Player Matchup

Persephone
Persephone
CrisWarlock
Persephone
Level 86
God Stats
19W - 25L
1,562 SR
Queue Stats
128W - 141L
1,431 Elo+
Party 1
Bacchus
Bacchus
DiabinhoBissex
Bacchus
Level 129
God Stats
3W - 3L
1,710 SR
Queue Stats
297W - 304L
1,483 Elo+
Party 1
Rama
Rama
LucasLTPS
Rama
Level 104
God Stats
9W - 11L
1,436 SR
Queue Stats
287W - 262L
1,442 Elo+
Party 3
Bastet
Bastet
llHarlekin
Bastet
Level 154
God Stats
26W - 20L
1,638 SR
Queue Stats
408W - 366L
1,618 Elo+
Solo
King Arthur
King Arthur
xiadito
King Arthur
Level 54
God Stats
2W - 5L
1,297 SR
Queue Stats
313W - 305L
1,439 Elo+
Party 3
Team Averages
Level 105
1,529 SR
1,483 Elo+

VS

Team Averages
Level 113
1,451 SR
1,590 Elo+
King Arthur
King Arthur
Cometgyn
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Crenno
Nike
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
GüntherFragger
Thor
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
272W - 287L
1,572 Elo+
Solo
Horus
Horus
KillerxDemonix
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,807 Elo+
Party 2
Thoth
Thoth
crashaobondicota
Thoth
Level 155
God Stats
1W - 3L
1,254 SR
Queue Stats
811W - 759L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CrisWarlock
Persephone
15
2 / 4 / 9
9,629
507
9,160
7,823
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 10
9,516
501
6,380
11,075
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
17
4 / 3 / 1
10,553
555
10,831
14,235
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
llHarlekin
Bastet
20
12 / 1 / 5
12,317
648
18,970
13,717
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
xiadito
King Arthur
16
3 / 4 / 3
9,740
513
5,741
15,903
9,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cometgyn
King Arthur
17
4 / 3 / 0
10,244
539
12,546
14,500
17,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
Crenno
Nike
15
4 / 5 / 1
9,621
506
12,284
13,805
8,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 5 / 4
9,828
517
8,093
17,176
9,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 5 / 2
7,756
408
4,325
12,843
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

16
1 / 6 / 2
9,957
524
3,499
10,065
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
24
Kills
13
13
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cometgyn
King Arthur
4
3
0
1.33
L
Nike
Crenno
Nike
4
5
1
0.9
W
Persephone
CrisWarlock
Persephone
2
4
9
1.63
W
3
1
10
8
L
4
5
4
1.2
L
0
5
2
0.2
W
Rama
4
3
1
1.5
L
1
6
2
0.33
W
Bastet
llHarlekin
Bastet
12
1
5
14.5
W
King Arthur
xiadito
King Arthur
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,082
Damage
40,747
62,753
Taken
68,389
35,642
Mitigated
49,747
18,700
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cometgyn
King Arthur
12,546
809
0
3,362
14,500
17,841
217
578
13,908
13,728
54,735
L
Nike
Crenno
Nike
12,284
2,523
0
120
13,805
8,922
928
2,325
11,430
0
66,192
W
Persephone
CrisWarlock
Persephone
9,160
200
0
2,117
7,823
2,052
550
1,871
5,744
57,102
0
W
6,380
718
0
2,781
11,075
11,738
204
633
10,375
22,269
0
L
8,093
1,523
0
3,700
17,176
9,202
0
3,648
13,400
0
59,811
L
4,325
2,328
1,244
2,192
12,843
10,113
0
3,448
9,279
0
17,605
W
Rama
10,831
9,785
0
5,584
14,235
6,703
26
0
14,235
0
82,023
L
3,499
61
0
849
10,065
3,669
0
4,943
4,832
65,901
0
W
Bastet
llHarlekin
Bastet
18,970
7,402
0
4,683
13,717
5,248
30
1,321
12,237
0
105,001
W
King Arthur
xiadito
King Arthur
5,741
871
0
3,535
15,903
9,901
583
1,703
13,243
0
46,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
47,406
559
Minions Killed
537
0
Camps Cleared
0
1,870,020
Distance Traveled
1,769,075
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,244
539
139
7
0
319,721
4
L
Nike
9,621
506
123
6
0
390,597
0
W
Persephone
9,629
507
112
6
0
352,660
3
W
Bacchus
9,516
501
27
1
0
382,739
3
L
Thor
9,828
517
99
5
0
362,559
5
L
Horus
7,756
408
22
1
0
381,415
4
W
Rama
10,553
555
157
8
0
317,751
8
L
Thoth
9,957
524
154
8
0
314,783
7
W
Bastet
12,317
648
164
9
0
474,411
4
W
King Arthur
9,740
513
99
5
0
342,459
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role