Player Matchup

Guan Yu
Guan Yu
HodgesTwins
Guan Yu
Level 76
God Stats
3W - 6L
1,255 SR
Queue Stats
6W - 21L
1,171 Elo+
Solo
Sobek
Sobek
PUM4B4J0
Sobek
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 36L
1,253 Elo+
Solo
Neith
Neith
PrinceJay3rd
Neith
Level 57
God Stats
2W - 5L
1,064 SR
Queue Stats
54W - 62L
1,292 Elo+
Solo
Team Averages
Level 67
1,273 SR
1,239 Elo+

VS

Team Averages
Level 27
1,488 SR
1,458 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ChalupaBatman315
Jing Wei
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 10L
1,600 Elo+
Solo
Merlin
Merlin
Kidzatplay
Merlin
Level 26
God Stats
8W - 10L
1,463 SR
Queue Stats
9W - 11L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HodgesTwins
Guan Yu
14
7 / 3 / 6
10,853
775
6,979
13,266
8,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
PUM4B4J0
Sobek
13
4 / 1 / 6
10,830
774
4,267
15,212
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 3 / 8
10,598
757
13,035
10,565
4,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 4 / 3
9,216
658
8,002
13,598
7,990
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 7 / 1
10,266
733
13,729
12,696
3,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Kidzatplay
Merlin
9
0 / 5 / 3
7,895
564
3,878
6,299
1,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
7
7
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
3
0.88
L
5
7
1
0.79
W
Guan Yu
HodgesTwins
Guan Yu
7
3
6
3.33
L
Merlin
Kidzatplay
Merlin
0
5
3
0.3
W
Sobek
PUM4B4J0
Sobek
4
1
6
7
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,281
Damage
25,609
39,043
Taken
32,593
25,161
Mitigated
12,424
12,791
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,002
457
197
1,673
13,598
7,990
272
2,497
11,101
24,685
0
L
13,729
9,844
0
0
12,696
3,033
948
1,520
11,176
0
49,331
W
Guan Yu
HodgesTwins
Guan Yu
6,979
675
751
1,647
13,266
8,183
620
3,461
9,805
0
30,865
L
Merlin
Kidzatplay
Merlin
3,878
397
597
869
6,299
1,401
29
290
6,009
17,429
0
W
Sobek
PUM4B4J0
Sobek
4,267
420
624
7,481
15,212
12,454
297
3,760
11,452
23,199
0
W
13,035
7,096
0
2,288
10,565
4,524
1,921
4,885
5,680
0
52,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
27,377
149
Minions Killed
132
0
Camps Cleared
0
726,073
Distance Traveled
585,269
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,216
658
34
2
0
241,176
5
L
Jing Wei
10,266
733
63
5
0
242,496
0
W
Guan Yu
10,853
775
41
3
0
288,307
0
L
Merlin
7,895
564
35
3
0
101,597
1
W
Sobek
10,830
774
21
2
0
226,804
2
W
Neith
10,598
757
87
6
0
210,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role