Player Matchup

Tiamat
Tiamat
SenkoSan8521
Tiamat
Level 119
God Stats
2W - 4L
1,439 SR
Queue Stats
48W - 41L
1,404 Elo+
Party 1
Merlin
Merlin
Zombie Dandere
Merlin
Level 106
God Stats
10W - 2L
1,797 SR
Queue Stats
12W - 4L
1,688 Elo+
Party 1
Medusa
Medusa
timithetooth
Medusa
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 11L
1,704 Elo+
Party 1
Team Averages
Level 115
1,579 SR
1,599 Elo+

VS

Team Averages
Level 13
1,574 SR
1,533 Elo+
Mercury
Mercury
BEYONTgamer V11
Mercury
Level 6
God Stats
1W - 5L
1,406 SR
Queue Stats
72W - 94L
1,303 Elo+
Solo
Ymir
Ymir
Ianator479
Ymir
Level 8
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
SkyDiverOnly
Tiamat
Level 26
God Stats
118W - 53L
1,811 SR
Queue Stats
244W - 101L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
6 / 0 / 12
9,349
779
5,999
3,324
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 13
9,007
751
6,805
4,059
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
9 / 2 / 8
9,761
813
12,277
7,357
2,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
7,029
586
1,489
8,918
2,523
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 9 / 0
7,482
624
1,760
14,678
7,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
11
2 / 2 / 1
7,957
663
6,833
6,954
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
19
Kills
3
3
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
1
9
0
0.11
W
Tiamat
6
0
12
12
L
Tiamat
2
2
1
1.25
W
4
1
13
10.5
W
Medusa
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
10,082
14,740
Taken
30,550
7,585
Mitigated
16,247
4,018
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,489
200
0
528
8,918
2,523
0
2,450
6,468
0
11,022
L
1,760
359
0
0
14,678
7,911
0
7,277
7,401
11,149
0
W
Tiamat
5,999
773
0
2,227
3,324
3,637
631
1,946
1,258
23,755
0
L
Tiamat
6,833
548
0
2,365
6,954
5,813
0
3,123
3,831
34,688
0
W
6,805
646
0
312
4,059
1,406
278
2,010
1,999
33,217
0
W
Medusa
12,277
6,229
0
1,479
7,357
2,542
2,244
4,221
2,836
0
51,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,117
Gold Earned
22,468
184
Minions Killed
104
0
Camps Cleared
0
643,643
Distance Traveled
541,419
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,029
586
20
2
0
168,005
0
L
Ymir
7,482
624
26
2
0
186,579
0
W
Tiamat
9,349
779
49
4
0
231,055
1
L
Tiamat
7,957
663
58
5
0
186,835
0
W
Merlin
9,007
751
63
5
0
216,760
1
W
Medusa
9,761
813
72
6
0
195,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role