Player Matchup

Danzaburou
Danzaburou
Meweeyy
Danzaburou
Level 11
God Stats
17W - 9L
1,989 SR
Queue Stats
76W - 70L
1,760 Elo+
Solo
Mulan
Mulan
NotGreedDotExe
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 23L
1,892 Elo+
Solo
Arachne
Arachne
UNAILC12
Arachne
Level 16
God Stats
1W - 2L
1,489 SR
Queue Stats
76W - 81L
1,422 Elo+
Solo
Olorun
Olorun
jokerzz01
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,803 Elo+
Solo
Xing Tian
Xing Tian
lemonpie23
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,607 Elo+
Solo
Team Averages
Level 11
1,595 SR
1,697 Elo+

VS

Team Averages
Level 37
1,519 SR
1,556 Elo+
Hera
Hera
 
Hera
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Always1v5
Kali
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
LiudasTheLegend
Hou Yi
Level 23
God Stats
11W - 7L
1,562 SR
Queue Stats
175W - 165L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mamzz
Cu Chulainn
Level 28
God Stats
64W - 50L
1,480 SR
Queue Stats
388W - 358L
1,612 Elo+
Solo
Aphrodite
Aphrodite
Rejuvinating
Aphrodite
Level 5
God Stats
225W - 129L
1,553 SR
Queue Stats
285W - 211L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Meweeyy
Danzaburou
11
0 / 6 / 1
6,792
453
4,315
10,308
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 1
8,315
554
10,473
15,172
10,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
UNAILC12
Arachne
11
3 / 6 / 3
7,456
497
3,404
11,997
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
jokerzz01
Olorun
11
1 / 6 / 2
6,750
450
4,824
12,148
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
lemonpie23
Xing Tian
11
1 / 1 / 0
7,131
475
2,520
7,474
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
5 / 0 / 3
7,902
527
9,555
8,405
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
15
5 / 4 / 4
9,038
603
8,275
12,048
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
7 / 2 / 4
9,255
617
10,917
8,776
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Mamzz
Cu Chulainn
14
5 / 1 / 5
8,404
560
9,409
12,024
11,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Rejuvinating
Aphrodite
13
1 / 0 / 5
7,891
526
2,599
5,882
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
23
23
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
3
6.5
W
Kali
5
4
4
1.75
W
7
2
4
4.5
W
Cu Chulainn
Mamzz
Cu Chulainn
5
1
5
7.5
L
Danzaburou
Meweeyy
Danzaburou
0
6
1
0.08
L
2
4
1
0.63
W
Aphrodite
Rejuvinating
Aphrodite
1
0
5
3.5
L
Arachne
UNAILC12
Arachne
3
6
3
0.75
L
Olorun
jokerzz01
Olorun
1
6
2
0.33
L
Xing Tian
lemonpie23
Xing Tian
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,536
Damage
40,755
57,099
Taken
47,135
24,543
Mitigated
24,589
13,752
Healing
20,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,555
1,647
0
1,245
8,405
2,367
449
1,999
6,406
63,987
0
W
Kali
8,275
3,799
0
4,067
12,048
5,356
891
1,635
10,413
0
57,727
W
10,917
5,255
0
3,131
8,776
3,328
1,721
2,488
6,288
0
53,192
W
Cu Chulainn
Mamzz
Cu Chulainn
9,409
2,495
0
4,342
12,024
11,114
0
299
11,725
0
44,452
L
Danzaburou
Meweeyy
Danzaburou
4,315
1,561
0
1,196
10,308
3,048
228
5,922
4,386
0
39,235
L
10,473
2,164
0
5,603
15,172
10,202
728
0
15,172
0
50,555
W
Aphrodite
Rejuvinating
Aphrodite
2,599
274
4,045
3,769
5,882
2,424
455
923
4,959
25,908
0
L
Arachne
UNAILC12
Arachne
3,404
2,657
207
1,210
11,997
4,218
0
596
11,401
0
31,504
L
Olorun
jokerzz01
Olorun
4,824
2,287
48
3,631
12,148
3,866
370
1,542
10,606
36,370
0
L
Xing Tian
lemonpie23
Xing Tian
2,520
131
0
1,857
7,474
3,209
0
4,094
3,380
14,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
42,490
321
Minions Killed
454
0
Camps Cleared
0
1,389,312
Distance Traveled
1,438,743
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,902
527
110
7
0
274,985
4
W
Kali
9,038
603
98
7
0
291,756
1
W
Hou Yi
9,255
617
121
8
0
256,603
4
W
Cu Chulainn
8,404
560
73
5
0
316,326
4
L
Danzaburou
6,792
453
80
5
0
264,030
3
L
Mulan
8,315
554
104
7
0
270,162
1
W
Aphrodite
7,891
526
52
3
0
299,073
6
L
Arachne
7,456
497
60
4
0
282,616
2
L
Olorun
6,750
450
52
3
0
236,382
0
L
Xing Tian
7,131
475
25
2
0
336,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role