Player Matchup

Neith
Neith
CiccioRas
Neith
Level 6
God Stats
1W - 2L
1,267 SR
Queue Stats
354W - 420L
1,146 Elo+
Party 2
Kukulkan
Kukulkan
Lebolas
Kukulkan
Level 8
God Stats
1W - 2L
1,320 SR
Queue Stats
89W - 80L
1,228 Elo+
Party 2
Cthulhu
Cthulhu
Ushâtar
Cthulhu
Level 22
God Stats
4W - 7L
1,455 SR
Queue Stats
12W - 21L
1,524 Elo+
Solo
Ratatoskr
Ratatoskr
Wakkos95
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 100L
1,240 Elo+
Party 2
Zhong Kui
Zhong Kui
Yakeez
Zhong Kui
Level 29
God Stats
11W - 8L
1,729 SR
Queue Stats
146W - 146L
1,608 Elo+
Solo
Team Averages
Level 14
1,454 SR
1,349 Elo+

VS

Team Averages
Level 21
1,496 SR
1,323 Elo+
Guan Yu
Guan Yu
Chainless123
Guan Yu
Level 3
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 1L
1,157 Elo+
Party 3
Yemoja
Yemoja
Justindanillo
Yemoja
Level 5
God Stats
6W - 9L
1,500 SR
Queue Stats
478W - 406L
1,434 Elo+
Party 1
Rama
Rama
KinKiJim69
Rama
Level 67
God Stats
19W - 19L
1,670 SR
Queue Stats
417W - 395L
1,582 Elo+
Party 1
Olorun
Olorun
darksamuel0
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,084 Elo+
Party 3
Loki
Loki
tejcja
Loki
Level 28
God Stats
6W - 9L
1,535 SR
Queue Stats
37W - 56L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CiccioRas
Neith
13
0 / 10 / 3
8,269
345
5,022
15,358
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Lebolas
Kukulkan
16
2 / 6 / 3
10,444
435
14,598
12,505
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ushâtar
Cthulhu
14
1 / 8 / 5
8,877
370
7,652
21,277
19,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
Wakkos95
Ratatoskr
18
3 / 3 / 4
11,552
481
9,250
16,142
6,773
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Yakeez
Zhong Kui
20
16 / 2 / 1
14,355
598
23,829
21,956
14,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chainless123
Guan Yu
18
4 / 3 / 9
10,981
458
9,433
18,287
16,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 11
10,537
439
6,800
15,618
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
16 / 2 / 3
14,501
604
24,388
18,474
8,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
18
2 / 8 / 0
11,071
461
9,278
18,600
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
tejcja
Loki
19
7 / 5 / 10
12,172
507
12,618
15,541
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
22
Kills
29
29
Deaths
22
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chainless123
Guan Yu
4
3
9
2.83
L
Neith
CiccioRas
Neith
0
10
3
0.15
W
0
4
11
1.38
W
16
2
3
8.75
L
Kukulkan
Lebolas
Kukulkan
2
6
3
0.58
L
Cthulhu
Ushâtar
Cthulhu
1
8
5
0.44
L
Ratatoskr
Wakkos95
Ratatoskr
3
3
4
1.67
L
Zhong Kui
Yakeez
Zhong Kui
16
2
1
8.25
W
Olorun
2
8
0
0.25
W
Loki
tejcja
Loki
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,351
Damage
62,517
87,238
Taken
86,520
50,214
Mitigated
51,908
23,910
Healing
32,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chainless123
Guan Yu
9,433
1,716
1,360
3,616
18,287
16,249
63
9,658
8,506
0
44,697
L
Neith
CiccioRas
Neith
5,022
2,726
0
1,680
15,358
4,583
533
3,177
12,156
0
29,430
W
6,800
1,427
2,195
1,764
15,618
13,041
282
10,382
4,911
31,850
0
W
24,388
21,274
0
10,837
18,474
8,088
128
8,250
10,049
0
144,297
L
Kukulkan
Lebolas
Kukulkan
14,598
1,621
0
431
12,505
4,663
1,308
1,760
10,485
56,492
0
L
Cthulhu
Ushâtar
Cthulhu
7,652
217
164
4,883
21,277
19,772
456
4,187
16,925
30,432
0
L
Ratatoskr
Wakkos95
Ratatoskr
9,250
2,833
0
4,900
16,142
6,773
100
2,693
13,374
0
85,451
L
Zhong Kui
Yakeez
Zhong Kui
23,829
3,672
0
11,852
21,956
14,423
234
4,261
17,620
111,072
0
W
Olorun
9,278
5,608
0
8,249
18,600
8,024
7,316
10,657
7,943
79,448
0
W
Loki
tejcja
Loki
12,618
3,609
0
4,735
15,541
6,506
0
6,417
9,032
0
82,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
59,262
491
Minions Killed
571
0
Camps Cleared
0
2,035,695
Distance Traveled
2,228,427
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,981
458
64
3
0
477,029
4
L
Neith
8,269
345
35
1
0
369,061
0
W
Yemoja
10,537
439
38
2
0
443,154
3
W
Rama
14,501
604
213
9
0
439,464
0
L
Kukulkan
10,444
435
101
4
0
421,079
0
L
Cthulhu
8,877
370
41
2
0
423,094
0
L
Ratatoskr
11,552
481
128
5
0
425,507
0
L
Zhong Kui
14,355
598
186
8
0
396,954
4
W
Olorun
11,071
461
137
6
0
363,236
1
W
Loki
12,172
507
119
5
0
505,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role