Player Matchup

Guan Yu
Guan Yu
DRSTRANGESV
Guan Yu
Level 28
God Stats
9W - 4L
1,747 SR
Queue Stats
136W - 97L
1,757 Elo+
Solo
Arachne
Arachne
SnackyMan
Arachne
Level 25
God Stats
33W - 27L
1,630 SR
Queue Stats
104W - 100L
1,535 Elo+
Solo
Aphrodite
Aphrodite
Torrtellinii
Aphrodite
Level 16
God Stats
16W - 13L
1,505 SR
Queue Stats
22W - 22L
1,549 Elo+
Party 1
Anubis
Anubis
coopah
Anubis
Level 25
God Stats
3W - 2L
1,876 SR
Queue Stats
44W - 52L
1,608 Elo+
Solo
Olorun
Olorun
thedirtyknapkin
Olorun
Level 16
God Stats
10W - 13L
1,475 SR
Queue Stats
10W - 13L
1,359 Elo+
Party 1
Team Averages
Level 22
1,647 SR
1,562 Elo+

VS

Team Averages
Level 23
1,556 SR
1,547 Elo+
Ares
Ares
CowardlyFrance
Ares
Level 26
God Stats
29W - 27L
1,519 SR
Queue Stats
215W - 215L
1,467 Elo+
Solo
Xbalanque
Xbalanque
Grossecouille
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,624 Elo+
Solo
Anhur
Anhur
JoJossef1
Anhur
Level 28
God Stats
0W - 1L
1,250 SR
Queue Stats
99W - 103L
1,508 Elo+
Solo
Kukulkan
Kukulkan
SOkrigger
Kukulkan
Level 26
God Stats
5W - 5L
1,755 SR
Queue Stats
346W - 368L
1,622 Elo+
Solo
Thanatos
Thanatos
ZeMelon
Thanatos
Level 28
God Stats
8W - 5L
1,753 SR
Queue Stats
45W - 42L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DRSTRANGESV
Guan Yu
20
8 / 0 / 7
14,370
599
18,907
23,217
39,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
SnackyMan
Arachne
20
20 / 6 / 2
15,314
638
19,665
26,258
13,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Torrtellinii
Aphrodite
17
2 / 2 / 13
10,964
457
4,482
6,902
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
coopah
Anubis
4
0 / 1 / 0
7,241
302
0
500
105
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
8 / 3 / 12
12,237
510
18,024
25,817
10,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
10,080
420
8,983
21,014
24,743
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Grossecouille
Xbalanque
15
5 / 6 / 4
10,823
451
10,202
12,787
5,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
JoJossef1
Anhur
20
1 / 9 / 0
12,295
512
9,420
19,255
6,008
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
SOkrigger
Kukulkan
14
1 / 11 / 1
9,448
394
5,054
15,621
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ZeMelon
Thanatos
13
3 / 6 / 3
9,527
397
8,246
12,419
7,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
38
Kills
11
12
Deaths
38
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Guan Yu
DRSTRANGESV
Guan Yu
8
0
7
11.5
L
Xbalanque
Grossecouille
Xbalanque
5
6
4
1.17
L
Anhur
JoJossef1
Anhur
1
9
0
0.11
L
Kukulkan
SOkrigger
Kukulkan
1
11
1
0.14
W
Arachne
SnackyMan
Arachne
20
6
2
3.5
W
Aphrodite
Torrtellinii
Aphrodite
2
2
13
4.25
L
Thanatos
ZeMelon
Thanatos
3
6
3
0.75
W
Anubis
coopah
Anubis
0
1
0
0
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,078
Damage
41,905
82,694
Taken
81,096
69,205
Mitigated
49,252
53,143
Healing
22,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,983
843
698
4,657
21,014
24,743
367
6,947
14,067
40,802
0
W
Guan Yu
DRSTRANGESV
Guan Yu
18,907
3,528
3,140
11,494
23,217
39,708
2,668
2,515
20,702
266
98,390
L
Xbalanque
Grossecouille
Xbalanque
10,202
5,030
0
2,507
12,787
5,268
671
7,040
5,747
0
38,421
L
Anhur
JoJossef1
Anhur
9,420
5,832
0
3,970
19,255
6,008
878
815
18,440
0
104,502
L
Kukulkan
SOkrigger
Kukulkan
5,054
363
342
2,200
15,621
6,107
388
3,582
12,039
58,601
0
W
Arachne
SnackyMan
Arachne
19,665
14,524
0
9,182
26,258
13,441
4,063
4,447
21,811
0
117,595
W
Aphrodite
Torrtellinii
Aphrodite
4,482
897
11,040
3,792
6,902
5,249
926
1,996
4,906
38,556
0
L
Thanatos
ZeMelon
Thanatos
8,246
2,519
0
8,442
12,419
7,126
58
4,388
8,031
0
52,043
W
Anubis
coopah
Anubis
0
0
0
31
500
105
0
0
500
1,034
0
W
18,024
10,859
975
13,489
25,817
10,702
4,532
5,079
20,738
84,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,126
Gold Earned
52,173
509
Minions Killed
500
0
Camps Cleared
0
1,862,593
Distance Traveled
1,658,818
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,080
420
42
2
0
408,652
4
W
Guan Yu
14,370
599
168
7
0
513,006
6
L
Xbalanque
10,823
451
80
3
0
313,880
0
L
Anhur
12,295
512
199
8
0
307,977
1
L
Kukulkan
9,448
394
98
4
0
364,721
0
W
Arachne
15,314
638
181
8
0
524,398
0
W
Aphrodite
10,964
457
59
2
0
432,163
1
L
Thanatos
9,527
397
81
3
0
263,588
3
W
Anubis
7,241
302
1
0
0
10,968
0
W
Olorun
12,237
510
100
4
0
382,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role