Player Matchup

Mercury
Mercury
Fernandente
Mercury
Level 44
God Stats
11W - 15L
1,558 SR
Queue Stats
347W - 356L
1,581 Elo+
Solo
Scylla
Scylla
Lavarbigballer4
Scylla
Level 48
God Stats
1W - 1L
1,256 SR
Queue Stats
7W - 9L
1,337 Elo+
Solo
Merlin
Merlin
REYCAMRAMAN
Merlin
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 126L
1,671 Elo+
Party 2
Artio
Artio
Wattchans
Artio
Level 43
God Stats
12W - 11L
1,489 SR
Queue Stats
106W - 102L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
x_XenoQueen_x
Cthulhu
Level 153
God Stats
5W - 4L
1,565 SR
Queue Stats
81W - 71L
1,467 Elo+
Party 2
Team Averages
Level 89
1,474 SR
1,497 Elo+

VS

Team Averages
Level 48
1,531 SR
1,529 Elo+
Bellona
Bellona
Aintnonormi3
Bellona
Level 25
God Stats
3W - 4L
1,580 SR
Queue Stats
13W - 21L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Anita Raylor
Cu Chulainn
Level 85
God Stats
0W - 2L
1,539 SR
Queue Stats
132W - 124L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
Kordos
Danzaburou
Level 41
God Stats
10W - 14L
1,500 SR
Queue Stats
296W - 286L
1,526 Elo+
Solo
Tiamat
Tiamat
MamasGumbo
Tiamat
Level 46
God Stats
6W - 9L
1,576 SR
Queue Stats
6W - 9L
1,519 Elo+
Solo
Ne Zha
Ne Zha
Mile
Ne Zha
Level 42
God Stats
1W - 3L
1,463 SR
Queue Stats
77W - 68L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fernandente
Mercury
18
9 / 2 / 17
12,071
1,097
13,278
12,341
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 0 / 17
10,944
995
15,218
8,333
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
18
7 / 2 / 15
11,346
1,031
19,368
9,155
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Wattchans
Artio
18
3 / 1 / 22
11,658
1,060
4,222
14,780
17,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
18
7 / 2 / 17
12,085
1,099
14,108
13,724
13,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

223

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aintnonormi3
Bellona
15
0 / 5 / 4
9,404
855
5,742
11,923
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Anita Raylor
Cu Chulainn
16
1 / 8 / 4
10,055
914
11,747
18,720
18,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Kordos
Danzaburou
16
1 / 5 / 3
10,099
918
12,376
10,905
3,986
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MamasGumbo
Tiamat
16
3 / 6 / 1
10,213
928
12,363
13,404
9,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Mile
Ne Zha
16
2 / 8 / 2
10,222
929
10,354
17,469
12,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
21
32
Kills
7
7
Deaths
32
88
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aintnonormi3
Bellona
0
5
4
0.4
L
Cu Chulainn
Anita Raylor
Cu Chulainn
1
8
4
0.38
W
Mercury
Fernandente
Mercury
9
2
17
8.75
L
Danzaburou
Kordos
Danzaburou
1
5
3
0.5
W
6
0
17
14.5
L
Tiamat
MamasGumbo
Tiamat
3
6
1
0.58
L
Ne Zha
Mile
Ne Zha
2
8
2
0.38
W
Merlin
7
2
15
7.25
W
Artio
Wattchans
Artio
3
1
22
14
W
Cthulhu
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,194
Damage
52,582
58,333
Taken
72,421
43,255
Mitigated
56,031
8,473
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aintnonormi3
Bellona
5,742
1,519
0
417
11,923
11,477
0
9,982
1,647
0
11,398
L
Cu Chulainn
Anita Raylor
Cu Chulainn
11,747
2,823
0
758
18,720
18,988
0
12,690
5,566
22
41,438
W
Mercury
Fernandente
Mercury
13,278
8,737
0
891
12,341
5,562
0
3,203
9,038
0
24,236
L
Danzaburou
Kordos
Danzaburou
12,376
6,851
0
1,044
10,905
3,986
0
7,764
2,875
0
31,904
W
15,218
1,617
232
1,416
8,333
3,020
0
1,656
6,577
21,111
0
L
Tiamat
MamasGumbo
Tiamat
12,363
1,109
0
1,678
13,404
9,407
0
9,813
3,166
34,182
0
L
Ne Zha
Mile
Ne Zha
10,354
3,371
85
1,335
17,469
12,173
0
10,810
6,251
0
24,561
W
Merlin
19,368
920
0
0
9,155
4,090
0
2,140
6,915
30,191
0
W
Artio
Wattchans
Artio
4,222
148
1,622
3,067
14,780
17,450
0
2,559
11,921
21,108
0
W
Cthulhu
14,108
421
915
330
13,724
13,133
0
2,827
10,612
36,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,104
Gold Earned
49,993
172
Minions Killed
211
3
Camps Cleared
6
1,043,436
Distance Traveled
891,019
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,404
855
6
1
0
140,577
0
L
Cu Chulainn
10,055
914
64
6
0
197,570
0
W
Mercury
12,071
1,097
22
2
0
234,720
1
L
Danzaburou
10,099
918
63
6
2
180,064
1
W
Scylla
10,944
995
24
2
2
195,438
0
L
Tiamat
10,213
928
42
4
1
196,519
0
L
Ne Zha
10,222
929
36
3
3
176,289
0
W
Merlin
11,346
1,031
26
2
0
197,915
0
W
Artio
11,658
1,060
35
3
0
199,414
0
W
Cthulhu
12,085
1,099
65
6
1
215,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role