Player Matchup

Mercury
Mercury
DirectImpact155
Mercury
Level 25
God Stats
78W - 44L
1,600 SR
Queue Stats
190W - 154L
1,492 Elo+
Party 2
Xing Tian
Xing Tian
EpicBaileyking9
Xing Tian
Level 28
God Stats
14W - 10L
1,496 SR
Queue Stats
269W - 225L
1,484 Elo+
Party 2
Janus
Janus
LordHarkon19
Janus
Level 17
God Stats
59W - 52L
1,554 SR
Queue Stats
163W - 144L
1,480 Elo+
Party 2
Achilles
Achilles
Mastahkillerh98
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,448 Elo+
Party 2
Ra
Ra
Rossitheboss273
Ra
Level 7
God Stats
3W - 7L
1,455 SR
Queue Stats
10W - 16L
1,319 Elo+
Party 2
Team Averages
Level 19
1,521 SR
1,445 Elo+

VS

Team Averages
Level 20
1,415 SR
1,396 Elo+
Cthulhu
Cthulhu
Grabesstampfer
Cthulhu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KABLAMSO
Izanami
Level 29
God Stats
23W - 17L
1,640 SR
Queue Stats
112W - 79L
1,566 Elo+
Party 1
Yemoja
Yemoja
buttclapper69
Yemoja
Level 26
God Stats
2W - 2L
1,284 SR
Queue Stats
112W - 72L
1,604 Elo+
Party 1
Bellona
Bellona
kuizap
Bellona
Level 16
God Stats
7W - 12L
1,152 SR
Queue Stats
14W - 28L
1,167 Elo+
Solo
The Morrigan
The Morrigan
shey19
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 2
11,740
470
17,598
20,374
8,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
EpicBaileyking9
Xing Tian
15
1 / 2 / 3
10,050
402
13,753
18,921
20,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

14
9 / 0 / 2
10,382
415
6,576
4,499
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
15
1 / 5 / 2
9,482
379
6,636
15,064
7,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 2
9,436
377
8,491
10,558
5,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
11,597
464
12,378
19,295
17,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
KABLAMSO
Izanami
19
6 / 4 / 3
12,208
488
16,369
20,432
12,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 1 / 7
12,133
485
8,249
21,391
25,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
kuizap
Bellona
15
2 / 3 / 6
10,111
404
8,655
15,624
12,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
shey19
The Morrigan
9
0 / 9 / 0
7,965
319
373
6,612
2,038

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
18
Kills
12
12
Deaths
18
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
1
2
7
L
Xing Tian
EpicBaileyking9
Xing Tian
1
2
3
1.25
W
3
1
4
5
W
Izanami
KABLAMSO
Izanami
6
4
3
1.88
L
9
0
2
10
L
Achilles
1
5
2
0.4
L
1
4
2
0.5
W
1
1
7
4.5
W
Bellona
kuizap
Bellona
2
3
6
1.67
W
The Morrigan
shey19
The Morrigan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,054
Damage
46,024
69,416
Taken
83,354
43,035
Mitigated
69,335
11,536
Healing
32,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,598
10,889
0
5,716
20,374
8,430
1,649
6,843
13,356
0
96,933
L
Xing Tian
EpicBaileyking9
Xing Tian
13,753
377
0
1,484
18,921
20,965
165
3,935
14,886
52,417
0
W
12,378
518
175
4,722
19,295
17,271
827
3,279
15,980
78,529
0
W
Izanami
KABLAMSO
Izanami
16,369
11,735
0
8,454
20,432
12,298
3,802
9,132
11,214
0
102,256
L
6,576
889
0
1,381
4,499
1,300
1,056
802
3,647
41,913
0
L
Achilles
6,636
2,572
0
861
15,064
7,145
448
5,896
8,868
0
39,923
L
8,491
1,426
755
1,339
10,558
5,195
619
2,849
7,659
50,264
0
W
8,249
2,443
8,213
7,355
21,391
25,341
805
8,716
12,633
55,483
0
W
Bellona
kuizap
Bellona
8,655
2,804
0
3,270
15,624
12,387
848
4,780
10,712
0
46,019
W
The Morrigan
shey19
The Morrigan
373
193
0
0
6,612
2,038
0
2,396
3,995
12,367
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,090
Gold Earned
54,014
436
Minions Killed
493
0
Camps Cleared
0
2,141,979
Distance Traveled
1,968,169
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,740
470
129
5
0
567,371
1
L
Xing Tian
10,050
402
51
2
0
472,792
3
W
Cthulhu
11,597
464
138
6
0
432,420
0
W
Izanami
12,208
488
165
7
0
437,765
1
L
Janus
10,382
415
91
4
0
300,596
2
L
Achilles
9,482
379
65
3
0
409,753
6
L
Ra
9,436
377
100
4
0
391,467
5
W
Yemoja
12,133
485
80
3
0
460,958
4
W
Bellona
10,111
404
83
3
0
437,392
0
W
The Morrigan
7,965
319
27
1
0
199,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role