Player Matchup

Neith
Neith
DetroitDemonn
Neith
Level 57
God Stats
6W - 5L
1,530 SR
Queue Stats
186W - 185L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
Djmasers_187
Sun Wukong
Level 132
God Stats
5W - 3L
1,697 SR
Queue Stats
576W - 544L
1,544 Elo+
Party 4
Tiamat
Tiamat
GetSweaty420455
Tiamat
Level 47
God Stats
2W - 3L
1,460 SR
Queue Stats
8W - 7L
1,288 Elo+
Party 4
Geb
Geb
MagneticCash7
Geb
Level 38
God Stats
1W - 2L
1,316 SR
Queue Stats
197W - 216L
1,375 Elo+
Party 1
Kali
Kali
djhero135
Kali
Level 123
God Stats
10W - 9L
1,572 SR
Queue Stats
245W - 229L
1,576 Elo+
Party 4
Team Averages
Level 79
1,515 SR
1,434 Elo+

VS

Team Averages
Level 53
1,430 SR
1,355 Elo+
Olorun
Olorun
H_hellsing
Olorun
Level 34
God Stats
18W - 19L
1,322 SR
Queue Stats
604W - 682L
1,356 Elo+
Solo
Nox
Nox
KYX242
Nox
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,414 Elo+
Party 2
Tyr
Tyr
Pintaa_
Tyr
Level 103
God Stats
6W - 11L
1,456 SR
Queue Stats
422W - 579L
1,323 Elo+
Party 3
Cernunnos
Cernunnos
SuperTrooper207
Cernunnos
Level 45
God Stats
17W - 15L
1,374 SR
Queue Stats
54W - 53L
1,340 Elo+
Party 2
Fenrir
Fenrir
XxNexpelsxX
Fenrir
Level 28
God Stats
20W - 36L
1,500 SR
Queue Stats
299W - 447L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
7,666
426
5,540
11,777
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Djmasers_187
Sun Wukong
17
9 / 0 / 5
10,890
605
11,334
11,446
9,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 0 / 1
7,765
431
4,010
3,955
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 8
7,854
436
3,702
12,992
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
18
9 / 1 / 5
10,675
593
8,327
14,230
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
H_hellsing
Olorun
13
0 / 2 / 1
7,488
416
2,047
4,726
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
KYX242
Nox
12
2 / 4 / 2
7,632
424
7,649
8,828
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
9
0 / 7 / 0
6,247
347
4,216
13,489
7,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
SuperTrooper207
Cernunnos
12
3 / 4 / 2
7,745
430
12,054
10,675
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
8
0 / 4 / 0
6,089
338
1,881
9,180
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
21
Kills
5
5
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Sun Wukong
Djmasers_187
Sun Wukong
9
0
5
11.5
W
2
0
1
2.5
L
Olorun
H_hellsing
Olorun
0
2
1
0.25
L
Nox
KYX242
Nox
2
4
2
0.75
W
0
3
8
1.33
L
Tyr
0
7
0
0
L
Cernunnos
SuperTrooper207
Cernunnos
3
4
2
1
L
Fenrir
0
4
0
0
W
Kali
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,913
Damage
27,847
54,400
Taken
46,898
31,610
Mitigated
21,042
17,058
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,540
3,073
0
5,805
11,777
3,899
1,472
4,973
6,804
0
36,587
W
Sun Wukong
Djmasers_187
Sun Wukong
11,334
2,094
0
3,310
11,446
9,176
694
419
11,027
0
82,770
W
4,010
153
0
1,462
3,955
2,749
483
1,050
2,905
28,879
0
L
Olorun
H_hellsing
Olorun
2,047
164
199
1,512
4,726
1,740
0
859
3,749
39,915
0
L
Nox
KYX242
Nox
7,649
1,353
0
1,399
8,828
5,585
0
2,223
6,550
30,797
0
W
3,702
281
0
1,563
12,992
9,795
613
2,707
10,285
25,181
0
L
Tyr
4,216
269
0
1,370
13,489
7,671
0
2,068
11,311
0
28,811
L
Cernunnos
SuperTrooper207
Cernunnos
12,054
5,122
0
3,291
10,675
2,964
0
1,735
8,916
0
44,563
L
Fenrir
1,881
0
0
2,979
9,180
3,082
0
494
8,660
0
22,275
W
Kali
8,327
5,274
0
4,918
14,230
5,991
500
547
13,683
0
83,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,850
Gold Earned
35,201
456
Minions Killed
307
0
Camps Cleared
0
1,746,625
Distance Traveled
1,455,024
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,666
426
72
4
0
318,966
2
W
Sun Wukong
10,890
605
164
9
0
356,020
0
W
Tiamat
7,765
431
52
3
0
336,984
1
L
Olorun
7,488
416
89
5
0
265,901
0
L
Nox
7,632
424
57
3
0
279,179
1
W
Geb
7,854
436
35
2
0
348,044
0
L
Tyr
6,247
347
43
2
0
332,251
0
L
Cernunnos
7,745
430
71
4
0
289,685
2
L
Fenrir
6,089
338
47
3
0
288,008
0
W
Kali
10,675
593
133
7
0
386,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role