Player Matchup

Fenrir
Fenrir
Badley87524
Fenrir
Level 16
God Stats
10W - 12L
1,592 SR
Queue Stats
15W - 27L
1,311 Elo+
Party 1
Anhur
Anhur
CDRMaverick332
Anhur
Level 18
God Stats
14W - 19L
1,495 SR
Queue Stats
32W - 54L
1,412 Elo+
Party 1
Ares
Ares
ClonkyDavis
Ares
Level 11
God Stats
1W - 1L
1,702 SR
Queue Stats
15W - 31L
1,257 Elo+
Party 1
Serqet
Serqet
MoonMan6969
Serqet
Level 23
God Stats
1W - 1L
1,701 SR
Queue Stats
77W - 87L
1,371 Elo+
Party 1
Chronos
Chronos
Saltman3000
Chronos
Level 7
God Stats
5W - 12L
1,390 SR
Queue Stats
13W - 25L
1,454 Elo+
Party 1
Team Averages
Level 15
1,576 SR
1,361 Elo+

VS

Team Averages
Level 25
1,680 SR
1,524 Elo+
Agni
Agni
Havok3003
Agni
Level 23
God Stats
3W - 3L
1,528 SR
Queue Stats
51W - 41L
1,540 Elo+
Party 2
Athena
Athena
KingDavidd
Athena
Level 28
God Stats
9W - 7L
1,737 SR
Queue Stats
629W - 591L
1,527 Elo+
Party 2
Mulan
Mulan
KingPhrosty
Mulan
Level 27
God Stats
4W - 0L
1,915 SR
Queue Stats
36W - 27L
1,572 Elo+
Party 3
Da Ji
Da Ji
PRimE1155
Da Ji
Level 26
God Stats
31W - 26L
1,454 SR
Queue Stats
265W - 253L
1,447 Elo+
Solo
Heimdallr
Heimdallr
Sil3nthope
Heimdallr
Level 23
God Stats
4W - 0L
1,767 SR
Queue Stats
27W - 23L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 7 / 0
6,666
476
5,754
11,562
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 2
5,702
407
3,297
10,753
2,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 9 / 0
5,176
370
2,245
9,574
3,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
10
2 / 7 / 0
6,501
464
6,629
12,529
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Saltman3000
Chronos
11
1 / 7 / 0
6,703
479
5,651
13,213
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
6 / 3 / 2
8,505
608
9,861
11,005
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
KingDavidd
Athena
12
7 / 2 / 5
8,211
587
6,833
11,686
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
12 / 0 / 1
9,301
664
10,782
10,020
4,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
PRimE1155
Da Ji
12
4 / 0 / 8
7,880
563
5,633
7,691
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Sil3nthope
Heimdallr
13
8 / 0 / 7
8,009
572
9,684
7,475
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
5
Kills
37
37
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
0
0.29
L
0
7
2
0.14
L
0
9
0
0
W
Agni
6
3
2
2.33
W
Athena
KingDavidd
Athena
7
2
5
4.75
W
12
0
1
12.5
L
Serqet
2
7
0
0.29
W
Da Ji
PRimE1155
Da Ji
4
0
8
8
L
Chronos
Saltman3000
Chronos
1
7
0
0.14
W
Heimdallr
Sil3nthope
Heimdallr
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
42,793
57,631
Taken
47,877
19,864
Mitigated
22,722
7,246
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,754
764
0
955
11,562
4,556
0
3,607
7,955
0
24,956
L
3,297
1,672
0
480
10,753
2,592
0
3,226
7,524
0
23,970
L
2,245
367
0
81
9,574
3,789
0
0
9,574
13,919
0
W
Agni
9,861
1,443
0
5,817
11,005
3,741
909
4,375
6,630
51,938
0
W
Athena
KingDavidd
Athena
6,833
1,569
0
908
11,686
8,813
1,152
0
11,686
33,808
0
W
10,782
3,184
0
1,807
10,020
4,435
318
1,085
8,425
0
52,126
L
Serqet
6,629
2,631
0
3,181
12,529
4,192
0
2,705
9,824
0
34,441
W
Da Ji
PRimE1155
Da Ji
5,633
1,093
0
2,218
7,691
3,008
475
1,589
6,102
0
35,452
L
Chronos
Saltman3000
Chronos
5,651
1,858
0
2,549
13,213
4,735
1,162
7,156
6,057
40,025
0
W
Heimdallr
Sil3nthope
Heimdallr
9,684
6,122
0
4,847
7,475
2,725
3,216
847
6,628
0
35,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
41,906
236
Minions Killed
367
0
Camps Cleared
0
1,212,201
Distance Traveled
1,355,142
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,666
476
29
2
0
277,517
0
L
Anhur
5,702
407
42
3
0
249,155
0
L
Ares
5,176
370
20
1
0
186,009
0
W
Agni
8,505
608
94
7
0
247,089
2
W
Athena
8,211
587
49
4
0
300,086
1
W
Mulan
9,301
664
103
7
0
263,669
1
L
Serqet
6,501
464
62
4
0
250,444
0
W
Da Ji
7,880
563
63
5
0
314,941
3
L
Chronos
6,703
479
83
6
0
249,076
0
W
Heimdallr
8,009
572
58
4
0
229,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role