Player Matchup

Odin
Odin
ADL_TAzZ
Odin
Level 4
God Stats
2W - 3L
1,663 SR
Queue Stats
2W - 3L
1,637 Elo+
Party 4
Fenrir
Fenrir
AlexSnipingBeast
Fenrir
Level 27
God Stats
33W - 31L
1,489 SR
Queue Stats
233W - 222L
1,375 Elo+
Party 1
Bellona
Bellona
Bald_Tryhard
Bellona
Level 18
God Stats
29W - 19L
1,523 SR
Queue Stats
407W - 381L
1,409 Elo+
Party 1
Ares
Ares
Shark_Shadow78
Ares
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Thanatos
Thanatos
Thatguy_Daniel6
Thanatos
Level 23
God Stats
9W - 7L
1,522 SR
Queue Stats
218W - 222L
1,405 Elo+
Party 1
Team Averages
Level 15
1,539 SR
1,465 Elo+

VS

Team Averages
Level 36
1,488 SR
1,391 Elo+
Tiamat
Tiamat
Chrollous-
Tiamat
Level 109
God Stats
21W - 18L
1,524 SR
Queue Stats
280W - 291L
1,491 Elo+
Party 3
Anhur
Anhur
Drabkhan
Anhur
Level 14
God Stats
33W - 24L
1,520 SR
Queue Stats
44W - 41L
1,399 Elo+
Party 3
Ymir
Ymir
FAMOUS THE KIDx
Ymir
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 41L
1,399 Elo+
Party 3
Mercury
Mercury
Stanky_Sush1
Mercury
Level 22
God Stats
2W - 1L
1,431 SR
Queue Stats
10W - 11L
1,280 Elo+
Party 2
Tsukuyomi
Tsukuyomi
provevox
Tsukuyomi
Level 21
God Stats
6W - 5L
1,463 SR
Queue Stats
27W - 28L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 9 / 0
7,735
368
3,725
15,604
12,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 5 / 5
9,182
437
6,643
19,458
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Bald_Tryhard
Bellona
17
6 / 6 / 0
10,565
503
9,198
16,775
10,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 8 / 3
7,990
380
4,926
20,959
16,829
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Thanatos
14
6 / 5 / 1
9,746
464
8,136
15,938
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chrollous-
Tiamat
18
11 / 2 / 9
11,680
556
21,173
8,334
6,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Drabkhan
Anhur
15
3 / 3 / 7
9,592
457
9,397
9,566
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 3 / 12
9,480
451
4,640
7,531
4,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Stanky_Sush1
Mercury
15
8 / 3 / 8
10,206
486
11,398
14,650
5,563
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
provevox
Tsukuyomi
17
6 / 5 / 6
10,574
504
9,324
12,537
5,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
15
Kills
31
33
Deaths
16
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Odin
0
9
0
0
L
2
5
5
0.9
L
Bellona
Bald_Tryhard
Bellona
6
6
0
1
W
Tiamat
Chrollous-
Tiamat
11
2
9
7.75
W
Anhur
Drabkhan
Anhur
3
3
7
2.17
W
3
3
12
3
L
1
8
3
0.31
W
Mercury
Stanky_Sush1
Mercury
8
3
8
4
L
Thanatos
6
5
1
1.3
W
Tsukuyomi
provevox
Tsukuyomi
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,628
Damage
55,932
88,734
Taken
52,618
53,428
Mitigated
24,626
28,960
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,725
786
0
240
15,604
12,927
350
6,295
8,689
0
29,939
L
6,643
2,021
270
10,823
19,458
7,626
0
2,878
16,506
0
67,187
L
Bellona
Bald_Tryhard
Bellona
9,198
3,840
0
5,835
16,775
10,352
1,729
1,837
14,858
0
66,982
W
Tiamat
Chrollous-
Tiamat
21,173
3,137
0
3,283
8,334
6,688
3,296
1,325
7,009
75,951
0
W
Anhur
Drabkhan
Anhur
9,397
4,898
0
3,106
9,566
2,985
2,069
597
8,969
0
39,216
W
4,640
823
423
630
7,531
4,168
1,197
232
7,299
25,790
0
L
4,926
702
0
2,404
20,959
16,829
0
7,113
13,286
19,720
0
W
Mercury
Stanky_Sush1
Mercury
11,398
7,224
771
6,124
14,650
5,563
2,666
2,108
12,542
0
37,663
L
Thanatos
8,136
2,550
973
8,415
15,938
5,694
0
6,102
9,582
0
42,661
W
Tsukuyomi
provevox
Tsukuyomi
9,324
2,807
420
3,997
12,537
5,222
2,501
664
11,873
0
64,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,218
Gold Earned
51,532
359
Minions Killed
400
0
Camps Cleared
0
1,723,468
Distance Traveled
1,945,704
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,735
368
58
3
0
329,269
1
L
Fenrir
9,182
437
90
4
0
344,695
0
L
Bellona
10,565
503
118
6
0
362,597
0
W
Tiamat
11,680
556
117
6
0
357,426
1
W
Anhur
9,592
457
69
3
0
369,729
0
W
Ymir
9,480
451
53
3
0
383,765
0
L
Ares
7,990
380
21
1
0
350,292
1
W
Mercury
10,206
486
55
3
0
444,564
0
L
Thanatos
9,746
464
72
3
0
336,615
1
W
Tsukuyomi
10,574
504
106
5
0
390,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role