Player Matchup

Janus
Janus
NoCxmpEyEsO
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
ThighGuyCray
Heimdallr
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 74L
1,624 Elo+
Party 1
Rama
Rama
XGN BloodRipper
Rama
Level 83
God Stats
1W - 2L
1,467 SR
Queue Stats
9W - 9L
1,157 Elo+
Solo
Team Averages
Level 77
1,489 SR
1,448 Elo+

VS

Team Averages
Level 64
1,437 SR
1,504 Elo+
Scylla
Scylla
FinalxHope
Scylla
Level 58
God Stats
2W - 2L
1,332 SR
Queue Stats
136W - 106L
1,563 Elo+
Solo
Cthulhu
Cthulhu
mc_DJ23
Cthulhu
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Cernunnos
Cernunnos
mugetsu78967
Cernunnos
Level 86
God Stats
1W - 1L
1,478 SR
Queue Stats
40W - 54L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,873
656
6,846
8,793
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
ThighGuyCray
Heimdallr
9
0 / 6 / 1
6,854
571
3,071
10,670
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 8 / 1
7,007
584
4,135
14,789
4,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FinalxHope
Scylla
12
5 / 0 / 10
9,163
764
8,549
4,845
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mc_DJ23
Cthulhu
13
5 / 0 / 12
9,806
817
9,065
10,215
9,116
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
mugetsu78967
Cernunnos
13
9 / 1 / 8
9,778
815
10,363
7,745
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
19
19
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
FinalxHope
Scylla
5
0
10
10
L
1
5
0
0.2
L
Heimdallr
ThighGuyCray
Heimdallr
0
6
1
0.08
L
0
8
1
0.06
W
Cthulhu
mc_DJ23
Cthulhu
5
0
12
11
W
Cernunnos
mugetsu78967
Cernunnos
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,052
Damage
27,977
34,252
Taken
22,805
10,959
Mitigated
13,422
7,063
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
FinalxHope
Scylla
8,549
0
420
1,033
4,845
1,450
567
2,300
2,405
39,314
0
L
6,846
134
0
1,296
8,793
2,750
0
4,161
4,632
32,939
0
L
Heimdallr
ThighGuyCray
Heimdallr
3,071
805
0
511
10,670
3,410
0
6,756
3,914
0
12,902
L
4,135
3,564
233
5,023
14,789
4,799
0
6,753
8,036
0
23,958
W
Cthulhu
mc_DJ23
Cthulhu
9,065
0
192
1,863
10,215
9,116
108
1,739
8,217
26,955
0
W
Cernunnos
mugetsu78967
Cernunnos
10,363
4,281
0
3,055
7,745
2,856
2,099
2,314
5,281
0
29,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,734
Gold Earned
28,747
115
Minions Killed
134
0
Camps Cleared
0
585,834
Distance Traveled
672,408
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,163
764
60
5
0
222,981
1
L
Janus
7,873
656
61
5
0
203,087
2
L
Heimdallr
6,854
571
22
2
0
209,335
0
L
Rama
7,007
584
32
3
0
173,412
0
W
Cthulhu
9,806
817
29
2
0
233,158
1
W
Cernunnos
9,778
815
45
4
0
216,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role