Player Matchup

Izanami
Izanami
TSM_FDEZ252003
Izanami
Level 25
God Stats
19W - 17L
1,387 SR
Queue Stats
235W - 184L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
TheDjokerer
Kukulkan
Level 26
God Stats
29W - 36L
1,460 SR
Queue Stats
831W - 877L
1,525 Elo+
Solo
Ymir
Ymir
ThermiKxl
Ymir
Level 14
God Stats
16W - 6L
1,702 SR
Queue Stats
124W - 87L
1,423 Elo+
Party 1
Bellona
Bellona
oscar_malaguita
Bellona
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 46L
1,282 Elo+
Party 1
Set
Set
servilletamojada
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,415 Elo+
Party 1
Team Averages
Level 21
1,510 SR
1,416 Elo+

VS

Team Averages
Level 11
1,624 SR
1,461 Elo+
Thanatos
Thanatos
APO47u
Thanatos
Level 4
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 1L
1,611 Elo+
Party 2
Anhur
Anhur
MozesShame
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,263 Elo+
Solo
Scylla
Scylla
Scamp91
Scylla
Level 29
God Stats
5W - 9L
1,342 SR
Queue Stats
183W - 174L
1,521 Elo+
Solo
Chaac
Chaac
bigmanguy93
Chaac
Level 15
God Stats
5W - 2L
1,795 SR
Queue Stats
16W - 10L
1,602 Elo+
Solo
Mercury
Mercury
new_rohat
Mercury
Level 4
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 2L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 6
8,485
606
7,479
8,088
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
TheDjokerer
Kukulkan
13
3 / 0 / 4
7,850
561
3,282
4,126
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
6 / 2 / 6
8,171
584
5,065
13,807
11,660
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

12
0 / 1 / 0
6,825
488
1,976
7,661
4,544
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 6
7,739
553
3,606
9,395
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
APO47u
Thanatos
4
0 / 6 / 1
4,698
336
1,477
4,625
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
9
2 / 4 / 0
6,242
446
2,070
6,446
1,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Scamp91
Scylla
10
0 / 4 / 1
6,267
448
5,472
7,617
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 1
8,422
602
8,854
9,063
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
new_rohat
Mercury
7
1 / 6 / 0
5,563
397
2,481
7,078
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
6
6
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
APO47u
Thanatos
0
6
1
0.08
L
Anhur
2
4
0
0.5
L
Scylla
Scamp91
Scylla
0
4
1
0.13
W
8
1
6
11
W
Kukulkan
TheDjokerer
Kukulkan
3
0
4
5
W
Ymir
6
2
6
4.5
L
3
1
1
3.5
L
Mercury
new_rohat
Mercury
1
6
0
0.17
W
0
1
0
0
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,408
Damage
20,354
43,077
Taken
34,829
24,071
Mitigated
15,890
11,286
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
APO47u
Thanatos
1,477
681
0
365
4,625
960
215
1,125
3,500
0
4,023
L
Anhur
2,070
935
0
1,511
6,446
1,633
0
2,703
3,743
0
17,620
L
Scylla
Scamp91
Scylla
5,472
199
0
1,650
7,617
2,125
165
1,643
5,974
30,835
0
W
7,479
5,294
0
3,872
8,088
2,882
4,531
1,098
6,914
0
43,331
W
Kukulkan
TheDjokerer
Kukulkan
3,282
334
0
1,284
4,126
1,500
1,045
1,422
2,464
34,303
0
W
Ymir
5,065
1,746
441
2,527
13,807
11,660
780
1,739
11,887
27,447
0
L
8,854
1,315
0
4,994
9,063
9,543
407
1,529
7,534
319
51,429
L
Mercury
new_rohat
Mercury
2,481
1,898
0
1,183
7,078
1,629
0
1,347
5,731
0
15,187
W
1,976
535
0
302
7,661
4,544
533
0
7,263
0
26,567
W
3,606
2,290
0
2,860
9,395
3,485
451
1,027
8,175
0
38,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
31,192
339
Minions Killed
217
0
Camps Cleared
0
1,299,801
Distance Traveled
963,681
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,698
336
3
0
0
159,645
0
L
Anhur
6,242
446
38
3
0
172,757
0
L
Scylla
6,267
448
57
4
0
204,550
0
W
Izanami
8,485
606
74
5
0
243,960
0
W
Kukulkan
7,850
561
81
6
0
245,704
1
W
Ymir
8,171
584
48
3
0
279,837
1
L
Chaac
8,422
602
92
7
0
226,810
3
L
Mercury
5,563
397
27
2
0
199,919
1
W
Bellona
6,825
488
61
4
0
255,471
1
W
Set
7,739
553
75
5
0
274,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role