Player Matchup

Rama
Rama
DarlingAnd02
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,182 Elo+
Party 2
Set
Set
Nunikawai
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,245 Elo+
Party 1
Ao Kuang
Ao Kuang
TPereira0407
Ao Kuang
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,279 Elo+
Party 2
Sylvanus
Sylvanus
Talkoran
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
TwistChaser1986
Kukulkan
Level 12
God Stats
0W - 3L
1,159 SR
Queue Stats
4W - 14L
1,182 Elo+
Party 1
Team Averages
Level 12
1,432 SR
1,227 Elo+

VS

Team Averages
Level 21
1,371 SR
1,246 Elo+
Vamana
Vamana
AZNLiLPiNAY
Vamana
Level 15
God Stats
2W - 1L
1,443 SR
Queue Stats
3W - 11L
1,075 Elo+
Party 3
Ullr
Ullr
Konoshuba
Ullr
Level 25
God Stats
1W - 0L
1,275 SR
Queue Stats
17W - 18L
1,287 Elo+
Party 3
Medusa
Medusa
MadredMigalhas
Medusa
Level 15
God Stats
1W - 0L
1,298 SR
Queue Stats
16W - 18L
1,335 Elo+
Solo
Tyr
Tyr
ToniKitako
Tyr
Level 23
God Stats
3W - 3L
1,337 SR
Queue Stats
9W - 8L
1,175 Elo+
Solo
Ne Zha
Ne Zha
eyedraveking
Ne Zha
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 17L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
7,685
384
6,954
12,604
3,573
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 8 / 5
9,512
476
10,228
17,394
15,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
TPereira0407
Ao Kuang
13
1 / 9 / 1
8,066
403
2,711
12,266
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Talkoran
Sylvanus
15
5 / 4 / 4
10,974
549
11,125
16,319
19,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
14
2 / 11 / 3
8,573
429
11,399
13,210
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
1 / 1 / 5
9,961
498
3,524
9,858
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
16
6 / 3 / 13
11,197
560
12,405
16,014
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
15 / 3 / 3
12,740
637
17,587
17,512
7,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 4
9,367
468
7,381
17,188
8,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
19
16 / 2 / 3
12,715
636
14,972
14,243
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
14
Kills
41
41
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
1
5
3.5
L
1
9
3
0.28
W
Ullr
6
3
13
4.17
W
15
3
3
5.5
L
5
8
5
0.94
L
Ao Kuang
TPereira0407
Ao Kuang
1
9
1
0.17
L
Sylvanus
Talkoran
Sylvanus
5
4
4
1.75
W
3
5
4
1
L
Kukulkan
2
11
3
0.32
W
Ne Zha
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,417
Damage
55,869
71,793
Taken
74,815
46,615
Mitigated
36,574
11,740
Healing
24,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
3,524
2,131
0
2,289
9,858
8,293
2,060
1,154
8,679
116
48,555
L
6,954
6,215
441
648
12,604
3,573
747
0
12,554
0
30,541
W
Ullr
12,405
6,738
0
4,220
16,014
6,622
4,021
5,866
10,073
0
55,760
W
17,587
11,701
582
9,370
17,512
7,351
6,132
6,871
10,591
0
88,579
L
10,228
6,022
0
1,533
17,394
15,028
1,048
0
17,294
0
34,323
L
Ao Kuang
TPereira0407
Ao Kuang
2,711
504
0
1,241
12,266
3,995
702
0
12,216
24,117
0
L
Sylvanus
Talkoran
Sylvanus
11,125
3,414
2,558
5,319
16,319
19,036
891
0
16,169
36,014
0
W
7,381
1,496
0
3,410
17,188
8,956
318
6,398
10,440
0
35,039
L
Kukulkan
11,399
2,278
0
0
13,210
4,983
0
0
13,060
36,949
0
W
Ne Zha
14,972
4,196
0
4,940
14,243
5,352
2,256
4,946
9,222
0
71,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
55,980
258
Minions Killed
500
0
Camps Cleared
0
1,475,765
Distance Traveled
1,921,865
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,961
498
80
4
0
431,910
7
L
Rama
7,685
384
53
3
0
235,346
1
W
Ullr
11,197
560
98
5
0
409,825
7
W
Medusa
12,740
637
150
8
0
308,196
2
L
Set
9,512
476
60
3
0
323,398
0
L
Ao Kuang
8,066
403
42
2
0
323,735
0
L
Sylvanus
10,974
549
48
2
0
308,878
1
W
Tyr
9,367
468
58
3
0
388,698
6
L
Kukulkan
8,573
429
55
3
0
284,408
0
W
Ne Zha
12,715
636
114
6
0
383,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role