
2
6
0
0.33
W
10
0
4
12
L
Anubis
DarkZiro93
Anubis
0
9
1
0.06
W
Cerberus
0
3
6
1
W
Cernunnos
GeneralNERBz
Cernunnos
8
1
0
8
L
Heimdallr
JMD10_12_14
Heimdallr
0
1
2
1
W
Guan Yu
Killerdei
Guan Yu
2
1
3
3.5
L
Scylla
Kinady
Scylla
2
3
0
0.67
L
Yemoja
T_Lid
Yemoja
0
3
1
0.17
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,432
Damage
23,048
31,508
Taken
30,823
9,437
Mitigated
14,386
7,262
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Azure-Witcher
Bakasura
4,182
3,385
0
1,350
8,978
2,990
150
3,611
5,317
0
11,057
W
10,103
1,615
0
5,611
7,599
3,416
862
1,588
5,801
45,105
0
L
Anubis
DarkZiro93
Anubis
1,119
573
0
220
6,578
1,952
224
3,131
3,397
10,512
0
W
Cerberus
2,048
387
0
2,417
7,022
3,165
197
591
6,298
12,626
0
W
Cernunnos
GeneralNERBz
Cernunnos
6,646
3,703
441
3,403
6,043
2,306
573
859
5,139
0
37,110
L
Heimdallr
JMD10_12_14
Heimdallr
4,902
2,605
0
3,379
6,492
1,706
0
834
5,496
0
26,569
W
Guan Yu
Killerdei
Guan Yu
1,799
284
0
786
4,927
4,084
402
1,508
3,155
0
12,729
L
Scylla
Kinady
Scylla
3,309
102
0
937
4,647
1,171
224
3,230
1,255
19,549
0
L
Yemoja
T_Lid
Yemoja
920
317
555
821
4,813
1,618
573
1,345
3,468
9,024
0
W
2,452
574
0
2,025
5,232
1,415
0
293
4,899
0
23,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,863
Gold Earned
31,090
151
Minions Killed
252
0
Camps Cleared
0
908,518
Distance Traveled
1,082,933
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,732
430
31
3
0
207,236
1
W
Hades
7,672
697
91
8
0
213,658
0
L
Anubis
4,472
407
20
2
0
167,272
1
W
Cerberus
5,633
512
28
3
0
250,315
0
W
Cernunnos
6,351
577
61
6
0
179,804
1
L
Heimdallr
5,320
484
44
4
0
179,330
1
W
Guan Yu
5,446
495
21
2
0
191,136
0
L
Scylla
5,540
504
37
3
0
193,641
3
L
Yemoja
4,799
436
19
2
0
161,039
0
W
Serqet
5,988
544
51
5
0
248,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role