Player Matchup

Anhur
Anhur
Dahma8
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 98L
1,372 Elo+
Solo
Artemis
Artemis
Emblix
Artemis
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
Haristotel1234
Yemoja
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ZephyrPapa
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
xT-Kobain
Kukulkan
Level 10
God Stats
12W - 3L
1,608 SR
Queue Stats
26W - 19L
1,322 Elo+
Solo
Team Averages
Level 8
1,522 SR
1,439 Elo+

VS

Team Averages
Level 26
1,508 SR
1,325 Elo+
Sol
Sol
AlienSoprano
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 74L
1,243 Elo+
Party 2
Erlang Shen
Erlang Shen
Dioxissw
Erlang Shen
Level 28
God Stats
4W - 6L
1,675 SR
Queue Stats
140W - 174L
1,480 Elo+
Solo
Cupid
Cupid
DmarioD
Cupid
Level 29
God Stats
9W - 7L
1,562 SR
Queue Stats
22W - 26L
1,302 Elo+
Party 1
Yemoja
Yemoja
IvyYuuki
Yemoja
Level 22
God Stats
19W - 43L
1,283 SR
Queue Stats
30W - 74L
1,216 Elo+
Party 2
Pele
Pele
RaiDen9
Pele
Level 28
God Stats
4W - 2L
1,518 SR
Queue Stats
24W - 18L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dahma8
Anhur
13
5 / 7 / 0
8,493
531
7,833
10,136
3,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Emblix
Artemis
13
4 / 3 / 2
7,620
476
10,653
13,311
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 6 / 2
7,008
438
2,879
10,787
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ZephyrPapa
Nemesis
10
1 / 4 / 1
6,582
411
2,417
10,954
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
xT-Kobain
Kukulkan
14
1 / 6 / 2
8,777
549
7,425
9,561
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,238
390
1,942
8,890
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Dioxissw
Erlang Shen
17
7 / 2 / 5
10,359
647
6,851
14,573
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
DmarioD
Cupid
15
4 / 3 / 4
8,665
542
6,270
7,095
2,355
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
IvyYuuki
Yemoja
12
0 / 4 / 4
7,786
487
5,658
8,737
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
RaiDen9
Pele
17
14 / 1 / 6
10,535
658
17,328
10,632
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
12
Kills
25
26
Deaths
13
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Anhur
Dahma8
Anhur
5
7
0
0.71
W
Erlang Shen
Dioxissw
Erlang Shen
7
2
5
4.75
W
Cupid
DmarioD
Cupid
4
3
4
2
L
Artemis
Emblix
Artemis
4
3
2
1.67
L
1
6
2
0.33
W
Yemoja
IvyYuuki
Yemoja
0
4
4
0.5
W
Pele
RaiDen9
Pele
14
1
6
17
L
Nemesis
ZephyrPapa
Nemesis
1
4
1
0.38
L
Kukulkan
xT-Kobain
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,207
Damage
38,049
54,749
Taken
49,927
21,914
Mitigated
21,127
15,758
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,942
328
0
2,106
8,890
2,094
499
928
7,962
18,693
0
L
Anhur
Dahma8
Anhur
7,833
4,595
233
1,513
10,136
3,163
0
0
10,136
0
22,026
W
Erlang Shen
Dioxissw
Erlang Shen
6,851
3,198
0
8,428
14,573
7,164
2,014
959
13,614
0
64,762
W
Cupid
DmarioD
Cupid
6,270
3,813
0
512
7,095
2,355
813
4,390
2,705
0
37,432
L
Artemis
Emblix
Artemis
10,653
7,465
0
7,315
13,311
5,288
1,894
4,819
8,492
0
47,953
L
2,879
557
955
922
10,787
6,395
538
2,288
8,499
15,023
0
W
Yemoja
IvyYuuki
Yemoja
5,658
344
648
2,073
8,737
4,136
475
1,334
7,403
30,570
0
W
Pele
RaiDen9
Pele
17,328
6,212
0
3,441
10,632
5,378
0
2,693
7,939
0
63,551
L
Nemesis
ZephyrPapa
Nemesis
2,417
1,018
0
3,963
10,954
2,896
0
493
10,461
0
39,166
L
Kukulkan
xT-Kobain
Kukulkan
7,425
509
0
857
9,561
4,172
430
0
9,561
59,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
43,583
318
Minions Killed
414
0
Camps Cleared
0
1,383,551
Distance Traveled
1,404,021
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,238
390
48
3
0
299,504
1
L
Anhur
8,493
531
34
2
0
283,901
3
W
Erlang Shen
10,359
647
135
8
0
296,610
9
W
Cupid
8,665
542
64
4
0
261,314
3
L
Artemis
7,620
476
81
5
0
214,954
2
L
Yemoja
7,008
438
22
1
0
285,754
0
W
Yemoja
7,786
487
49
3
0
194,181
0
W
Pele
10,535
658
118
7
0
352,412
2
L
Nemesis
6,582
411
56
4
0
341,001
1
L
Kukulkan
8,777
549
125
8
0
257,941
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role