Player Matchup

Apollo
Apollo
BoRaiCho8192
Apollo
Level 45
God Stats
1W - 4L
1,523 SR
Queue Stats
16W - 19L
1,397 Elo+
Party 2
Janus
Janus
GreyKing12
Janus
Level 33
God Stats
11W - 13L
1,412 SR
Queue Stats
254W - 297L
1,416 Elo+
Solo
Bellona
Bellona
TheOneTooWander
Bellona
Level 18
God Stats
38W - 40L
1,655 SR
Queue Stats
115W - 138L
1,525 Elo+
Party 2
Nemesis
Nemesis
lMAGlNARY
Nemesis
Level 148
God Stats
2W - 4L
1,296 SR
Queue Stats
80W - 72L
1,595 Elo+
Party 3
Ymir
Ymir
lowtierplayer
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 3
Team Averages
Level 55
1,477 SR
1,487 Elo+

VS

Team Averages
Level 55
1,392 SR
1,376 Elo+
Geb
Geb
Conflictt
Geb
Level 21
God Stats
26W - 35L
1,224 SR
Queue Stats
52W - 85L
1,297 Elo+
Party 1
Medusa
Medusa
CoxBFloppin
Medusa
Level 99
God Stats
3W - 9L
1,279 SR
Queue Stats
451W - 440L
1,500 Elo+
Solo
Ra
Ra
EmperorTestacles
Ra
Level 46
God Stats
16W - 34L
1,288 SR
Queue Stats
244W - 324L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
HisChild
Cthulhu
Level 86
God Stats
22W - 17L
1,669 SR
Queue Stats
747W - 787L
1,401 Elo+
Party 1
Ratatoskr
Ratatoskr
MarshmallowManz
Ratatoskr
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
85W - 103L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 2 / 2
6,675
477
4,839
9,632
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
10
1 / 6 / 0
6,437
460
3,774
6,821
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 4
7,438
531
5,065
10,540
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
lMAGlNARY
Nemesis
15
5 / 2 / 2
8,530
609
6,909
8,900
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 4 / 2
6,203
443
1,895
6,181
2,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,723
480
4,612
8,130
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
13
4 / 2 / 1
7,642
546
8,347
6,453
2,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 3
8,144
582
3,382
8,467
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
HisChild
Cthulhu
13
1 / 0 / 3
7,741
553
5,732
6,746
6,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
MarshmallowManz
Ratatoskr
13
8 / 2 / 1
8,459
604
8,231
9,462
3,091
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
17
17
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
2
2
0.5
W
0
2
6
1.5
W
Medusa
4
2
1
2.25
W
4
3
3
1.83
L
Janus
1
6
0
0.17
W
Cthulhu
HisChild
Cthulhu
1
0
3
2.5
W
Ratatoskr
MarshmallowManz
Ratatoskr
8
2
1
4.25
L
2
3
4
1.33
L
Nemesis
lMAGlNARY
Nemesis
5
2
2
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
30,304
42,074
Taken
39,258
16,665
Mitigated
18,904
14,126
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,839
2,542
0
4,607
9,632
2,934
252
2,758
6,803
0
40,598
W
4,612
1,071
0
2,485
8,130
4,204
0
715
7,387
17,596
0
W
Medusa
8,347
4,056
0
2,259
6,453
2,164
706
0
6,453
0
51,149
W
3,382
958
325
2,740
8,467
3,070
798
3,370
4,749
43,659
0
L
Janus
3,774
172
0
226
6,821
1,959
594
1,546
5,275
28,028
0
W
Cthulhu
HisChild
Cthulhu
5,732
575
0
3,702
6,746
6,375
0
874
5,872
37,677
0
W
Ratatoskr
MarshmallowManz
Ratatoskr
8,231
2,212
0
3,524
9,462
3,091
0
334
9,128
0
49,717
L
5,065
2,499
234
4,222
10,540
6,164
0
2,614
7,926
0
27,721
L
Nemesis
lMAGlNARY
Nemesis
6,909
2,379
0
4,562
8,900
3,191
0
2,675
6,100
0
53,679
L
1,895
67
0
275
6,181
2,417
0
3,762
2,244
18,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,283
Gold Earned
38,709
318
Minions Killed
385
0
Camps Cleared
0
1,328,519
Distance Traveled
1,408,813
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,675
477
79
6
0
277,404
0
W
Geb
6,723
480
29
2
0
302,774
2
W
Medusa
7,642
546
84
6
0
264,605
5
W
Ra
8,144
582
91
7
0
254,655
1
L
Janus
6,437
460
57
4
0
254,895
3
W
Cthulhu
7,741
553
100
7
0
257,738
1
W
Ratatoskr
8,459
604
81
6
0
329,041
2
L
Bellona
7,438
531
45
3
0
251,949
2
L
Nemesis
8,530
609
99
7
0
324,257
6
L
Ymir
6,203
443
38
3
0
220,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role