Player Matchup

Ao Kuang
Ao Kuang
Leaning_0gKush
Ao Kuang
Level 26
God Stats
26W - 41L
1,843 SR
Queue Stats
378W - 550L
1,170 Elo+
Solo
Fenrir
Fenrir
OriginalCinque1
Fenrir
Level 16
God Stats
19W - 37L
1,220 SR
Queue Stats
164W - 187L
1,339 Elo+
Party 2
Sylvanus
Sylvanus
bbonekiller
Sylvanus
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 208L
1,412 Elo+
Party 2
Team Averages
Level 49
1,521 SR
1,307 Elo+

VS

Team Averages
Level 12
1,173 SR
1,246 Elo+
Tiamat
Tiamat
BlackBlackCatPow
Tiamat
Level 14
God Stats
0W - 1L
1,278 SR
Queue Stats
4W - 10L
1,148 Elo+
Party 1
Zeus
Zeus
Schnecko
Zeus
Level 19
God Stats
0W - 3L
1,108 SR
Queue Stats
1W - 14L
1,091 Elo+
Party 1
Thor
Thor
sternhell-Lohe
Thor
Level 4
God Stats
0W - 1L
1,134 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
9 / 2 / 19
12,934
719
10,895
14,866
5,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
22 / 1 / 11
14,284
794
21,435
16,043
9,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
bbonekiller
Sylvanus
17
11 / 0 / 24
13,551
753
12,970
20,925
18,744
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 2
10,147
564
2,997
18,861
11,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
14
1 / 15 / 2
10,819
601
17,441
20,042
6,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 15 / 1
9,114
506
8,603
17,669
5,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
7
42
Kills
2
3
Deaths
42
54
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
Ao Kuang
9
2
19
9.25
W
22
1
11
27.5
L
Zeus
1
15
2
0.13
W
Sylvanus
bbonekiller
Sylvanus
11
0
24
23
L
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,300
Damage
29,041
51,834
Taken
56,572
33,545
Mitigated
23,014
26,456
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,997
636
0
948
18,861
11,405
0
6,644
12,217
13,923
0
W
Ao Kuang
10,895
3,101
278
5,041
14,866
5,390
1,413
4,845
10,021
37,293
0
W
21,435
4,508
598
2,407
16,043
9,411
75
6,821
9,222
0
45,852
L
Zeus
17,441
3,829
92
4,002
20,042
6,143
0
11,236
8,806
60,510
0
W
Sylvanus
bbonekiller
Sylvanus
12,970
3,996
5,615
12,517
20,925
18,744
842
8,820
12,105
33,117
0
L
8,603
2,145
0
0
17,669
5,466
42
6,074
11,595
0
23,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,769
Gold Earned
30,080
125
Minions Killed
134
0
Camps Cleared
0
944,135
Distance Traveled
680,492
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,147
564
8
0
0
209,656
0
W
Ao Kuang
12,934
719
34
2
0
341,466
0
W
Fenrir
14,284
794
56
3
0
367,003
2
L
Zeus
10,819
601
98
5
0
212,276
2
W
Sylvanus
13,551
753
35
2
0
235,666
0
L
Thor
9,114
506
28
2
0
258,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role