Player Matchup

Neith
Neith
Darkside
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
MahtaitoCZE
Poseidon
Level 48
God Stats
3W - 3L
1,318 SR
Queue Stats
58W - 72L
1,379 Elo+
Party 2
Nemesis
Nemesis
RitchTheSamm
Nemesis
Level 60
God Stats
3W - 3L
1,154 SR
Queue Stats
62W - 80L
1,362 Elo+
Party 2
Bellona
Bellona
ScorpickCZ
Bellona
Level 39
God Stats
8W - 11L
1,517 SR
Queue Stats
100W - 91L
1,426 Elo+
Party 2
Ymir
Ymir
Sharksterrr
Ymir
Level 130
God Stats
2W - 1L
1,257 SR
Queue Stats
23W - 13L
1,472 Elo+
Party 3
Team Averages
Level 84
1,349 SR
1,428 Elo+

VS

Team Averages
Level 46
1,527 SR
1,397 Elo+
Bellona
Bellona
AlexNkF
Bellona
Level 66
God Stats
7W - 7L
1,538 SR
Queue Stats
355W - 377L
1,427 Elo+
Party 4
Artio
Artio
Eliasolof
Artio
Level 35
God Stats
5W - 11L
1,515 SR
Queue Stats
227W - 288L
1,403 Elo+
Solo
Cernunnos
Cernunnos
Jaxxxi
Cernunnos
Level 34
God Stats
5W - 3L
1,581 SR
Queue Stats
33W - 44L
1,388 Elo+
Party 1
Sol
Sol
ShinzoKun
Sol
Level 40
God Stats
5W - 8L
1,500 SR
Queue Stats
101W - 137L
1,433 Elo+
Party 4
Ravana
Ravana
SpecificButthole
Ravana
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 41L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darkside
Neith
16
3 / 1 / 6
10,423
521
12,978
10,452
3,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
MahtaitoCZE
Poseidon
18
4 / 5 / 0
11,449
572
12,514
16,103
6,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
RitchTheSamm
Nemesis
14
1 / 6 / 7
8,846
442
4,771
14,656
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ScorpickCZ
Bellona
18
6 / 3 / 1
11,355
568
21,350
20,184
21,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 5
9,513
476
10,643
22,910
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexNkF
Bellona
17
2 / 6 / 2
10,432
522
12,008
21,181
16,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
Eliasolof
Artio
14
1 / 3 / 6
8,217
411
6,852
17,889
12,926
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Jaxxxi
Cernunnos
14
2 / 4 / 6
8,661
433
16,282
16,682
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 2 / 6
11,052
553
12,597
15,638
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 2 / 3
11,575
579
14,053
14,092
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
17
Kills
19
19
Deaths
17
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlexNkF
Bellona
2
6
2
0.5
W
Neith
Darkside
Neith
3
1
6
6
L
Artio
Eliasolof
Artio
1
3
6
1.33
L
Cernunnos
Jaxxxi
Cernunnos
2
4
6
1.25
W
Poseidon
MahtaitoCZE
Poseidon
4
5
0
0.8
W
Nemesis
RitchTheSamm
Nemesis
1
6
7
0.75
W
Bellona
ScorpickCZ
Bellona
6
3
1
2.17
W
3
4
5
1.38
L
3
2
6
3
L
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,256
Damage
61,792
84,305
Taken
85,482
48,945
Mitigated
48,427
26,915
Healing
36,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlexNkF
Bellona
12,008
5,407
0
9,232
21,181
16,861
174
2,600
17,781
0
74,000
W
Neith
Darkside
Neith
12,978
5,839
0
5,527
10,452
3,182
3,248
685
9,767
0
80,139
L
Artio
Eliasolof
Artio
6,852
587
1,310
6,107
17,889
12,926
0
7,910
9,979
36,130
0
L
Cernunnos
Jaxxxi
Cernunnos
16,282
6,860
0
6,562
16,682
5,521
0
6,142
10,540
0
60,058
W
Poseidon
MahtaitoCZE
Poseidon
12,514
2,379
0
6,591
16,103
6,472
452
6,884
9,219
85,744
0
W
Nemesis
RitchTheSamm
Nemesis
4,771
1,144
0
4,490
14,656
5,200
0
3,869
10,787
0
40,745
W
Bellona
ScorpickCZ
Bellona
21,350
5,135
0
3,102
20,184
21,446
544
2,709
17,475
10,849
62,842
W
10,643
2,886
0
7,205
22,910
12,645
342
5,302
17,608
25,066
0
L
12,597
2,176
0
8,332
15,638
6,173
1,598
5,961
9,627
90,386
0
L
14,053
4,358
0
4,885
14,092
6,946
0
4,083
9,909
0
65,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,586
Gold Earned
49,937
539
Minions Killed
563
0
Camps Cleared
0
1,785,574
Distance Traveled
1,793,297
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,432
522
165
8
0
353,746
1
W
Neith
10,423
521
137
7
0
334,549
5
L
Artio
8,217
411
52
3
0
354,908
4
L
Cernunnos
8,661
433
90
5
0
324,288
2
W
Poseidon
11,449
572
172
9
0
336,854
3
W
Nemesis
8,846
442
65
3
0
383,780
2
W
Bellona
11,355
568
134
7
0
391,630
3
W
Ymir
9,513
476
31
2
0
338,761
9
L
Sol
11,052
553
163
8
0
369,835
4
L
Ravana
11,575
579
93
5
0
390,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role