Player Matchup

Jing Wei
Jing Wei
Monkey-Thanos
Jing Wei
Level 16
God Stats
7W - 7L
1,469 SR
Queue Stats
11W - 7L
1,492 Elo+
Solo
Fenrir
Fenrir
PARASIEMPRE-L_R
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,619 Elo+
Solo
Jormungandr
Jormungandr
Sirpugglesmith
Jormungandr
Level 14
God Stats
8W - 4L
1,449 SR
Queue Stats
30W - 42L
1,432 Elo+
Solo
Tiamat
Tiamat
Tragger50
Tiamat
Level 16
God Stats
10W - 8L
1,419 SR
Queue Stats
17W - 18L
1,461 Elo+
Solo
Thor
Thor
Trtyhn5678
Thor
Level 29
God Stats
46W - 85L
1,501 SR
Queue Stats
318W - 414L
1,589 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,519 Elo+

VS

Team Averages
Level 16
1,471 SR
1,413 Elo+
Yemoja
Yemoja
AttestedMist212
Yemoja
Level 14
God Stats
36W - 37L
1,424 SR
Queue Stats
175W - 213L
1,353 Elo+
Party 1
Izanami
Izanami
BumiWrld
Izanami
Level 25
God Stats
43W - 43L
1,557 SR
Queue Stats
243W - 298L
1,369 Elo+
Party 1
Bellona
Bellona
GwyndolinBear
Bellona
Level 29
God Stats
2W - 0L
1,424 SR
Queue Stats
59W - 67L
1,462 Elo+
Solo
Amaterasu
Amaterasu
JTM365
Amaterasu
Level 7
God Stats
14W - 14L
1,458 SR
Queue Stats
78W - 97L
1,433 Elo+
Party 1
Artemis
Artemis
Papi chulo19390
Artemis
Level 6
God Stats
15W - 20L
1,494 SR
Queue Stats
82W - 94L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Monkey-Thanos
Jing Wei
17
1 / 4 / 5
11,265
939
12,018
19,183
8,201
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 13 / 4
10,165
847
9,190
24,930
11,840
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Sirpugglesmith
Jormungandr
17
3 / 4 / 3
11,611
968
17,778
21,828
13,293
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Tragger50
Tiamat
17
2 / 11 / 3
11,139
928
10,234
22,505
16,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 7 / 4
10,862
905
9,379
23,067
9,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 26
13,475
1,123
10,592
13,082
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
BumiWrld
Izanami
20
16 / 1 / 11
14,137
1,178
34,044
13,538
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
19
10 / 3 / 15
12,562
1,047
22,470
13,355
14,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
JTM365
Amaterasu
18
5 / 2 / 16
11,712
976
14,499
15,047
8,264
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 1 / 19
11,428
952
20,131
8,904
4,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
125
8
Kills
38
39
Deaths
8
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
3
1
26
16
W
Izanami
BumiWrld
Izanami
16
1
11
21.5
W
Bellona
10
3
15
5.83
W
Amaterasu
JTM365
Amaterasu
5
2
16
6.5
L
Jing Wei
Monkey-Thanos
Jing Wei
1
4
5
0.88
L
0
13
4
0.15
W
4
1
19
13.5
L
Jormungandr
Sirpugglesmith
Jormungandr
3
4
3
1.13
L
Tiamat
Tragger50
Tiamat
2
11
3
0.32
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,599
Damage
101,736
111,513
Taken
63,926
59,601
Mitigated
50,635
7,730
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,592
1,820
2,277
1,700
13,082
16,391
0
6,024
7,058
26,645
0
W
Izanami
BumiWrld
Izanami
34,044
27,951
0
6,643
13,538
7,106
0
5,746
7,792
0
68,341
W
Bellona
22,470
8,385
0
745
13,355
14,565
0
6,340
7,015
0
30,555
W
Amaterasu
JTM365
Amaterasu
14,499
7,912
0
3,325
15,047
8,264
0
5,628
9,419
0
26,628
L
Jing Wei
Monkey-Thanos
Jing Wei
12,018
9,155
0
2,119
19,183
8,201
0
1,772
16,799
0
28,575
L
9,190
3,990
0
1,791
24,930
11,840
0
2,125
22,680
0
19,414
W
20,131
11,969
0
1,319
8,904
4,309
0
4,274
4,630
0
29,175
L
Jormungandr
Sirpugglesmith
Jormungandr
17,778
2,843
294
1,569
21,828
13,293
0
1,268
20,387
40,191
0
L
Tiamat
Tragger50
Tiamat
10,234
1,124
0
1,400
22,505
16,435
0
3,087
19,205
33,671
0
L
9,379
1,818
0
557
23,067
9,832
0
2,340
20,420
0
17,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,042
Gold Earned
63,314
153
Minions Killed
205
6
Camps Cleared
8
961,132
Distance Traveled
1,078,833
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,475
1,123
38
3
3
230,359
0
W
Izanami
14,137
1,178
96
8
1
194,843
0
W
Bellona
12,562
1,047
24
2
0
211,241
0
W
Amaterasu
11,712
976
27
2
4
240,590
0
L
Jing Wei
11,265
939
39
3
1
204,276
1
L
Fenrir
10,165
847
9
1
2
152,994
2
W
Artemis
11,428
952
20
2
0
201,800
3
L
Jormungandr
11,611
968
38
3
1
184,381
0
L
Tiamat
11,139
928
48
4
2
195,145
0
L
Thor
10,862
905
19
2
0
224,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role