Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
BUT YEAH
Olorun
Level 99
God Stats
6W - 2L
1,487 SR
Queue Stats
551W - 485L
1,520 Elo+
Party 3
Bacchus
Bacchus
Cloud Z Catcher
Bacchus
Level 39
God Stats
2W - 1L
1,606 SR
Queue Stats
2W - 1L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
Pencil13579
Kukulkan
Level 27
God Stats
3W - 3L
1,557 SR
Queue Stats
22W - 20L
1,622 Elo+
Party 3
Achilles
Achilles
alpatchino26
Achilles
Level 86
God Stats
22W - 19L
1,542 SR
Queue Stats
432W - 391L
1,473 Elo+
Party 2
Team Averages
Level 75
1,538 SR
1,540 Elo+

VS

Team Averages
Level 77
1,460 SR
1,452 Elo+
Cupid
Cupid
AyaneSharkbait
Cupid
Level 49
God Stats
10W - 14L
1,422 SR
Queue Stats
189W - 220L
1,490 Elo+
Party 1
Hercules
Hercules
D_bust_a_scrub45
Hercules
Level 108
God Stats
2W - 6L
1,130 SR
Queue Stats
548W - 533L
1,546 Elo+
Party 1
Raijin
Raijin
FrostDaddyYmir1
Raijin
Level 157
God Stats
1W - 1L
1,746 SR
Queue Stats
248W - 263L
1,549 Elo+
Party 1
Susano
Susano
Tttttttt3235
Susano
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 164L
1,331 Elo+
Solo
Set
Set
XxFenixX360
Set
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 276L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
6 / 0 / 1
5,850
731
2,522
4,444
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
BUT YEAH
Olorun
8
3 / 0 / 1
4,929
616
1,595
3,285
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

7
0 / 1 / 3
4,647
581
1,593
3,042
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Pencil13579
Kukulkan
11
0 / 0 / 4
5,701
713
921
2,120
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
alpatchino26
Achilles
9
1 / 1 / 0
5,090
636
2,263
4,377
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,271
534
459
4,035
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
4,829
604
1,637
4,105
3,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 0
4,917
615
595
3,503
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
5
0 / 2 / 0
3,742
468
605
3,932
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
3,937
492
1,569
4,823
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
2
2
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
0
1
6.5
L
1
1
0
1
W
Olorun
BUT YEAH
Olorun
3
0
1
3.5
W
0
1
3
1.5
L
1
1
0
1
L
0
3
0
0
W
Kukulkan
Pencil13579
Kukulkan
0
0
4
2
L
Susano
0
2
0
0
L
0
3
0
0
W
Achilles
alpatchino26
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,894
Damage
4,865
17,268
Taken
20,398
6,330
Mitigated
7,524
7,079
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,522
665
0
970
4,444
1,282
0
0
4,444
0
28,880
L
459
232
200
2,283
4,035
900
0
1,573
2,462
0
16,957
W
Olorun
BUT YEAH
Olorun
1,595
470
68
2,251
3,285
838
660
0
3,285
23,969
0
W
1,593
94
0
1,006
3,042
1,820
384
0
3,042
6,114
0
L
1,637
508
0
1,031
4,105
3,319
0
0
4,105
0
16,771
L
595
0
0
640
3,503
958
0
468
2,989
29,200
0
W
Kukulkan
Pencil13579
Kukulkan
921
128
0
500
2,120
701
0
515
1,525
35,114
0
L
Susano
605
81
0
1,619
3,932
939
0
378
3,474
0
9,838
L
1,569
840
62
1,163
4,823
1,408
0
1,564
3,259
0
13,752
W
Achilles
alpatchino26
Achilles
2,263
841
0
2,284
4,377
1,689
0
0
4,377
0
18,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
21,696
259
Minions Killed
181
0
Camps Cleared
0
810,285
Distance Traveled
711,993
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,850
731
69
9
0
185,331
0
L
Cupid
4,271
534
34
4
0
125,501
2
W
Olorun
4,929
616
54
7
0
134,410
1
W
Bacchus
4,647
581
10
1
0
171,074
0
L
Hercules
4,829
604
36
5
0
134,645
3
L
Raijin
4,917
615
63
8
0
151,267
2
W
Kukulkan
5,701
713
85
11
0
156,852
5
L
Susano
3,742
468
26
3
0
146,765
0
L
Set
3,937
492
22
3
0
153,815
3
W
Achilles
5,090
636
41
5
0
162,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role